Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BabyBushMaker
Nu Wa
Level 129
God Stats
10W - 5L
1,517 SR
Queue Stats
303W - 285L
1,472 Elo+
Party 1
Achilles
Achilles
BlueCero
Achilles
Level 119
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 35L
1,459 Elo+
Solo
Cerberus
Cerberus
DeadlyBean
Cerberus
Level 160
God Stats
1W - 1L
1,588 SR
Queue Stats
159W - 142L
1,475 Elo+
Solo
Medusa
Medusa
d4rkest_timel1ne
Medusa
Level 141
God Stats
1W - 1L
1,267 SR
Queue Stats
59W - 79L
1,410 Elo+
Solo
Team Averages
Level 141
1,512 SR
1,463 Elo+

VS

Team Averages
Level 133
1,526 SR
1,522 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Duh Scoobs
Chang'e
Level 160
God Stats
2W - 5L
1,664 SR
Queue Stats
363W - 340L
1,621 Elo+
Party 2
Arachne
Arachne
Livinatural
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,484 Elo+
Party 2
Eset
Eset
PreacherMelvs
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,494 Elo+
Solo
Da Ji
Da Ji
Uncle dooooooog
Da Ji
Level 146
God Stats
3W - 10L
1,465 SR
Queue Stats
176W - 146L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 4 / 12
10,132
779
10,712
18,031
22,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 1 / 17
11,127
856
18,853
6,999
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
BlueCero
Achilles
18
8 / 4 / 8
10,576
814
7,672
14,132
15,839
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
DeadlyBean
Cerberus
14
2 / 5 / 13
9,228
710
11,114
17,482
19,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 4 / 14
10,056
774
9,877
9,580
4,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 3 / 9
9,287
714
13,859
9,931
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Duh Scoobs
Chang'e
16
3 / 4 / 12
8,991
692
11,623
12,270
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Livinatural
Arachne
14
2 / 7 / 7
8,787
676
4,582
13,426
4,093
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
4 / 4 / 8
9,946
765
10,332
13,148
4,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 6 / 8
9,174
706
10,241
13,646
11,035
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
24
Kills
18
18
Deaths
24
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
4
12
2.75
L
Nu Wa
 
Nu Wa
4
3
9
2.83
W
5
1
17
13.5
W
Achilles
BlueCero
Achilles
8
4
8
3
W
Cerberus
DeadlyBean
Cerberus
2
5
13
1.7
L
Chang'e
Duh Scoobs
Chang'e
3
4
12
2.25
L
Arachne
Livinatural
Arachne
2
7
7
0.79
L
4
4
8
2
L
5
6
8
1.5
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,228
Damage
50,637
66,224
Taken
62,421
65,133
Mitigated
28,990
25,360
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,712
2,371
4,181
5,941
18,031
22,582
210
10,191
7,840
0
23,910
L
Nu Wa
 
Nu Wa
13,859
3,393
8
605
9,931
2,864
0
4,985
4,682
30,030
0
W
18,853
3,822
1,213
901
6,999
2,946
1,317
4,661
2,338
60,326
0
W
Achilles
BlueCero
Achilles
7,672
2,137
2,005
2,238
14,132
15,839
737
6,670
7,462
552
15,723
W
Cerberus
DeadlyBean
Cerberus
11,114
847
733
4,441
17,482
19,449
0
9,136
8,346
18,712
0
L
Chang'e
Duh Scoobs
Chang'e
11,623
63
6,870
3,906
12,270
6,784
0
7,349
4,617
26,483
0
L
Arachne
Livinatural
Arachne
4,582
2,554
1,482
1,568
13,426
4,093
0
4,870
8,390
0
9,534
L
10,332
875
1,520
3,317
13,148
4,214
0
6,066
6,782
37,145
0
L
10,241
2,156
407
1,356
13,646
11,035
0
5,913
7,568
0
15,853
W
9,877
2,709
1,805
1,902
9,580
4,317
2,194
5,156
4,424
0
39,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
46,185
205
Minions Killed
131
0
Camps Cleared
0
1,130,160
Distance Traveled
1,055,471
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,132
779
10
1
0
243,202
1
L
Nu Wa
9,287
714
26
2
0
207,588
1
W
Nu Wa
11,127
856
83
6
0
234,838
0
W
Achilles
10,576
814
15
1
0
219,196
0
W
Cerberus
9,228
710
18
1
0
209,262
1
L
Chang'e
8,991
692
32
2
0
225,054
1
L
Arachne
8,787
676
8
1
0
215,015
0
L
Eset
9,946
765
52
4
0
207,399
1
L
Da Ji
9,174
706
13
1
0
200,415
0
W
Medusa
10,056
774
79
6
0
223,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role