Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BENSLEY10
Bellona
Level 60
God Stats
2W - 7L
1,239 SR
Queue Stats
36W - 23L
1,335 Elo+
Party 3
Chiron
Chiron
HowDoShotWep
Chiron
Level 73
God Stats
5W - 2L
1,704 SR
Queue Stats
169W - 167L
1,534 Elo+
Party 4
Aphrodite
Aphrodite
Jeff69xDDDD
Aphrodite
Level 8
God Stats
4W - 1L
1,735 SR
Queue Stats
4W - 6L
1,214 Elo+
Party 4
Zhong Kui
Zhong Kui
WolfPoison
Zhong Kui
Level 115
God Stats
1W - 0L
1,253 SR
Queue Stats
20W - 11L
1,498 Elo+
Party 3
Team Averages
Level 83
1,486 SR
1,416 Elo+

VS

Team Averages
Level 45
1,390 SR
1,237 Elo+
Artemis
Artemis
Clamcheeks1775
Artemis
Level 13
God Stats
0W - 3L
1,163 SR
Queue Stats
1W - 5L
1,047 Elo+
Party 1
Medusa
Medusa
Negrathecat
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 205L
1,404 Elo+
Solo
Thor
Thor
NoretheGamer
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,047 Elo+
Party 1
Chronos
Chronos
TGerard
Chronos
Level 58
God Stats
35W - 40L
1,445 SR
Queue Stats
163W - 185L
1,361 Elo+
Party 2
Ymir
Ymir
colekdylan
Ymir
Level 52
God Stats
7W - 12L
1,342 SR
Queue Stats
136W - 156L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 8
8,434
602
8,399
10,520
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
BENSLEY10
Bellona
13
7 / 0 / 3
8,581
613
6,438
5,583
4,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
13
10 / 0 / 1
8,349
596
12,054
9,504
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Jeff69xDDDD
Aphrodite
12
1 / 1 / 9
7,309
522
1,915
2,642
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
WolfPoison
Zhong Kui
15
4 / 1 / 3
8,922
637
7,833
8,770
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,041
503
5,123
8,638
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
8
0 / 6 / 0
5,528
395
2,583
10,126
2,352
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 0
6,154
440
1,139
7,074
1,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
TGerard
Chronos
11
3 / 5 / 0
7,014
501
7,830
12,218
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
6,020
430
2,262
11,684
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
25
Kills
4
4
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
8
3.5
W
Bellona
BENSLEY10
Bellona
7
0
3
8.5
L
0
7
3
0.21
W
Chiron
10
0
1
10.5
W
Aphrodite
Jeff69xDDDD
Aphrodite
1
1
9
5.5
L
Medusa
0
6
0
0
L
1
3
0
0.33
L
Chronos
TGerard
Chronos
3
5
0
0.6
W
Zhong Kui
WolfPoison
Zhong Kui
4
1
3
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,639
Damage
18,937
37,019
Taken
49,740
19,657
Mitigated
17,513
17,963
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,399
1,224
0
4,780
10,520
3,467
579
1,801
8,719
0
54,126
W
Bellona
BENSLEY10
Bellona
6,438
1,293
0
1,236
5,583
4,585
420
231
5,352
7,146
31,929
L
5,123
3,431
0
0
8,638
2,465
602
1,023
7,473
0
34,808
W
Chiron
12,054
6,955
208
6,402
9,504
3,130
2,035
2,221
7,283
0
64,849
W
Aphrodite
Jeff69xDDDD
Aphrodite
1,915
524
606
751
2,642
1,919
389
1,478
1,164
7,116
0
L
Medusa
2,583
1,340
292
1,561
10,126
2,352
0
1,129
8,824
0
21,521
L
1,139
268
0
71
7,074
1,803
0
356
6,673
0
21,832
L
Chronos
TGerard
Chronos
7,830
2,038
0
1,524
12,218
3,753
0
4,989
7,229
38,416
0
W
Zhong Kui
WolfPoison
Zhong Kui
7,833
2,126
0
3,980
8,770
6,556
563
4,658
4,112
51,739
6,671
L
2,262
562
0
483
11,684
7,140
166
2,528
9,030
17,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
31,757
416
Minions Killed
267
0
Camps Cleared
0
1,372,055
Distance Traveled
1,271,541
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,434
602
106
8
0
324,519
5
W
Bellona
8,581
613
77
6
0
278,005
4
L
Artemis
7,041
503
74
5
0
241,556
2
W
Chiron
8,349
596
87
6
0
259,081
2
W
Aphrodite
7,309
522
21
2
0
255,391
0
L
Medusa
5,528
395
44
3
0
254,082
7
L
Thor
6,154
440
41
3
0
255,817
1
L
Chronos
7,014
501
77
6
0
277,886
3
W
Zhong Kui
8,922
637
125
9
0
255,059
1
L
Ymir
6,020
430
31
2
0
242,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role