Player Matchup

Odin
Odin
Shee_Reckless
Odin
Level 44
God Stats
87W - 83L
1,379 SR
Queue Stats
205W - 220L
1,300 Elo+
Party 1
Zeus
Zeus
shifty_353
Zeus
Level 62
God Stats
141W - 163L
1,411 SR
Queue Stats
147W - 172L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
vG Jutsu
Gilgamesh
Level 107
God Stats
21W - 27L
1,454 SR
Queue Stats
329W - 367L
1,370 Elo+
Party 1
Team Averages
Level 71
1,415 SR
1,351 Elo+

VS

Team Averages
Level 50
1,402 SR
1,369 Elo+
Danzaburou
Danzaburou
HawkeyeEnt
Danzaburou
Level 64
God Stats
3W - 6L
1,474 SR
Queue Stats
7W - 20L
1,273 Elo+
Solo
Chang'e
Chang'e
Lukekockwalker
Chang'e
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
35W - 36L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
fergi613
Cthulhu
Level 59
God Stats
21W - 31L
1,418 SR
Queue Stats
88W - 128L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 8
6,970
697
1,848
5,059
2,511
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 3 / 5
8,510
851
14,676
6,754
2,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
vG Jutsu
Gilgamesh
13
6 / 2 / 5
8,913
891
11,276
14,822
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HawkeyeEnt
Danzaburou
10
3 / 6 / 2
7,233
723
6,204
11,689
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 3 / 2
7,269
727
7,229
8,038
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
fergi613
Cthulhu
10
1 / 2 / 4
7,045
705
6,252
12,083
12,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
6
6
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HawkeyeEnt
Danzaburou
3
6
2
0.67
L
2
3
2
1
W
0
1
8
4
L
Cthulhu
fergi613
Cthulhu
1
2
4
1.5
W
5
3
5
2.5
W
Gilgamesh
vG Jutsu
Gilgamesh
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
19,685
26,635
Taken
31,810
13,588
Mitigated
21,622
4,949
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HawkeyeEnt
Danzaburou
6,204
2,421
0
1,397
11,689
5,984
0
4,452
7,237
0
17,894
L
7,229
917
2,380
2,708
8,038
3,228
0
5,268
2,770
23,340
0
W
1,848
77
146
384
5,059
2,511
565
2,489
2,285
1,075
5,348
L
Cthulhu
fergi613
Cthulhu
6,252
598
226
1,632
12,083
12,410
0
5,516
6,567
13,289
0
W
14,676
1,848
584
1,738
6,754
2,300
1,796
3,576
2,976
38,028
0
W
Gilgamesh
vG Jutsu
Gilgamesh
11,276
2,822
205
1,892
14,822
8,777
0
7,289
6,972
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,393
Gold Earned
21,547
102
Minions Killed
102
4
Camps Cleared
4
525,487
Distance Traveled
537,469
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,233
723
31
3
2
156,592
2
L
Chang'e
7,269
727
53
5
2
183,181
4
W
Odin
6,970
697
12
1
0
153,165
0
L
Cthulhu
7,045
705
18
2
0
197,696
2
W
Zeus
8,510
851
67
7
2
172,065
0
W
Gilgamesh
8,913
891
23
2
2
200,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role