Player Matchup

Sol
Sol
BaconBagel
Sol
Level 144
God Stats
12W - 10L
1,514 SR
Queue Stats
152W - 152L
1,394 Elo+
Party 3
Achilles
Achilles
CRYPTICxSLAYZ
Achilles
Level 103
God Stats
13W - 11L
1,595 SR
Queue Stats
133W - 82L
1,725 Elo+
Party 2
Cernunnos
Cernunnos
Its Mr Winter
Cernunnos
Level 127
God Stats
3W - 1L
1,882 SR
Queue Stats
199W - 189L
1,400 Elo+
Party 3
Atlas
Atlas
LilFartCloudJR
Atlas
Level 15
God Stats
2W - 1L
1,560 SR
Queue Stats
8W - 11L
1,364 Elo+
Party 3
Nemesis
Nemesis
ViPie
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 79
1,610 SR
1,477 Elo+

VS

Team Averages
Level 45
1,494 SR
1,341 Elo+
Bellona
Bellona
BrunhiIde
Bellona
Level 66
God Stats
28W - 27L
1,390 SR
Queue Stats
53W - 53L
1,395 Elo+
Solo
Artemis
Artemis
KarmaDiya
Artemis
Level 14
God Stats
3W - 3L
1,700 SR
Queue Stats
7W - 12L
1,405 Elo+
Party 1
Anubis
Anubis
Markwatney48
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,076 Elo+
Party 4
Sylvanus
Sylvanus
ShiningxDragon
Sylvanus
Level 96
God Stats
1W - 4L
1,378 SR
Queue Stats
192W - 149L
1,521 Elo+
Party 1
Thanatos
Thanatos
facetheace23
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 3
14,792
672
36,670
19,342
9,382
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
CRYPTICxSLAYZ
Achilles
20
5 / 1 / 5
12,576
572
17,321
18,534
22,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Its Mr Winter
Cernunnos
16
1 / 3 / 5
9,966
453
8,996
7,820
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 6
9,511
432
6,148
13,855
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ViPie
Nemesis
17
1 / 4 / 5
10,608
482
4,144
20,647
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrunhiIde
Bellona
18
4 / 1 / 1
11,842
538
13,650
21,111
18,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
KarmaDiya
Artemis
15
3 / 4 / 5
9,309
423
11,418
11,250
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
0 / 9 / 2
8,814
401
6,448
18,732
10,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
3 / 3 / 5
9,600
436
9,417
21,797
20,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
facetheace23
Thanatos
15
2 / 8 / 2
9,047
411
6,227
18,878
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
25
Kills
12
13
Deaths
25
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
16
1
3
17.5
L
Bellona
BrunhiIde
Bellona
4
1
1
4.5
W
Achilles
CRYPTICxSLAYZ
Achilles
5
1
5
7.5
W
Cernunnos
Its Mr Winter
Cernunnos
1
3
5
1.17
L
Artemis
KarmaDiya
Artemis
3
4
5
1.38
W
2
4
6
1.25
L
Anubis
0
9
2
0.11
L
Sylvanus
3
3
5
1.83
W
Nemesis
ViPie
Nemesis
1
4
5
0.88
L
Thanatos
facetheace23
Thanatos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,279
Damage
47,160
80,198
Taken
91,768
54,285
Mitigated
62,387
33,224
Healing
32,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,670
15,858
0
14,113
19,342
9,382
4,953
4,733
14,609
122,162
10,943
L
Bellona
BrunhiIde
Bellona
13,650
4,148
0
6,543
21,111
18,261
660
6,156
13,805
7,637
69,911
W
Achilles
CRYPTICxSLAYZ
Achilles
17,321
4,228
172
5,985
18,534
22,214
552
2,860
15,674
13,266
76,328
W
Cernunnos
Its Mr Winter
Cernunnos
8,996
1,842
0
869
7,820
3,514
0
2,448
5,372
0
77,955
L
Artemis
KarmaDiya
Artemis
11,418
6,213
0
1,300
11,250
5,100
0
5,804
5,344
0
40,277
W
6,148
1,715
309
4,287
13,855
12,174
38
4,889
8,966
14,312
0
L
Anubis
6,448
287
0
4,095
18,732
10,524
52
13,095
5,491
47,708
0
L
Sylvanus
9,417
2,943
2,012
6,592
21,797
20,680
0
10,333
10,953
46,843
13,026
W
Nemesis
ViPie
Nemesis
4,144
1,297
0
7,489
20,647
7,001
0
2,223
18,424
0
89,155
L
Thanatos
facetheace23
Thanatos
6,227
1,936
0
11,677
18,878
7,822
166
6,900
11,663
0
55,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
48,612
653
Minions Killed
562
0
Camps Cleared
0
2,099,545
Distance Traveled
1,881,648
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,792
672
187
9
0
424,140
7
L
Bellona
11,842
538
170
8
0
397,988
2
W
Achilles
12,576
572
176
8
0
430,006
0
W
Cernunnos
9,966
453
142
6
0
374,391
4
L
Artemis
9,309
423
73
3
0
366,884
0
W
Atlas
9,511
432
23
1
0
371,616
6
L
Anubis
8,814
401
116
5
0
343,457
7
L
Sylvanus
9,600
436
100
5
0
398,862
4
W
Nemesis
10,608
482
125
6
0
499,392
0
L
Thanatos
9,047
411
103
5
0
374,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role