Player Matchup

Cliodhna
Cliodhna
Cruzmissle24
Cliodhna
Level 88
God Stats
1W - 1L
1,334 SR
Queue Stats
209W - 215L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
DaddieDrac
Baron Samedi
Level 20
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 4L
1,217 Elo+
Party 3
Mulan
Mulan
Kryiptor
Mulan
Level 108
God Stats
4W - 4L
1,456 SR
Queue Stats
85W - 127L
1,407 Elo+
Party 3
Medusa
Medusa
showmestate22
Medusa
Level 69
God Stats
8W - 9L
1,430 SR
Queue Stats
80W - 98L
1,356 Elo+
Party 1
Yemoja
Yemoja
vanillataytay
Yemoja
Level 120
God Stats
2W - 1L
1,312 SR
Queue Stats
423W - 408L
1,354 Elo+
Party 1
Team Averages
Level 81
1,361 SR
1,344 Elo+

VS

Team Averages
Level 67
1,480 SR
1,355 Elo+
Achilles
Achilles
Neblen3790
Achilles
Level 100
God Stats
0W - 1L
1,782 SR
Queue Stats
95W - 87L
1,357 Elo+
Solo
Bakasura
Bakasura
SWEGREDASH
Bakasura
Level 65
God Stats
2W - 2L
1,444 SR
Queue Stats
189W - 196L
1,401 Elo+
Party 2
Medusa
Medusa
SupuuTai
Medusa
Level 45
God Stats
4W - 6L
1,365 SR
Queue Stats
118W - 134L
1,346 Elo+
Solo
Cthulhu
Cthulhu
T1H Polo P
Cthulhu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 59L
1,303 Elo+
Solo
Nu Wa
Nu Wa
VvBansheeVv
Nu Wa
Level 92
God Stats
0W - 2L
1,309 SR
Queue Stats
97W - 128L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cruzmissle24
Cliodhna
19
13 / 4 / 10
12,792
581
18,353
16,200
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
DaddieDrac
Baron Samedi
16
1 / 9 / 3
10,282
467
5,348
14,736
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
Kryiptor
Mulan
20
7 / 1 / 6
12,983
590
15,153
17,957
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 4 / 12
11,220
510
20,351
15,964
5,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 0 / 15
11,576
526
6,578
12,101
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Neblen3790
Achilles
15
0 / 4 / 2
9,522
433
10,613
20,463
18,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
SWEGREDASH
Bakasura
15
4 / 8 / 3
9,974
453
8,198
16,597
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
SupuuTai
Medusa
16
7 / 5 / 1
10,869
494
11,954
14,564
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
T1H Polo P
Cthulhu
14
1 / 5 / 6
9,447
429
10,273
19,561
22,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 9 / 4
10,304
468
13,142
15,700
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
30
Kills
17
18
Deaths
31
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cruzmissle24
Cliodhna
13
4
10
4.5
W
Baron Samedi
DaddieDrac
Baron Samedi
1
9
3
0.28
W
Mulan
Kryiptor
Mulan
7
1
6
10
L
Achilles
Neblen3790
Achilles
0
4
2
0.25
L
Bakasura
SWEGREDASH
Bakasura
4
8
3
0.69
L
Medusa
SupuuTai
Medusa
7
5
1
1.5
L
Cthulhu
T1H Polo P
Cthulhu
1
5
6
0.8
L
5
9
4
0.78
W
6
4
12
3
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,783
Damage
54,180
76,958
Taken
86,885
45,475
Mitigated
58,922
39,876
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cruzmissle24
Cliodhna
18,353
2,954
728
5,178
16,200
6,585
2,664
4,621
10,859
0
81,120
W
Baron Samedi
DaddieDrac
Baron Samedi
5,348
566
0
1,679
14,736
5,173
2,016
7,088
6,879
58,769
0
W
Mulan
Kryiptor
Mulan
15,153
1,086
480
9,417
17,957
18,619
545
2,188
15,355
13,172
78,041
L
Achilles
Neblen3790
Achilles
10,613
1,654
0
4,815
20,463
18,331
344
2,270
17,183
6,721
49,186
L
Bakasura
SWEGREDASH
Bakasura
8,198
5,140
0
4,396
16,597
8,294
455
1,160
15,120
0
43,951
L
Medusa
SupuuTai
Medusa
11,954
5,367
0
3,134
14,564
5,103
611
2,968
11,501
0
59,108
L
Cthulhu
T1H Polo P
Cthulhu
10,273
1,026
188
1,064
19,561
22,319
0
3,147
16,218
43,840
0
L
13,142
3,749
64
2,593
15,700
4,875
2,359
4,600
11,048
46,735
0
W
20,351
10,055
1,045
4,540
15,964
5,964
3,326
4,831
10,907
0
85,798
W
6,578
2,539
9,574
7,235
12,101
9,134
1,693
6,021
5,468
35,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,853
Gold Earned
50,116
573
Minions Killed
456
0
Camps Cleared
0
2,033,512
Distance Traveled
1,991,430
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,792
581
109
5
0
454,889
0
W
Baron Samedi
10,282
467
100
5
0
328,084
0
W
Mulan
12,983
590
184
8
0
450,279
10
L
Achilles
9,522
433
112
5
0
370,787
5
L
Bakasura
9,974
453
108
5
0
477,538
0
L
Medusa
10,869
494
102
5
0
426,033
5
L
Cthulhu
9,447
429
60
3
0
408,037
4
L
Nu Wa
10,304
468
74
3
0
309,035
1
W
Medusa
11,220
510
121
6
0
395,015
4
W
Yemoja
11,576
526
59
3
0
405,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role