Player Matchup

Sol
Sol
Airzol
Sol
Level 155
God Stats
8W - 5L
1,607 SR
Queue Stats
1,065W - 634L
1,807 Elo+
Party 1
Kuzenbo
Kuzenbo
BrowndBanana
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,922 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
K Higashide1709
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,760 SR
Queue Stats
67W - 29L
1,685 Elo+
Party 1
Mulan
Mulan
NeithArrows
Mulan
Level 42
God Stats
8W - 1L
1,842 SR
Queue Stats
176W - 49L
1,843 Elo+
Party 1
Zhong Kui
Zhong Kui
RYUU KIRA 22
Zhong Kui
Level 147
God Stats
2W - 1L
1,451 SR
Queue Stats
118W - 100L
1,600 Elo+
Party 1
Team Averages
Level 76
1,632 SR
1,771 Elo+

VS

Team Averages
Level 109
1,570 SR
1,525 Elo+
Ares
Ares
ConfruityCrisp
Ares
Level 142
God Stats
2W - 5L
1,548 SR
Queue Stats
453W - 432L
1,557 Elo+
Party 3
Bastet
Bastet
M1ST3R_SIR--
Bastet
Level 90
God Stats
20W - 22L
1,679 SR
Queue Stats
165W - 142L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SotoQuijadaChild
Cu Chulainn
Level 43
God Stats
7W - 9L
1,514 SR
Queue Stats
94W - 80L
1,479 Elo+
Solo
Zeus
Zeus
Zoroboros_03
Zeus
Level 132
God Stats
17W - 11L
1,607 SR
Queue Stats
173W - 162L
1,496 Elo+
Party 2
Discordia
Discordia
deadman80009
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 322L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Airzol
Sol
12
4 / 0 / 3
6,621
662
4,985
3,928
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
BrowndBanana
Kuzenbo
9
5 / 0 / 7
6,417
642
3,274
3,788
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
K Higashide1709
Ah Muzen Cab
12
5 / 1 / 4
7,208
721
4,759
6,148
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
5,756
576
6,495
5,132
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RYUU KIRA 22
Zhong Kui
11
1 / 0 / 1
6,181
618
4,360
3,142
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,164
516
2,341
7,792
3,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
9
0 / 1 / 1
5,005
501
3,168
6,912
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SotoQuijadaChild
Cu Chulainn
6
0 / 2 / 0
4,150
415
1,091
6,559
2,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 6 / 1
4,711
471
3,123
5,691
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Discordia
deadman80009
Discordia
8
0 / 4 / 1
4,472
447
1,100
5,154
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
1
1
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Airzol
Sol
4
0
3
5.5
W
Kuzenbo
BrowndBanana
Kuzenbo
5
0
7
8.5
L
1
5
0
0.2
W
Ah Muzen Cab
K Higashide1709
Ah Muzen Cab
5
1
4
7
L
Bastet
0
1
1
0.5
W
3
0
3
4.5
W
Zhong Kui
RYUU KIRA 22
Zhong Kui
1
0
1
1.5
L
Cu Chulainn
SotoQuijadaChild
Cu Chulainn
0
2
0
0
L
0
6
1
0.08
L
Discordia
deadman80009
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
10,823
22,138
Taken
32,108
10,923
Mitigated
9,690
10,605
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Airzol
Sol
4,985
1,646
0
1,471
3,928
1,432
1,921
856
3,072
41,751
4,595
W
Kuzenbo
BrowndBanana
Kuzenbo
3,274
1,217
0
1,348
3,788
3,192
0
1,757
2,031
11,695
0
L
2,341
27
90
955
7,792
3,576
0
1,713
6,079
12,932
0
W
Ah Muzen Cab
K Higashide1709
Ah Muzen Cab
4,759
2,225
0
3,498
6,148
1,999
1,624
2,750
3,398
0
47,087
L
Bastet
3,168
840
0
3,073
6,912
1,828
0
1,622
5,290
0
24,356
W
6,495
1,038
0
3,147
5,132
2,086
0
1,201
3,931
0
33,680
W
Zhong Kui
RYUU KIRA 22
Zhong Kui
4,360
792
0
1,141
3,142
2,214
315
0
3,142
26,859
4,998
L
Cu Chulainn
SotoQuijadaChild
Cu Chulainn
1,091
138
0
2,312
6,559
2,280
0
4,214
2,345
0
12,964
L
3,123
835
0
683
5,691
679
0
1,144
4,547
26,519
0
L
Discordia
deadman80009
Discordia
1,100
39
0
881
5,154
1,327
0
2,999
2,155
18,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
23,502
342
Minions Killed
214
0
Camps Cleared
0
945,385
Distance Traveled
915,658
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,621
662
94
9
0
194,880
2
W
Kuzenbo
6,417
642
20
2
0
194,875
2
L
Ares
5,164
516
26
3
0
180,200
0
W
Ah Muzen Cab
7,208
721
99
10
0
170,051
2
L
Bastet
5,005
501
65
7
0
218,865
1
W
Mulan
5,756
576
72
7
0
217,358
4
W
Zhong Kui
6,181
618
57
6
0
168,221
1
L
Cu Chulainn
4,150
415
30
3
0
171,979
2
L
Zeus
4,711
471
62
6
0
164,758
1
L
Discordia
4,472
447
31
3
0
179,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role