Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GG_NO_RE----l
Ullr
Level 146
God Stats
22W - 16L
1,667 SR
Queue Stats
884W - 793L
1,558 Elo+
Party 2
Geb
Geb
Golden_UI_Frieza
Geb
Level 102
God Stats
14W - 10L
1,620 SR
Queue Stats
584W - 544L
1,509 Elo+
Solo
Eset
Eset
PJtheAwesome1
Eset
Level 144
God Stats
15W - 2L
1,798 SR
Queue Stats
475W - 426L
1,510 Elo+
Party 2
Thor
Thor
xXcomplex_deathX
Thor
Level 85
God Stats
16W - 13L
1,625 SR
Queue Stats
434W - 397L
1,544 Elo+
Party 2
Team Averages
Level 109
1,642 SR
1,524 Elo+

VS

Team Averages
Level 109
1,501 SR
1,471 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blizle_
Ah Muzen Cab
Level 122
God Stats
9W - 20L
1,389 SR
Queue Stats
415W - 447L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
NukedBiscuit
Ao Kuang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 270L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
Pappa Narf
Gilgamesh
Level 124
God Stats
1W - 4L
1,626 SR
Queue Stats
235W - 268L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
deadpoolNtrunks
Kuzenbo
Level 100
God Stats
1W - 5L
1,491 SR
Queue Stats
354W - 420L
1,489 Elo+
Party 1
Zeus
Zeus
invictus_86__
Zeus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 1
7,502
577
3,807
7,645
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 5
7,063
543
5,662
5,556
1,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 7
6,755
520
4,746
7,957
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 1 / 4
7,963
613
6,955
7,632
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 4
7,243
557
3,870
6,760
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blizle_
Ah Muzen Cab
11
1 / 4 / 0
6,282
483
4,257
7,927
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
NukedBiscuit
Ao Kuang
9
1 / 3 / 0
5,711
439
3,389
8,616
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Pappa Narf
Gilgamesh
11
1 / 2 / 0
6,485
499
4,412
10,610
7,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,796
446
2,629
9,474
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 0
6,057
466
3,592
5,246
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
3
3
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
1
2.5
L
Ah Muzen Cab
Blizle_
Ah Muzen Cab
1
4
0
0.25
W
2
0
5
4.5
W
1
1
7
4.5
L
Ao Kuang
NukedBiscuit
Ao Kuang
1
3
0
0.33
W
8
1
4
10
L
Gilgamesh
Pappa Narf
Gilgamesh
1
2
0
0.5
L
0
3
1
0.17
L
0
5
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
18,279
35,550
Taken
41,873
19,990
Mitigated
20,451
15,776
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,807
75
0
3,660
7,645
6,390
0
1,132
6,513
50,393
0
L
Ah Muzen Cab
Blizle_
Ah Muzen Cab
4,257
434
0
1,451
7,927
2,420
0
2,567
5,360
0
46,133
W
5,662
2,396
0
1,377
5,556
1,545
693
976
4,580
0
48,386
W
4,746
571
329
3,067
7,957
6,832
155
2,411
5,478
25,040
0
L
Ao Kuang
NukedBiscuit
Ao Kuang
3,389
881
0
2,302
8,616
2,534
0
3,018
5,478
34,500
0
W
6,955
220
707
2,919
7,632
3,073
22
3,156
4,278
41,820
0
L
Gilgamesh
Pappa Narf
Gilgamesh
4,412
1,018
0
3,609
10,610
7,154
400
3,825
6,227
0
35,141
L
2,629
1,019
0
1,718
9,474
6,915
0
3,564
5,910
11,464
0
L
3,592
470
0
389
5,246
1,428
0
1,856
3,390
33,012
0
W
3,870
461
0
3,717
6,760
2,150
0
1,583
5,091
0
39,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
30,331
456
Minions Killed
337
0
Camps Cleared
0
1,213,387
Distance Traveled
1,092,672
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,502
577
128
10
0
230,924
4
L
Ah Muzen Cab
6,282
483
97
7
0
230,556
3
W
Ullr
7,063
543
115
9
0
223,501
2
W
Geb
6,755
520
35
3
0
243,989
1
L
Ao Kuang
5,711
439
62
5
0
225,232
0
W
Eset
7,963
613
87
7
0
245,919
3
L
Gilgamesh
6,485
499
78
6
0
204,382
5
L
Kuzenbo
5,796
446
23
2
0
249,480
2
L
Zeus
6,057
466
77
6
0
183,022
4
W
Thor
7,243
557
91
7
0
269,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role