Player Matchup

Discordia
Discordia
Masters
Anixity
Discordia
Masters
Level 68
God Stats
5W - 1L
1,807 SR
Queue Stats
57W - 50L
2,632 MMR
Party 2
Susano
Susano
Masters
Jaybo115
Susano
Masters
Level 156
God Stats
2W - 5L
1,702 SR
Queue Stats
479W - 455L
2,744 MMR
Party 3
Sylvanus
Sylvanus
Masters
TheKidStorm
Sylvanus
Masters
Level 155
God Stats
15W - 8L
1,644 SR
Queue Stats
700W - 672L
2,670 MMR
Solo
Charybdis
Charybdis
Masters
Tommylmao
Charybdis
Masters
Level 146
God Stats
1W - 3L
1,548 SR
Queue Stats
208W - 185L
2,503 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
YellowNumbersMan
Tsukuyomi
Masters
Level 80
God Stats
4W - 2L
1,696 SR
Queue Stats
57W - 44L
2,800 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 121
1,679 SR
2,670 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,658 SR
2,185 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
Elegy
Bacchus
Masters
Level 158
God Stats
1W - 2L
1,675 SR
Queue Stats
247W - 221L
2,573 MMR
Party 1
Nu Wa
Nu Wa
Masters
LeReaperTM27
Nu Wa
Masters
Level 160
God Stats
8W - 4L
1,785 SR
Queue Stats
413W - 389L
2,732 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
montéz
Sun Wukong
Diamond IV
Level 108
God Stats
0W - 1L
1,831 SR
Queue Stats
52W - 27L
2,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anixity
Discordia
11
0 / 0 / 1
6,001
600
1,879
3,567
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Jaybo115
Susano
12
5 / 0 / 2
6,644
664
3,812
5,992
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
TheKidStorm
Sylvanus
10
2 / 1 / 4
6,002
600
1,773
7,118
4,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Tommylmao
Charybdis
11
5 / 1 / 3
6,530
653
7,760
8,206
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
12
3 / 1 / 3
7,062
706
7,760
7,781
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
The MorriganMulanOdinCamazotz

VS

Bans
BastetSetCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 3 / 0
5,460
546
3,903
6,579
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 5 / 0
5,111
511
4,520
7,700
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Elegy
Bacchus
7
0 / 2 / 2
5,063
506
3,974
6,583
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,202
620
3,897
3,113
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
montéz
Sun Wukong
8
0 / 4 / 0
4,816
482
3,322
8,802
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
0
0.67
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
W
Discordia
Anixity
Discordia
0
0
1
0.5
L
Bacchus
Elegy
Bacchus
0
2
2
0.5
W
Susano
Jaybo115
Susano
5
0
2
6
L
1
1
0
1
W
Sylvanus
TheKidStorm
Sylvanus
2
1
4
4
W
Charybdis
Tommylmao
Charybdis
5
1
3
6.5
W
Tsukuyomi
3
1
3
4.5
L
Sun Wukong
montéz
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
19,616
32,664
Taken
32,777
12,274
Mitigated
13,162
16,178
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,903
1,156
0
2,352
6,579
1,777
0
216
6,320
0
25,131
L
Ah Muzen Cab
 
Ah Muzen Cab
4,520
1,801
0
2,202
7,700
1,736
0
1,059
6,595
0
36,765
W
Discordia
Anixity
Discordia
1,879
125
0
893
3,567
959
0
1,146
2,421
43,288
0
L
Bacchus
Elegy
Bacchus
3,974
908
0
1,941
6,583
4,504
0
1,049
5,479
13,690
0
W
Susano
Jaybo115
Susano
3,812
1,474
0
3,179
5,992
1,719
0
1,406
4,586
0
39,872
L
3,897
1,167
0
427
3,113
863
14
1,086
1,818
43,917
0
W
Sylvanus
TheKidStorm
Sylvanus
1,773
512
2,622
3,515
7,118
4,060
0
2,557
4,561
9,439
0
W
Charybdis
Tommylmao
Charybdis
7,760
3,876
0
2,752
8,206
2,278
0
2,021
6,185
0
43,290
W
Tsukuyomi
7,760
2,737
0
3,217
7,781
3,258
20
741
6,653
0
41,516
L
Sun Wukong
montéz
Sun Wukong
3,322
840
0
1,551
8,802
4,282
0
0
8,278
0
22,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
26,652
403
Minions Killed
312
0
Camps Cleared
0
1,037,158
Distance Traveled
945,017
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,460
546
52
5
0
214,977
4
L
Ah Muzen Cab
5,111
511
88
9
0
172,352
1
W
Discordia
6,001
600
111
11
0
191,672
4
L
Bacchus
5,063
506
18
2
0
178,765
3
W
Susano
6,644
664
86
9
0
243,339
3
L
Nu Wa
6,202
620
103
10
0
178,509
4
W
Sylvanus
6,002
600
17
2
0
196,230
4
W
Charybdis
6,530
653
101
10
0
183,727
3
W
Tsukuyomi
7,062
706
88
9
0
222,190
4
L
Sun Wukong
4,816
482
51
5
0
200,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role