Player Matchup

Cernunnos
Cernunnos
BabyCrakahz
Cernunnos
Level 120
God Stats
0W - 2L
1,287 SR
Queue Stats
150W - 132L
1,561 Elo+
Party 1
Yemoja
Yemoja
DoC GLocKs
Yemoja
Level 89
God Stats
4W - 3L
1,652 SR
Queue Stats
123W - 125L
1,494 Elo+
Party 1
Artio
Artio
InvasiveLily392
Artio
Level 126
God Stats
1W - 2L
1,552 SR
Queue Stats
89W - 105L
1,439 Elo+
Solo
Chaac
Chaac
Periquiando_Cuh
Chaac
Level 112
God Stats
3W - 2L
1,703 SR
Queue Stats
81W - 83L
1,488 Elo+
Solo
Da Ji
Da Ji
Tayray44
Da Ji
Level 86
God Stats
3W - 5L
1,424 SR
Queue Stats
189W - 201L
1,453 Elo+
Solo
Team Averages
Level 107
1,524 SR
1,487 Elo+

VS

Team Averages
Level 120
1,608 SR
1,463 Elo+
Anubis
Anubis
CalefBrown
Anubis
Level 143
God Stats
3W - 0L
1,853 SR
Queue Stats
31W - 39L
1,455 Elo+
Solo
Cthulhu
Cthulhu
DiRyse
Cthulhu
Level 125
God Stats
2W - 1L
1,695 SR
Queue Stats
169W - 169L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
Flapchop Vince
Aphrodite
Level 85
God Stats
8W - 6L
1,544 SR
Queue Stats
618W - 605L
1,497 Elo+
Solo
Discordia
Discordia
HP McThicc
Discordia
Level 88
God Stats
3W - 4L
1,427 SR
Queue Stats
136W - 136L
1,393 Elo+
Party 2
Zeus
Zeus
zamirlv
Zeus
Level 160
God Stats
1W - 1L
1,524 SR
Queue Stats
179W - 179L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BabyCrakahz
Cernunnos
20
5 / 4 / 8
13,130
691
29,182
24,755
12,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
DoC GLocKs
Yemoja
19
1 / 6 / 8
12,287
647
8,906
24,221
26,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 6 / 10
11,751
618
17,167
33,404
45,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 7 / 4
12,267
646
30,079
33,100
52,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Tayray44
Da Ji
18
3 / 8 / 7
11,932
628
13,790
22,016
9,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CalefBrown
Anubis
20
9 / 4 / 12
13,553
713
20,177
24,740
12,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DiRyse
Cthulhu
20
10 / 3 / 15
14,805
779
36,066
41,122
51,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Flapchop Vince
Aphrodite
19
2 / 1 / 16
12,161
640
8,950
13,318
12,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
HP McThicc
Discordia
20
4 / 4 / 20
13,046
687
26,520
17,473
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
zamirlv
Zeus
20
6 / 4 / 8
13,239
697
27,772
18,552
7,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
16
Kills
31
31
Deaths
16
37
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BabyCrakahz
Cernunnos
5
4
8
2.25
W
Anubis
CalefBrown
Anubis
9
4
12
3.75
W
Cthulhu
DiRyse
Cthulhu
10
3
15
5.83
L
Yemoja
DoC GLocKs
Yemoja
1
6
8
0.83
W
Aphrodite
Flapchop Vince
Aphrodite
2
1
16
10
W
Discordia
HP McThicc
Discordia
4
4
20
3.5
L
3
6
10
1.33
L
4
7
4
0.86
L
Da Ji
Tayray44
Da Ji
3
8
7
0.81
W
Zeus
zamirlv
Zeus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,124
Damage
119,485
137,496
Taken
115,205
147,417
Mitigated
92,568
65,327
Healing
60,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BabyCrakahz
Cernunnos
29,182
12,796
1,621
7,882
24,755
12,591
2,074
21,330
2,755
0
61,504
W
Anubis
CalefBrown
Anubis
20,177
812
1,060
9,004
24,740
12,953
560
3,633
20,618
38,822
0
W
Cthulhu
DiRyse
Cthulhu
36,066
3,107
2,472
17,229
41,122
51,478
706
11,840
28,391
60,628
0
L
Yemoja
DoC GLocKs
Yemoja
8,906
4,658
14,446
7,428
24,221
26,657
1,022
21,638
1,555
18,630
0
W
Aphrodite
Flapchop Vince
Aphrodite
8,950
307
14,084
7,537
13,318
12,798
535
4,140
8,762
17,747
0
W
Discordia
HP McThicc
Discordia
26,520
1,511
1,258
2,778
17,473
7,382
578
2,465
14,829
44,892
0
L
17,167
2,137
4,764
10,539
33,404
45,818
0
26,039
6,264
25,826
0
L
30,079
3,600
1,359
11,292
33,100
52,580
0
27,736
4,054
2,294
53,047
L
Da Ji
Tayray44
Da Ji
13,790
1,800
2,056
3,940
22,016
9,771
801
17,724
3,383
0
20,049
W
Zeus
zamirlv
Zeus
27,772
2,659
1,569
3,917
18,552
7,957
1,876
3,768
14,447
50,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,367
Gold Earned
66,804
172
Minions Killed
206
0
Camps Cleared
0
1,526,179
Distance Traveled
1,750,554
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,130
691
73
4
0
310,165
1
W
Anubis
13,553
713
47
2
0
269,478
3
W
Cthulhu
14,805
779
44
2
0
388,509
0
L
Yemoja
12,287
647
19
1
0
266,551
0
W
Aphrodite
12,161
640
23
1
0
410,950
0
W
Discordia
13,046
687
28
1
0
342,770
0
L
Artio
11,751
618
17
1
0
330,079
0
L
Chaac
12,267
646
56
3
0
313,711
0
L
Da Ji
11,932
628
7
0
0
305,673
0
W
Zeus
13,239
697
64
3
0
338,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role