Player Matchup

Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Animeperson1132
Ymir
Level 16
God Stats
2W - 6L
1,341 SR
Queue Stats
5W - 14L
1,214 Elo+
Party 2
Baron Samedi
Baron Samedi
FAME WISH
Baron Samedi
Level 109
God Stats
1W - 2L
1,366 SR
Queue Stats
27W - 29L
1,464 Elo+
Solo
Team Averages
Level 84
1,441 SR
1,436 Elo+

VS

Team Averages
Level 109
1,471 SR
1,411 Elo+
Nike
Nike
Hamumomie925
Nike
Level 82
God Stats
6W - 4L
1,450 SR
Queue Stats
98W - 111L
1,418 Elo+
Solo
Skadi
Skadi
MaxLarew5
Skadi
Level 141
God Stats
5W - 13L
1,426 SR
Queue Stats
184W - 214L
1,400 Elo+
Party 3
Chronos
Chronos
ThePeachClobber
Chronos
Level 106
God Stats
8W - 18L
1,464 SR
Queue Stats
344W - 363L
1,401 Elo+
Party 1
Geb
Geb
jbeast1236
Geb
Level 69
God Stats
23W - 14L
1,585 SR
Queue Stats
94W - 95L
1,410 Elo+
Party 1
Fenrir
Fenrir
worldly-croak4
Fenrir
Level 145
God Stats
12W - 12L
1,431 SR
Queue Stats
226W - 251L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 4 / 4
7,924
495
4,923
11,540
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
 
Zhong Kui
12
0 / 4 / 1
7,372
461
10,136
15,170
13,971
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
10
2 / 6 / 1
6,945
434
9,212
11,313
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 5
6,695
418
4,860
14,071
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
FAME WISH
Baron Samedi
13
3 / 4 / 1
8,128
508
7,016
11,314
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,224
514
9,284
13,806
8,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
MaxLarew5
Skadi
14
8 / 2 / 5
8,542
534
12,308
7,757
2,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 5
9,377
586
9,668
8,882
3,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 13
8,467
529
6,202
11,131
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 8
8,950
559
10,324
12,445
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
23
23
Deaths
7
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
4
1
L
Zhong Kui
 
Zhong Kui
0
4
1
0.13
L
Skadi
 
Skadi
2
6
1
0.42
L
0
5
5
0.5
L
Baron Samedi
FAME WISH
Baron Samedi
3
4
1
0.88
W
4
2
6
3.5
W
Skadi
MaxLarew5
Skadi
8
2
5
5.25
W
3
0
5
5.5
W
2
1
13
8.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
47,786
63,408
Taken
54,021
34,993
Mitigated
27,323
19,621
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,923
412
0
3,176
11,540
3,741
0
1,262
10,278
0
45,791
L
Zhong Kui
 
Zhong Kui
10,136
1,918
0
6,744
15,170
13,971
693
5,771
9,399
50,178
0
L
Skadi
 
Skadi
9,212
2,800
502
2,588
11,313
2,537
547
2,052
9,261
0
40,242
L
4,860
868
0
1,888
14,071
10,250
52
4,191
9,880
13,407
0
L
Baron Samedi
FAME WISH
Baron Samedi
7,016
841
827
3,896
11,314
4,494
51
2,594
8,720
41,627
0
W
9,284
1,648
150
2,698
13,806
8,255
165
7,779
5,814
0
42,012
W
Skadi
MaxLarew5
Skadi
12,308
7,175
0
2,049
7,757
2,306
2,414
1,417
6,340
0
47,686
W
9,668
3,619
149
2,824
8,882
3,740
2,574
5,754
3,128
70,384
0
W
6,202
829
0
1,702
11,131
8,227
175
3,977
6,525
20,996
0
W
10,324
2,622
0
1,878
12,445
4,795
138
3,085
9,018
0
60,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
43,560
358
Minions Killed
405
0
Camps Cleared
0
1,390,950
Distance Traveled
1,573,758
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,924
495
86
5
0
336,361
7
L
Zhong Kui
7,372
461
96
6
0
245,173
4
L
Skadi
6,945
434
78
5
0
286,787
6
L
Ymir
6,695
418
19
1
0
274,333
0
L
Baron Samedi
8,128
508
79
5
0
248,296
2
W
Nike
8,224
514
69
4
0
330,843
2
W
Skadi
8,542
534
76
5
0
290,464
4
W
Chronos
9,377
586
140
9
0
313,619
1
W
Geb
8,467
529
28
2
0
304,592
2
W
Fenrir
8,950
559
92
6
0
334,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role