Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Jikzs
Hou Yi
Masters
Level 160
God Stats
4W - 2L
1,871 SR
Queue Stats
115W - 92L
2,588 MMR
Solo
Arachne
Arachne
Masters
Sucrax
Arachne
Masters
Level 160
God Stats
25W - 15L
1,732 SR
Queue Stats
255W - 253L
2,636 MMR
Solo
Amaterasu
Amaterasu
Diamond I
giraffesss
Amaterasu
Diamond I
Level 148
God Stats
3W - 3L
1,708 SR
Queue Stats
151W - 134L
2,606 MMR
Solo
Freya
Freya
Masters
lite
Freya
Masters
Level 153
God Stats
6W - 5L
2,032 SR
Queue Stats
245W - 201L
2,946 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,768 SR
2,455 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,684 SR
2,510 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
Gargoosh
Thor
Masters
Level 139
God Stats
21W - 18L
1,704 SR
Queue Stats
601W - 543L
3,453 MMR
Solo
Hachiman
Hachiman
Platinum I
LootGoblinMojo
Hachiman
Platinum I
Level 120
God Stats
29W - 27L
1,636 SR
Queue Stats
421W - 388L
2,531 MMR
Solo
Guan Yu
Guan Yu
Masters
Relating313
Guan Yu
Masters
Level 160
God Stats
22W - 20L
1,717 SR
Queue Stats
617W - 606L
2,520 MMR
Solo
Ganesha
Ganesha
Diamond I
wSCREAMw
Ganesha
Diamond I
Level 139
God Stats
5W - 5L
1,865 SR
Queue Stats
68W - 45L
2,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 5 / 7
10,295
429
9,645
22,903
20,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Jikzs
Hou Yi
19
1 / 5 / 3
11,675
486
12,445
20,549
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Sucrax
Arachne
18
7 / 8 / 4
11,825
493
14,557
24,619
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
giraffesss
Amaterasu
16
3 / 7 / 6
10,908
455
18,940
28,825
25,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
lite
Freya
16
3 / 6 / 5
11,111
463
17,964
22,662
6,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CliodhnaOdinBastet

VS

Bans
KaliGilgameshCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 6 / 11
14,107
588
25,999
16,503
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
20
9 / 2 / 9
14,108
588
20,578
19,124
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
20
9 / 0 / 7
14,632
610
23,471
16,278
7,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Relating313
Guan Yu
19
5 / 3 / 12
13,116
547
16,544
31,461
31,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
wSCREAMw
Ganesha
16
0 / 5 / 13
12,052
502
6,929
23,421
28,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
16
Kills
31
31
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
7
1.1
W
Nu Wa
 
Nu Wa
8
6
11
2.25
W
Thor
9
2
9
6.75
L
Hou Yi
Jikzs
Hou Yi
1
5
3
0.5
W
Hachiman
9
0
7
12.5
W
Guan Yu
Relating313
Guan Yu
5
3
12
3.67
L
Arachne
Sucrax
Arachne
7
8
4
1.13
L
Amaterasu
giraffesss
Amaterasu
3
7
6
0.86
L
Freya
lite
Freya
3
6
5
0.92
W
Ganesha
wSCREAMw
Ganesha
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,551
Damage
93,521
119,558
Taken
106,787
70,235
Mitigated
82,095
40,762
Healing
46,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,645
750
1,150
4,485
22,903
20,761
0
6,736
15,547
32,375
0
W
Nu Wa
 
Nu Wa
25,999
3,035
478
2,548
16,503
6,493
2,146
6,533
9,970
100,097
0
W
Thor
20,578
5,358
0
5,051
19,124
8,480
1,647
6,136
12,988
0
97,340
L
Hou Yi
Jikzs
Hou Yi
12,445
5,501
0
6,935
20,549
6,369
904
5,529
14,710
0
116,697
W
Hachiman
23,471
14,324
0
9,383
16,278
7,771
6,419
4,153
12,125
0
157,212
W
Guan Yu
Relating313
Guan Yu
16,544
3,076
3,501
16,271
31,461
31,319
698
7,342
24,119
7,233
65,380
L
Arachne
Sucrax
Arachne
14,557
7,800
0
8,596
24,619
11,174
0
6,626
17,506
0
72,791
L
Amaterasu
giraffesss
Amaterasu
18,940
6,182
0
10,559
28,825
25,596
0
5,818
21,883
18,929
62,774
L
Freya
lite
Freya
17,964
6,572
0
9,037
22,662
6,335
0
8,848
13,156
96,845
0
W
Ganesha
wSCREAMw
Ganesha
6,929
941
4,592
4,464
23,421
28,032
670
9,113
14,308
38,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
68,015
633
Minions Killed
674
0
Camps Cleared
0
2,227,588
Distance Traveled
2,294,171
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,295
429
22
1
0
469,961
2
W
Nu Wa
14,107
588
190
8
0
370,679
3
W
Thor
14,108
588
142
6
0
477,922
7
L
Hou Yi
11,675
486
192
8
0
428,894
8
W
Hachiman
14,632
610
204
9
0
459,197
7
W
Guan Yu
13,116
547
123
5
0
531,838
7
L
Arachne
11,825
493
108
5
0
456,645
4
L
Amaterasu
10,908
455
140
6
0
431,090
6
L
Freya
11,111
463
171
7
0
440,998
6
W
Ganesha
12,052
502
15
1
0
454,535
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role