Player Matchup

Medusa
Medusa
Banericson
Medusa
Level 36
God Stats
5W - 8L
1,500 SR
Queue Stats
50W - 86L
1,139 Elo+
Party 1
Thanatos
Thanatos
JukeboxRusty
Thanatos
Level 122
God Stats
2W - 2L
1,242 SR
Queue Stats
153W - 137L
1,570 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MazeRunner96
Cu Chulainn
Level 28
God Stats
20W - 16L
1,591 SR
Queue Stats
63W - 51L
1,529 Elo+
Party 3
Artio
Artio
Valerianka_
Artio
Level 48
God Stats
11W - 22L
1,423 SR
Queue Stats
134W - 144L
1,447 Elo+
Solo
Tiamat
Tiamat
Yveltal0429
Tiamat
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
88W - 101L
1,100 Elo+
Party 1
Team Averages
Level 53
1,451 SR
1,357 Elo+

VS

Team Averages
Level 54
1,533 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Blackmood0628
Zhong Kui
Level 39
God Stats
18W - 13L
1,460 SR
Queue Stats
139W - 109L
1,468 Elo+
Solo
Cupid
Cupid
Smaww_
Cupid
Level 53
God Stats
5W - 3L
1,619 SR
Queue Stats
60W - 71L
1,487 Elo+
Party 2
Kali
Kali
St4bb3dxX
Kali
Level 87
God Stats
15W - 5L
1,584 SR
Queue Stats
107W - 127L
1,459 Elo+
Party 2
Ymir
Ymir
father_Alive
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Banericson
Medusa
12
1 / 5 / 0
7,023
439
8,509
11,204
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
JukeboxRusty
Thanatos
13
5 / 3 / 1
7,935
496
8,657
11,620
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MazeRunner96
Cu Chulainn
12
0 / 4 / 0
6,836
427
5,346
11,910
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
7,207
450
1,855
9,413
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
10
1 / 5 / 1
6,388
399
3,388
9,620
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 2 / 1
8,970
561
9,697
11,399
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Blackmood0628
Zhong Kui
14
2 / 3 / 2
8,064
504
7,144
12,005
7,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Smaww_
Cupid
13
2 / 0 / 1
7,491
468
3,606
4,047
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
13
7 / 1 / 3
8,698
544
11,847
12,858
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 7
7,225
452
4,140
6,491
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
17
17
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
1
2.75
L
Medusa
Banericson
Medusa
1
5
0
0.2
W
Zhong Kui
Blackmood0628
Zhong Kui
2
3
2
1
L
Thanatos
JukeboxRusty
Thanatos
5
3
1
1.83
L
Cu Chulainn
MazeRunner96
Cu Chulainn
0
4
0
0
W
Cupid
Smaww_
Cupid
2
0
1
2.5
W
Kali
7
1
3
8.5
L
0
0
1
0.5
L
Tiamat
1
5
1
0.3
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
36,434
53,767
Taken
46,800
24,482
Mitigated
24,734
20,374
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,697
2,669
0
1,612
11,399
6,835
138
700
10,055
1,608
46,315
L
Medusa
Banericson
Medusa
8,509
3,608
0
2,937
11,204
3,207
0
2,677
8,527
0
48,886
W
Zhong Kui
Blackmood0628
Zhong Kui
7,144
621
0
6,047
12,005
7,607
802
1,583
10,198
56,223
0
L
Thanatos
JukeboxRusty
Thanatos
8,657
3,109
0
8,204
11,620
4,050
0
1,499
9,972
0
54,597
L
Cu Chulainn
MazeRunner96
Cu Chulainn
5,346
1,619
0
3,498
11,910
5,839
0
116
11,240
0
32,671
W
Cupid
Smaww_
Cupid
3,606
1,472
489
1,846
4,047
1,234
818
179
3,868
0
42,610
W
Kali
11,847
6,162
0
6,583
12,858
5,411
0
1,425
11,245
0
57,319
L
1,855
100
569
3,550
9,413
6,662
0
3,053
6,360
23,741
0
L
Tiamat
3,388
277
0
1,616
9,620
4,724
130
4,179
5,389
27,793
0
W
4,140
451
0
1,521
6,491
3,647
0
823
5,575
16,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
40,448
348
Minions Killed
406
0
Camps Cleared
0
1,485,064
Distance Traveled
1,590,331
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,970
561
96
6
0
315,113
0
L
Medusa
7,023
439
89
6
0
271,263
4
W
Zhong Kui
8,064
504
104
7
0
296,494
4
L
Thanatos
7,935
496
89
6
0
342,983
5
L
Cu Chulainn
6,836
427
67
4
0
279,120
3
W
Cupid
7,491
468
96
6
0
297,294
5
W
Kali
8,698
544
83
5
0
362,007
2
L
Artio
7,207
450
56
4
0
316,393
3
L
Tiamat
6,388
399
47
3
0
275,305
4
W
Ymir
7,225
452
27
2
0
319,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role