Player Matchup

Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond II
ElMejorGmJusta
Heimdallr
Diamond II
Level 160
God Stats
4W - 4L
1,670 SR
Queue Stats
313W - 284L
2,409 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold II
VinilFrr
Morgan Le Fay
Gold II
Level 144
God Stats
1W - 0L
1,758 SR
Queue Stats
272W - 273L
1,834 MMR
Solo
Bastet
Bastet
Diamond III
iDragorniak
Bastet
Diamond III
Level 160
God Stats
3W - 2L
1,607 SR
Queue Stats
254W - 242L
2,196 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,607 SR
1,888 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,496 SR
1,691 MMR
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum II
Draigorlemes
Apollo
Platinum II
Level 149
God Stats
3W - 2L
1,655 SR
Queue Stats
77W - 75L
1,772 MMR
Solo
Pele
Pele
Diamond III
Eni6matico
Pele
Diamond III
Level 158
God Stats
0W - 3L
1,325 SR
Queue Stats
337W - 317L
2,184 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 1 / 2
4,162
694
2,993
4,771
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
 
Cabrakan
5
0 / 1 / 3
3,801
634
1,243
3,874
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ElMejorGmJusta
Heimdallr
7
3 / 1 / 0
4,539
757
3,223
3,150
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
VinilFrr
Morgan Le Fay
7
1 / 1 / 1
3,990
665
1,459
2,622
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
7
3 / 0 / 1
4,265
711
1,114
3,063
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LokiSolJanus

VS

Bans
CliodhnaTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
2 / 2 / 1
4,284
714
2,049
2,569
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Camazotz
 
Camazotz
7
1 / 0 / 1
4,119
687
2,329
3,506
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Geb
 
Geb
5
0 / 1 / 2
3,481
580
967
2,673
825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
4
0 / 2 / 1
3,189
532
1,567
2,648
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 3 / 0
3,849
642
3,442
4,413
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
2
1
W
Cabrakan
 
Cabrakan
0
1
3
1.5
L
Thoth
 
Thoth
2
2
1
1.25
L
Camazotz
 
Camazotz
1
0
1
1.5
L
Geb
 
Geb
0
1
2
1
L
Apollo
0
2
1
0.25
W
Heimdallr
ElMejorGmJusta
Heimdallr
3
1
0
3
L
1
3
0
0.33
W
Morgan Le Fay
VinilFrr
Morgan Le Fay
1
1
1
1.5
W
Bastet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
10,354
17,480
Taken
15,809
6,886
Mitigated
4,114
6,386
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,993
1,626
0
1,632
4,771
1,885
0
0
4,408
0
17,705
W
Cabrakan
 
Cabrakan
1,243
65
0
1,046
3,874
2,518
0
947
2,927
7,641
0
L
Thoth
 
Thoth
2,049
200
0
442
2,569
750
0
1,191
1,378
21,381
0
L
Camazotz
 
Camazotz
2,329
1,122
0
2,605
3,506
844
0
802
2,704
0
16,760
L
Geb
 
Geb
967
185
297
680
2,673
825
0
371
2,302
6,532
0
L
Apollo
1,567
1,273
0
789
2,648
353
0
338
2,310
0
8,781
W
Heimdallr
ElMejorGmJusta
Heimdallr
3,223
2,189
0
1,301
3,150
918
675
855
2,295
0
23,440
L
3,442
1,210
0
1,484
4,413
1,342
0
0
4,017
0
16,578
W
Morgan Le Fay
VinilFrr
Morgan Le Fay
1,459
86
0
461
2,622
906
0
1,214
1,408
18,636
0
W
Bastet
1,114
547
0
1,946
3,063
659
0
0
3,063
0
14,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,757
Gold Earned
18,922
191
Minions Killed
148
0
Camps Cleared
0
613,804
Distance Traveled
597,048
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,162
694
47
8
0
123,407
0
W
Cabrakan
3,801
634
17
3
0
114,578
2
L
Thoth
4,284
714
43
7
0
119,279
3
L
Camazotz
4,119
687
49
8
0
143,619
2
L
Geb
3,481
580
8
1
0
132,210
2
L
Apollo
3,189
532
19
3
0
81,026
2
W
Heimdallr
4,539
757
42
7
0
104,212
1
L
Pele
3,849
642
29
5
0
120,914
3
W
Morgan Le Fay
3,990
665
43
7
0
124,204
3
W
Bastet
4,265
711
42
7
0
147,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role