Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Nico90castro
Achilles
Level 106
God Stats
15W - 11L
1,518 SR
Queue Stats
176W - 216L
1,489 Elo+
Solo
Cthulhu
Cthulhu
digionin
Cthulhu
Level 127
God Stats
6W - 7L
1,386 SR
Queue Stats
426W - 460L
1,410 Elo+
Solo
Skadi
Skadi
feliperto03
Skadi
Level 60
God Stats
2W - 1L
1,694 SR
Queue Stats
103W - 77L
1,514 Elo+
Solo
Eset
Eset
slim_xynoo
Eset
Level 118
God Stats
0W - 1L
1,316 SR
Queue Stats
250W - 267L
1,439 Elo+
Solo
Team Averages
Level 93
1,483 SR
1,470 Elo+

VS

Team Averages
Level 82
1,498 SR
1,436 Elo+
Bellona
Bellona
Amur_Tigro
Bellona
Level 65
God Stats
6W - 10L
1,319 SR
Queue Stats
226W - 321L
1,416 Elo+
Solo
Ullr
Ullr
Frankito-Silva
Ullr
Level 26
God Stats
4W - 3L
1,488 SR
Queue Stats
75W - 71L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
Leopardinio
Cliodhna
Level 139
God Stats
4W - 3L
1,407 SR
Queue Stats
78W - 70L
1,478 Elo+
Party 1
Bacchus
Bacchus
SrMarks1337
Bacchus
Level 113
God Stats
3W - 2L
1,447 SR
Queue Stats
365W - 406L
1,456 Elo+
Solo
Sol
Sol
Tio_erony
Sol
Level 69
God Stats
2W - 0L
1,827 SR
Queue Stats
185W - 250L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 6 / 3
6,905
460
5,336
10,902
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Achilles
Nico90castro
Achilles
14
3 / 0 / 1
7,861
524
8,739
10,561
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
digionin
Cthulhu
11
1 / 3 / 0
6,236
416
7,635
9,308
7,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 0
7,000
467
3,275
5,921
1,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 4 / 1
6,361
424
2,405
7,138
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amur_Tigro
Bellona
12
0 / 3 / 2
7,405
494
4,413
8,269
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 0 / 3
8,021
535
3,554
5,635
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Leopardinio
Cliodhna
14
6 / 1 / 6
8,343
556
6,858
11,334
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
SrMarks1337
Bacchus
11
2 / 1 / 6
7,225
482
4,937
10,444
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 1 / 5
8,621
575
12,341
10,544
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
16
16
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
3
0.42
W
Bellona
Amur_Tigro
Bellona
0
3
2
0.33
W
3
0
3
4.5
W
Cliodhna
Leopardinio
Cliodhna
6
1
6
9
L
Achilles
Nico90castro
Achilles
3
0
1
3.5
W
Bacchus
SrMarks1337
Bacchus
2
1
6
5
W
5
1
5
7.5
L
Cthulhu
digionin
Cthulhu
1
3
0
0.33
L
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
32,103
43,830
Taken
46,226
26,376
Mitigated
28,287
9,061
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,336
3,410
0
2,615
10,902
4,842
0
4,163
6,739
0
35,944
W
Bellona
Amur_Tigro
Bellona
4,413
813
0
1,033
8,269
6,511
0
1,097
6,244
8,197
32,255
W
3,554
1,577
0
1,864
5,635
1,801
600
1,448
4,187
0
57,400
W
Cliodhna
Leopardinio
Cliodhna
6,858
1,252
0
3,422
11,334
3,642
43
2,443
8,477
0
56,413
L
Achilles
Nico90castro
Achilles
8,739
978
0
4,146
10,561
10,181
0
3,192
7,369
9,869
37,556
W
Bacchus
SrMarks1337
Bacchus
4,937
209
698
3,244
10,444
11,691
0
2,005
8,107
18,730
0
W
12,341
3,744
0
6,934
10,544
4,642
1,367
4,836
5,506
55,528
6,368
L
Cthulhu
digionin
Cthulhu
7,635
171
262
638
9,308
7,173
0
4,785
4,523
26,613
0
L
3,275
1,282
0
786
5,921
1,540
0
647
5,274
0
49,583
L
2,405
150
0
614
7,138
2,640
0
4,626
2,512
31,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
39,615
371
Minions Killed
474
0
Camps Cleared
0
1,430,897
Distance Traveled
1,514,795
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,905
460
86
6
0
256,650
1
W
Bellona
7,405
494
102
7
0
304,651
0
W
Ullr
8,021
535
128
9
0
269,785
3
W
Cliodhna
8,343
556
99
7
0
356,542
5
L
Achilles
7,861
524
88
6
0
311,066
8
W
Bacchus
7,225
482
24
2
0
302,483
4
W
Sol
8,621
575
121
8
0
281,334
4
L
Cthulhu
6,236
416
23
2
0
316,397
3
L
Skadi
7,000
467
102
7
0
281,413
10
L
Eset
6,361
424
72
5
0
265,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role