Player Matchup

Hercules
Hercules
ItsMarkBih
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,510 Elo+
Party 1
Kali
Kali
MorallyWrong
Kali
Level 40
God Stats
2W - 1L
1,864 SR
Queue Stats
5W - 4L
1,717 Elo+
Party 3
Chiron
Chiron
NitroJenny
Chiron
Level 69
God Stats
14W - 13L
1,558 SR
Queue Stats
146W - 147L
1,541 Elo+
Party 1
Zeus
Zeus
Vhictorious
Zeus
Level 8
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 5L
1,470 Elo+
Party 3
Atlas
Atlas
Xivkyns
Atlas
Level 104
God Stats
1W - 2L
1,502 SR
Queue Stats
200W - 170L
1,554 Elo+
Party 1
Team Averages
Level 66
1,631 SR
1,558 Elo+

VS

Team Averages
Level 86
1,484 SR
1,562 Elo+
Kumbhakarna
Kumbhakarna
Logarithmics
Kumbhakarna
Level 8
God Stats
1W - 0L
1,213 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
Pervy Gramps
Gilgamesh
Level 38
God Stats
7W - 5L
1,556 SR
Queue Stats
231W - 214L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheStriver
Tsukuyomi
Level 129
God Stats
10W - 4L
1,625 SR
Queue Stats
75W - 40L
1,678 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
burritobob15
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,524 SR
Queue Stats
45W - 38L
1,578 Elo+
Party 2
Charybdis
Charybdis
zFlarezy
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ItsMarkBih
Hercules
20
1 / 2 / 12
14,890
876
16,412
30,400
33,922
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 8 / 7
16,901
994
25,199
38,843
22,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
NitroJenny
Chiron
20
4 / 6 / 7
15,581
917
35,086
28,283
13,623
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 13 / 4
14,334
843
11,550
24,195
11,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Xivkyns
Atlas
20
2 / 0 / 13
16,868
992
18,662
34,465
67,579
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Logarithmics
Kumbhakarna
20
1 / 3 / 13
15,191
894
4,474
31,542
48,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Pervy Gramps
Gilgamesh
20
6 / 6 / 13
16,160
951
28,920
34,584
28,754
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TheStriver
Tsukuyomi
20
13 / 1 / 12
18,302
1,077
48,488
19,117
8,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
burritobob15
Morgan Le Fay
20
5 / 2 / 18
17,002
1,000
45,906
13,702
6,312
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
zFlarezy
Charybdis
20
4 / 4 / 10
15,534
914
21,422
16,528
7,218
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
16
Kills
29
29
Deaths
16
43
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
ItsMarkBih
Hercules
1
2
12
3.5
W
Kumbhakarna
Logarithmics
Kumbhakarna
1
3
13
2.5
L
6
8
7
1.19
L
Chiron
NitroJenny
Chiron
4
6
7
1.25
W
Gilgamesh
Pervy Gramps
Gilgamesh
6
6
13
2.08
W
Tsukuyomi
TheStriver
Tsukuyomi
13
1
12
19
L
3
13
4
0.38
L
Atlas
Xivkyns
Atlas
2
0
13
8.5
W
Morgan Le Fay
burritobob15
Morgan Le Fay
5
2
18
7
W
Charybdis
zFlarezy
Charybdis
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,909
Damage
149,210
156,186
Taken
115,473
149,124
Mitigated
99,667
29,115
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ItsMarkBih
Hercules
16,412
3,220
0
9,240
30,400
33,922
0
10,631
19,016
0
36,110
W
Kumbhakarna
Logarithmics
Kumbhakarna
4,474
1,179
0
1,360
31,542
48,470
0
7,336
23,485
14,228
0
L
25,199
13,025
0
4,956
38,843
22,297
0
12,679
25,449
0
54,007
L
Chiron
NitroJenny
Chiron
35,086
21,974
4,072
6,353
28,283
13,623
0
10,180
17,651
0
89,557
W
Gilgamesh
Pervy Gramps
Gilgamesh
28,920
8,286
0
1,462
34,584
28,754
0
9,097
24,758
0
40,316
W
Tsukuyomi
TheStriver
Tsukuyomi
48,488
7,181
0
5,356
19,117
8,913
0
4,754
14,138
0
81,677
L
11,550
1,877
151
424
24,195
11,703
0
4,787
19,043
25,670
0
L
Atlas
Xivkyns
Atlas
18,662
7,007
0
3,919
34,465
67,579
0
9,976
23,608
37,598
0
W
Morgan Le Fay
burritobob15
Morgan Le Fay
45,906
3,156
0
2,924
13,702
6,312
0
2,768
10,615
94,424
0
W
Charybdis
zFlarezy
Charybdis
21,422
10,738
0
1,632
16,528
7,218
0
5,392
10,677
0
50,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,574
Gold Earned
82,189
318
Minions Killed
317
11
Camps Cleared
11
1,636,729
Distance Traveled
1,778,994
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,890
876
55
3
1
334,099
0
W
Kumbhakarna
15,191
894
22
1
0
364,843
0
L
Kali
16,901
994
64
4
8
362,033
0
L
Chiron
15,581
917
119
7
1
301,425
5
W
Gilgamesh
16,160
951
33
2
0
326,224
1
W
Tsukuyomi
18,302
1,077
88
5
1
427,520
0
L
Zeus
14,334
843
45
3
0
299,554
0
L
Atlas
16,868
992
35
2
1
339,618
0
W
Morgan Le Fay
17,002
1,000
109
6
3
353,230
0
W
Charybdis
15,534
914
65
4
7
307,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role