Player Matchup

Xing Tian
Xing Tian
Houdin1Hopkins
Xing Tian
Level 42
God Stats
5W - 5L
1,571 SR
Queue Stats
36W - 45L
1,313 Elo+
Party 1
Hercules
Hercules
HoudiniHopkins
Hercules
Level 15
God Stats
2W - 7L
1,412 SR
Queue Stats
6W - 12L
1,308 Elo+
Party 1
Neith
Neith
TrumperyImp299
Neith
Level 24
God Stats
0W - 1L
1,272 SR
Queue Stats
16W - 27L
1,283 Elo+
Party 1
Team Averages
Level 27
1,418 SR
1,302 Elo+

VS

Team Averages
Level 45
1,451 SR
1,349 Elo+
Ah Puch
Ah Puch
DOCTOR183
Ah Puch
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,341 Elo+
Solo
Ymir
Ymir
Dexst3rity
Ymir
Level 50
God Stats
1W - 1L
1,494 SR
Queue Stats
49W - 43L
1,435 Elo+
Solo
Pele
Pele
NakajimaMusashi
Pele
Level 44
God Stats
14W - 24L
1,360 SR
Queue Stats
29W - 49L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Houdin1Hopkins
Xing Tian
13
1 / 5 / 3
11,846
564
16,011
20,456
20,286
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
15
1 / 6 / 4
12,095
576
8,652
21,825
8,402
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 9 / 2
12,769
608
18,843
18,667
5,631
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DOCTOR183
Ah Puch
4
0 / 0 / 0
9,648
459
0
0
0
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 1 / 12
15,263
727
14,506
27,352
36,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 4 / 6
15,632
744
35,357
26,459
20,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
20
20
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DOCTOR183
Ah Puch
0
0
0
0
W
7
1
12
13
L
Xing Tian
Houdin1Hopkins
Xing Tian
1
5
3
0.5
L
Hercules
1
6
4
0.5
W
13
4
6
4
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,506
Damage
49,863
60,948
Taken
53,811
34,319
Mitigated
57,106
4,877
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DOCTOR183
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
14,506
3,103
972
7,281
27,352
36,778
266
7,517
19,835
42,400
0
L
Xing Tian
Houdin1Hopkins
Xing Tian
16,011
150
704
1,224
20,456
20,286
187
4,992
15,464
36,662
0
L
Hercules
8,652
2,612
0
929
21,825
8,402
278
3,011
18,814
0
31,595
W
35,357
9,880
0
10,054
26,459
20,328
1,096
8,951
17,508
0
86,229
L
18,843
10,163
0
2,020
18,667
5,631
899
7,089
11,578
0
62,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
40,543
182
Minions Killed
169
10
Camps Cleared
2
933,388
Distance Traveled
786,600
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,648
459
0
0
0
18,325
0
W
Ymir
15,263
727
56
3
1
393,835
3
L
Xing Tian
11,846
564
37
2
2
298,392
0
L
Hercules
12,095
576
56
3
3
362,155
1
W
Pele
15,632
744
113
5
1
374,440
0
L
Neith
12,769
608
89
4
5
272,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role