Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Astro_CrxptxC
Geb
Level 25
God Stats
6W - 4L
1,536 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 3
Chaac
Chaac
Dark Awilix
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,400 Elo+
Party 1
Artio
Artio
God Of Fawns
Artio
Level 66
God Stats
4W - 1L
1,664 SR
Queue Stats
9W - 16L
1,400 Elo+
Party 1
Neith
Neith
Uncle Nagasaki
Neith
Level 49
God Stats
1W - 3L
1,240 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 1
Team Averages
Level 75
1,488 SR
1,393 Elo+

VS

Team Averages
Level 101
1,559 SR
1,408 Elo+
Sobek
Sobek
BigBabyJackson
Sobek
Level 106
God Stats
14W - 21L
1,424 SR
Queue Stats
111W - 153L
1,376 Elo+
Solo
Atlas
Atlas
RyujinM11
Atlas
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 43L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
SuperSaiyanBP
Danzaburou
Level 28
God Stats
4W - 6L
1,580 SR
Queue Stats
12W - 18L
1,372 Elo+
Party 2
Osiris
Osiris
SuperSaiyanGonzo
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,423 Elo+
Party 2
Ravana
Ravana
whata_floater
Ravana
Level 123
God Stats
2W - 1L
1,789 SR
Queue Stats
34W - 52L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 4 / 4
7,674
767
3,583
7,958
2,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 0 / 4
7,445
745
3,663
6,731
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 0 / 5
9,691
969
15,202
8,337
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 5
8,948
895
2,874
10,438
6,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 0 / 4
8,351
835
9,469
3,499
1,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,455
646
3,993
11,249
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
RyujinM11
Atlas
13
3 / 3 / 2
6,959
696
5,919
10,033
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
SuperSaiyanBP
Danzaburou
12
0 / 5 / 0
6,304
630
2,254
7,217
2,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
6,162
616
3,594
8,623
6,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 3
7,018
702
6,180
8,082
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
5
5
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
4
4
0.75
W
0
0
4
2
L
0
3
3
0.5
W
8
0
5
10.5
W
3
1
5
5.5
L
Atlas
RyujinM11
Atlas
3
3
2
1.33
L
Danzaburou
SuperSaiyanBP
Danzaburou
0
5
0
0
L
0
2
1
0.25
W
4
0
4
6
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
21,940
36,963
Taken
45,204
24,512
Mitigated
26,406
13,340
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,583
2,020
0
765
7,958
2,960
498
3,031
4,640
0
23,830
W
3,663
117
0
842
6,731
5,744
0
1,764
4,728
20,009
0
L
3,993
202
0
2,118
11,249
7,804
0
1,602
9,304
9,454
0
W
15,202
789
0
4,445
8,337
8,254
0
2,457
5,416
0
34,234
W
2,874
117
2,392
3,775
10,438
6,153
178
1,421
8,655
15,952
0
L
Atlas
RyujinM11
Atlas
5,919
1,559
0
1,261
10,033
4,690
0
1,250
8,545
12,743
0
L
Danzaburou
SuperSaiyanBP
Danzaburou
2,254
985
0
973
7,217
2,738
0
1,365
5,560
0
16,965
L
3,594
563
0
600
8,623
6,511
0
1,250
7,062
0
18,925
W
9,469
3,302
0
1,121
3,499
1,401
450
1,075
2,310
0
24,283
L
6,180
1,231
0
2,008
8,082
4,663
0
1,070
6,861
0
17,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
32,898
204
Minions Killed
135
9
Camps Cleared
4
994,283
Distance Traveled
988,724
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,674
767
62
6
7
189,723
1
W
Geb
7,445
745
29
3
0
221,617
0
L
Sobek
6,455
646
11
1
0
207,953
8
W
Chaac
9,691
969
47
5
2
203,104
0
W
Artio
8,948
895
26
3
0
208,400
0
L
Atlas
6,959
696
16
2
0
187,662
1
L
Danzaburou
6,304
630
38
4
1
183,243
2
L
Osiris
6,162
616
33
3
2
205,916
0
W
Neith
8,351
835
40
4
0
171,439
0
L
Ravana
7,018
702
37
4
1
203,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role