Player Matchup

Achilles
Achilles
Bleeds
Achilles
Level 40
God Stats
26W - 26L
1,382 SR
Queue Stats
96W - 130L
1,377 Elo+
Party 1
Heimdallr
Heimdallr
Icy Accuracy
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,448 Elo+
Party 1
Cerberus
Cerberus
joemharris
Cerberus
Level 38
God Stats
29W - 21L
1,597 SR
Queue Stats
63W - 59L
1,517 Elo+
Party 2
Raijin
Raijin
nickwya
Raijin
Level 126
God Stats
6W - 2L
1,662 SR
Queue Stats
324W - 297L
1,557 Elo+
Party 2
Bastet
Bastet
tsunamiback
Bastet
Level 128
God Stats
11W - 4L
1,771 SR
Queue Stats
554W - 512L
1,535 Elo+
Party 2
Team Averages
Level 72
1,582 SR
1,487 Elo+

VS

Team Averages
Level 83
1,520 SR
1,518 Elo+
Artio
Artio
 
Artio
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
TackyFool81562
Merlin
Level 29
God Stats
2W - 3L
1,455 SR
Queue Stats
24W - 15L
1,572 Elo+
Party 3
Xing Tian
Xing Tian
Villuminisions
Xing Tian
Level 89
God Stats
13W - 9L
1,639 SR
Queue Stats
83W - 94L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
WhiningHOBO
Kukulkan
Level 41
God Stats
1W - 2L
1,376 SR
Queue Stats
11W - 16L
1,474 Elo+
Solo
Loki
Loki
shadowLSA48
Loki
Level 124
God Stats
39W - 27L
1,628 SR
Queue Stats
143W - 139L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bleeds
Achilles
16
1 / 3 / 5
9,485
474
8,413
18,658
13,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Icy Accuracy
Heimdallr
15
3 / 6 / 3
9,474
474
8,233
13,944
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
joemharris
Cerberus
14
2 / 3 / 12
9,466
473
7,246
14,516
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
nickwya
Raijin
18
14 / 2 / 4
11,877
594
19,795
13,596
5,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
19
9 / 6 / 8
12,034
602
16,181
20,219
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 4 / 3
10,682
534
19,855
25,200
28,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

11
0 / 9 / 2
7,787
389
7,460
12,748
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Villuminisions
Xing Tian
17
5 / 3 / 6
11,378
569
5,726
16,342
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WhiningHOBO
Kukulkan
12
0 / 8 / 3
8,243
412
3,949
9,296
2,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 5 / 6
11,925
596
15,592
13,775
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
29
Kills
20
20
Deaths
29
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
6
4
3
1.88
W
Achilles
Bleeds
Achilles
1
3
5
1.17
W
Heimdallr
Icy Accuracy
Heimdallr
3
6
3
0.75
L
0
9
2
0.11
L
Xing Tian
Villuminisions
Xing Tian
5
3
6
2.67
L
Kukulkan
WhiningHOBO
Kukulkan
0
8
3
0.19
W
Cerberus
joemharris
Cerberus
2
3
12
2.67
W
Raijin
nickwya
Raijin
14
2
4
8
L
9
5
6
2.4
W
Bastet
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,868
Damage
52,582
80,933
Taken
77,361
43,781
Mitigated
53,031
20,769
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
19,855
1,559
294
9,936
25,200
28,486
514
7,894
16,035
70,468
0
W
Achilles
Bleeds
Achilles
8,413
1,064
0
2,653
18,658
13,162
200
11,492
7,038
6,422
46,854
W
Heimdallr
Icy Accuracy
Heimdallr
8,233
3,760
0
4,229
13,944
5,279
974
6,156
7,742
0
64,968
L
7,460
565
0
1,146
12,748
3,198
180
7,380
5,368
35,674
0
L
Xing Tian
Villuminisions
Xing Tian
5,726
1,136
0
1,320
16,342
14,843
263
5,529
10,813
35,423
0
L
Kukulkan
WhiningHOBO
Kukulkan
3,949
206
249
613
9,296
2,593
1,562
3,078
6,172
43,966
0
W
Cerberus
joemharris
Cerberus
7,246
457
0
3,565
14,516
12,183
0
5,937
8,479
28,571
0
W
Raijin
nickwya
Raijin
19,795
2,076
0
2,444
13,596
5,412
308
6,728
6,586
86,215
0
L
15,592
4,785
0
3,886
13,775
3,911
0
4,250
9,459
0
71,297
W
Bastet
16,181
4,681
0
7,878
20,219
7,745
24
6,458
13,551
0
82,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,336
Gold Earned
50,015
510
Minions Killed
428
0
Camps Cleared
0
1,886,993
Distance Traveled
1,889,627
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,682
534
106
5
0
412,188
2
W
Achilles
9,485
474
104
5
0
361,373
0
W
Heimdallr
9,474
474
114
6
0
344,421
0
L
Merlin
7,787
389
67
3
0
351,296
0
L
Xing Tian
11,378
569
63
3
0
409,888
4
L
Kukulkan
8,243
412
96
5
0
295,722
5
W
Cerberus
9,466
473
51
3
0
384,533
0
W
Raijin
11,877
594
119
6
0
372,181
4
L
Loki
11,925
596
96
5
0
420,533
4
W
Bastet
12,034
602
122
6
0
424,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role