Player Matchup

Bastet
Bastet
Abcom960
Bastet
Level 83
God Stats
11W - 5L
1,834 SR
Queue Stats
294W - 288L
1,605 Elo+
Party 1
Ares
Ares
LigmaNutzak5961
Ares
Level 9
God Stats
10W - 6L
1,781 SR
Queue Stats
14W - 7L
1,848 Elo+
Party 1
Sol
Sol
haqshxt
Sol
Level 27
God Stats
55W - 44L
1,584 SR
Queue Stats
97W - 87L
1,530 Elo+
Party 1
Team Averages
Level 40
1,733 SR
1,661 Elo+

VS

Team Averages
Level 104
1,372 SR
1,475 Elo+
Hachiman
Hachiman
BARAKA_44
Hachiman
Level 144
God Stats
0W - 5L
1,162 SR
Queue Stats
290W - 389L
1,388 Elo+
Solo
Merlin
Merlin
Reckless 0187
Merlin
Level 85
God Stats
13W - 12L
1,451 SR
Queue Stats
361W - 329L
1,517 Elo+
Party 2
Achilles
Achilles
YogiiBear 0187
Achilles
Level 83
God Stats
2W - 3L
1,502 SR
Queue Stats
345W - 294L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Abcom960
Bastet
14
7 / 1 / 2
8,708
792
14,167
9,746
4,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 4
7,667
697
3,678
11,870
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
11
1 / 3 / 8
7,688
699
11,867
8,804
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BARAKA_44
Hachiman
12
4 / 3 / 2
7,583
689
7,994
9,121
2,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 5 / 6
6,739
613
4,848
10,268
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
11
3 / 1 / 3
7,793
708
8,618
14,435
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
7
7
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Abcom960
Bastet
7
1
2
8
L
Hachiman
BARAKA_44
Hachiman
4
3
2
1.67
W
1
3
4
1
L
0
5
6
0.6
L
Achilles
3
1
3
4.5
W
Sol
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
21,460
30,420
Taken
33,824
16,340
Mitigated
18,851
5,385
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Abcom960
Bastet
14,167
2,586
0
1,785
9,746
4,119
0
3,277
6,469
0
36,890
L
Hachiman
BARAKA_44
Hachiman
7,994
3,013
0
1,257
9,121
2,631
0
3,563
5,352
0
23,214
W
3,678
272
0
813
11,870
9,065
189
2,577
9,293
7,175
0
L
4,848
64
33
1,722
10,268
2,779
0
4,984
4,990
21,041
0
L
Achilles
8,618
1,524
0
5,272
14,435
13,441
0
6,171
7,858
3,468
12,341
W
Sol
11,867
3,311
0
2,787
8,804
3,156
0
1,509
7,295
31,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
22,115
103
Minions Killed
110
7
Camps Cleared
2
662,502
Distance Traveled
615,859
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,708
792
44
4
5
262,942
3
L
Hachiman
7,583
689
43
4
0
206,995
0
W
Ares
7,667
697
4
0
0
215,967
1
L
Merlin
6,739
613
36
3
1
185,967
0
L
Achilles
7,793
708
31
3
1
222,897
5
W
Sol
7,688
699
55
5
2
183,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role