Player Matchup

Bastet
Bastet
Abcom960
Bastet
Level 83
God Stats
11W - 5L
1,814 SR
Queue Stats
294W - 288L
1,595 Elo+
Party 1
Ares
Ares
LigmaNutzak5961
Ares
Level 8
God Stats
10W - 6L
1,745 SR
Queue Stats
14W - 7L
1,820 Elo+
Party 1
Sol
Sol
haqshxt
Sol
Level 27
God Stats
55W - 44L
1,577 SR
Queue Stats
97W - 87L
1,517 Elo+
Party 1
Team Averages
Level 39
1,712 SR
1,644 Elo+

VS

Team Averages
Level 46
1,430 SR
1,587 Elo+
Olorun
Olorun
Josh xx 187
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 2
Atlas
Atlas
oAkame-_-
Atlas
Level 66
God Stats
0W - 2L
1,258 SR
Queue Stats
310W - 153L
1,523 Elo+
Party 2
Jing Wei
Jing Wei
oYuno-_-
Jing Wei
Level 27
God Stats
7W - 7L
1,532 SR
Queue Stats
94W - 59L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Abcom960
Bastet
14
12 / 3 / 10
9,591
959
16,377
9,566
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 12
7,368
737
3,302
9,640
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
14
10 / 1 / 9
9,234
923
12,443
5,611
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
3 / 7 / 4
6,933
693
3,618
9,529
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
oAkame-_-
Atlas
10
2 / 8 / 3
6,722
672
5,480
14,613
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
oYuno-_-
Jing Wei
9
2 / 7 / 2
6,807
681
6,836
12,016
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
7
7
Deaths
22
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Abcom960
Bastet
12
3
10
5.67
L
Olorun
3
7
4
0.71
W
0
3
12
2
W
Sol
10
1
9
14.5
L
Atlas
oAkame-_-
Atlas
2
8
3
0.44
L
Jing Wei
oYuno-_-
Jing Wei
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
15,934
24,817
Taken
36,158
12,371
Mitigated
15,218
6,184
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Abcom960
Bastet
16,377
4,658
0
2,471
9,566
3,721
0
3,398
5,846
0
42,380
L
Olorun
3,618
1,114
403
747
9,529
2,499
0
4,311
4,996
14,541
0
W
3,302
611
0
1,398
9,640
6,639
35
3,268
6,106
5,687
0
W
Sol
12,443
4,270
0
2,315
5,611
2,011
1,491
2,794
2,609
32,215
0
L
Atlas
oAkame-_-
Atlas
5,480
1,722
0
952
14,613
9,430
0
7,252
7,071
12,516
0
L
Jing Wei
oYuno-_-
Jing Wei
6,836
4,667
0
290
12,016
3,289
0
3,460
8,346
0
16,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
20,462
99
Minions Killed
93
8
Camps Cleared
0
604,532
Distance Traveled
505,069
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,591
959
52
5
6
216,331
2
L
Olorun
6,933
693
34
3
0
140,558
0
W
Ares
7,368
737
1
0
0
198,761
0
W
Sol
9,234
923
46
5
2
189,440
0
L
Atlas
6,722
672
22
2
0
163,979
1
L
Jing Wei
6,807
681
37
4
0
200,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role