Player Matchup

Achilles
Achilles
ChillyB4NG
Achilles
Level 91
God Stats
8W - 4L
1,724 SR
Queue Stats
390W - 382L
1,432 Elo+
Party 2
Neith
Neith
Killjoy Bettie
Neith
Level 140
God Stats
85W - 78L
1,571 SR
Queue Stats
133W - 156L
1,452 Elo+
Solo
Vulcan
Vulcan
Xx0rtizxX
Vulcan
Level 104
God Stats
4W - 7L
1,398 SR
Queue Stats
383W - 398L
1,418 Elo+
Party 2
Team Averages
Level 112
1,565 SR
1,434 Elo+

VS

Team Averages
Level 84
1,533 SR
1,390 Elo+
Hera
Hera
Strange_Zombie94
Hera
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,417 Elo+
Party 1
Bacchus
Bacchus
TheV1per3133
Bacchus
Level 64
God Stats
6W - 8L
1,600 SR
Queue Stats
33W - 40L
1,429 Elo+
Party 1
Medusa
Medusa
jagar26229I
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 97L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChillyB4NG
Achilles
15
6 / 3 / 12
10,324
688
10,254
14,588
17,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
4 / 1 / 15
10,337
689
12,391
7,903
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Xx0rtizxX
Vulcan
15
10 / 2 / 8
11,087
739
18,072
8,520
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,500
567
9,146
11,474
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TheV1per3133
Bacchus
14
4 / 6 / 1
10,860
724
7,661
20,350
25,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
1 / 7 / 3
8,632
575
7,256
14,614
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
6
6
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChillyB4NG
Achilles
6
3
12
4
W
4
1
15
11.5
L
1
7
3
0.36
L
Bacchus
TheV1per3133
Bacchus
4
6
1
0.75
W
Vulcan
Xx0rtizxX
Vulcan
10
2
8
7
L
Medusa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
24,063
31,011
Taken
46,438
24,526
Mitigated
35,177
4,448
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChillyB4NG
Achilles
10,254
2,186
0
1,782
14,588
17,322
239
7,029
7,169
191
27,526
W
12,391
3,331
0
1,946
7,903
3,262
1,428
4,499
3,170
0
41,270
L
9,146
1,501
0
1,270
11,474
3,914
0
4,988
5,955
26,939
0
L
Bacchus
TheV1per3133
Bacchus
7,661
467
314
4,706
20,350
25,770
0
6,111
13,283
21,355
0
W
Vulcan
Xx0rtizxX
Vulcan
18,072
4,256
0
720
8,520
3,942
404
4,908
3,456
43,235
0
L
Medusa
7,256
2,092
0
735
14,614
5,493
0
6,360
7,738
0
26,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
27,992
175
Minions Killed
130
9
Camps Cleared
3
808,169
Distance Traveled
774,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,324
688
31
2
2
279,726
3
W
Neith
10,337
689
77
5
5
249,717
1
L
Hera
8,500
567
55
4
1
228,376
2
L
Bacchus
10,860
724
27
2
1
282,533
2
W
Vulcan
11,087
739
67
4
2
278,726
0
L
Medusa
8,632
575
48
3
1
263,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role