Player Matchup

Skadi
Skadi
Mangcasso_Jr
Skadi
Level 45
God Stats
14W - 16L
1,446 SR
Queue Stats
101W - 123L
1,299 Elo+
Party 1
Hel
Hel
Suarez_Susanoo
Hel
Level 87
God Stats
23W - 29L
1,429 SR
Queue Stats
225W - 289L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
pao21122002
Sylvanus
Level 86
God Stats
3W - 1L
1,751 SR
Queue Stats
246W - 323L
1,309 Elo+
Party 2
Bakasura
Bakasura
r197019732003
Bakasura
Level 87
God Stats
29W - 22L
1,477 SR
Queue Stats
244W - 298L
1,351 Elo+
Party 2
Bellona
Bellona
sockmonster13
Bellona
Level 43
God Stats
5W - 2L
1,661 SR
Queue Stats
121W - 133L
1,350 Elo+
Party 1
Team Averages
Level 70
1,553 SR
1,325 Elo+

VS

Team Averages
Level 85
1,497 SR
1,353 Elo+
Rama
Rama
AshenOne_SS
Rama
Level 107
God Stats
8W - 5L
1,562 SR
Queue Stats
55W - 43L
1,399 Elo+
Party 3
Gilgamesh
Gilgamesh
FRANCKY-10-FR
Gilgamesh
Level 86
God Stats
1W - 4L
1,352 SR
Queue Stats
52W - 60L
1,322 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoDz-DRAGON48
Kumbhakarna
Level 102
God Stats
4W - 1L
1,546 SR
Queue Stats
46W - 33L
1,414 Elo+
Party 3
Bastet
Bastet
Kbreezo
Bastet
Level 67
God Stats
18W - 17L
1,445 SR
Queue Stats
125W - 136L
1,362 Elo+
Solo
Raijin
Raijin
Stabby007
Raijin
Level 63
God Stats
0W - 1L
1,580 SR
Queue Stats
69W - 88L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
11,035
525
5,916
11,919
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 2 / 6
12,139
578
18,112
13,518
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
pao21122002
Sylvanus
15
2 / 4 / 17
10,939
521
13,247
20,293
18,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
r197019732003
Bakasura
18
8 / 5 / 8
11,561
551
15,075
18,731
10,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
17
4 / 2 / 6
10,997
524
7,740
16,085
19,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 2
8,578
408
11,570
18,590
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
FRANCKY-10-FR
Gilgamesh
19
6 / 3 / 2
12,175
580
18,735
22,484
12,364
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
GoDz-DRAGON48
Kumbhakarna
12
1 / 9 / 6
8,630
411
4,796
20,140
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Kbreezo
Bastet
1
0 / 0 / 0
5,595
266
0
0
0
Raijin
Stabby007
Raijin
15
3 / 9 / 2
9,550
455
12,525
17,428
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
31
Kills
13
14
Deaths
31
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
Gilgamesh
FRANCKY-10-FR
Gilgamesh
6
3
2
2.33
L
Kumbhakarna
GoDz-DRAGON48
Kumbhakarna
1
9
6
0.44
L
Bastet
Kbreezo
Bastet
0
0
0
0
W
2
1
8
6
L
Raijin
Stabby007
Raijin
3
9
2
0.44
W
15
2
6
9
W
Sylvanus
pao21122002
Sylvanus
2
4
17
2.63
W
Bakasura
r197019732003
Bakasura
8
5
8
2.4
W
Bellona
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,090
Damage
47,626
80,546
Taken
78,642
60,312
Mitigated
39,898
29,055
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,570
9,486
0
2,919
18,590
4,199
0
9,055
9,257
0
44,742
L
Gilgamesh
FRANCKY-10-FR
Gilgamesh
18,735
3,820
0
7,099
22,484
12,364
0
8,144
13,643
12,281
68,971
L
Kumbhakarna
GoDz-DRAGON48
Kumbhakarna
4,796
1,020
0
2,129
20,140
18,313
42
8,799
10,507
15,297
0
L
Bastet
Kbreezo
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
5,916
2,873
0
2,053
11,919
5,361
2,660
2,096
9,823
0
97,182
L
Raijin
Stabby007
Raijin
12,525
1,496
46
3,367
17,428
5,022
780
6,817
9,994
55,380
0
W
18,112
1,364
5,738
7,446
13,518
6,520
1,108
5,756
7,762
59,198
0
W
Sylvanus
pao21122002
Sylvanus
13,247
3,429
3,402
4,742
20,293
18,733
477
6,635
13,658
48,422
0
W
Bakasura
r197019732003
Bakasura
15,075
9,461
0
3,271
18,731
10,303
2,336
4,714
14,017
68
65,071
W
Bellona
7,740
2,361
0
2,403
16,085
19,395
1,147
2,268
13,817
12,481
42,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,671
Gold Earned
44,528
488
Minions Killed
328
0
Camps Cleared
0
1,980,233
Distance Traveled
1,376,971
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,578
408
63
3
0
319,594
3
L
Gilgamesh
12,175
580
159
8
0
392,261
0
L
Kumbhakarna
8,630
411
13
1
0
362,514
4
L
Bastet
5,595
266
0
0
0
68
0
W
Skadi
11,035
525
123
6
0
404,337
1
L
Raijin
9,550
455
93
4
0
302,534
2
W
Hel
12,139
578
102
5
0
370,253
3
W
Sylvanus
10,939
521
48
2
0
337,023
1
W
Bakasura
11,561
551
115
5
0
468,407
0
W
Bellona
10,997
524
100
5
0
400,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role