Player Matchup

Bellona
Bellona
Asmallbaby2910
Bellona
Level 24
God Stats
0W - 5L
1,346 SR
Queue Stats
8W - 16L
1,283 Elo+
Party 2
Ymir
Ymir
Bgill745
Ymir
Level 47
God Stats
1W - 3L
1,652 SR
Queue Stats
48W - 83L
1,370 Elo+
Party 2
Anubis
Anubis
Hey Its Wadf
Anubis
Level 52
God Stats
1W - 1L
1,530 SR
Queue Stats
51W - 49L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Hey lts Gage
Hou Yi
Level 48
God Stats
5W - 12L
1,469 SR
Queue Stats
5W - 20L
1,247 Elo+
Party 2
Susano
Susano
vTuzrs
Susano
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,395 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,360 Elo+

VS

Team Averages
Level 65
1,513 SR
1,472 Elo+
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ScootyPatootie
Anhur
Level 68
God Stats
1W - 3L
1,401 SR
Queue Stats
88W - 102L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
Twaynepain
Zhong Kui
Level 69
God Stats
17W - 10L
1,583 SR
Queue Stats
198W - 229L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
chelox52
Nu Wa
Level 47
God Stats
40W - 45L
1,465 SR
Queue Stats
95W - 111L
1,421 Elo+
Solo
Khepri
Khepri
oJezz
Khepri
Level 39
God Stats
6W - 5L
1,614 SR
Queue Stats
47W - 53L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,307
379
2,422
10,736
7,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
8
0 / 2 / 1
5,414
387
1,253
8,700
2,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
2 / 8 / 2
6,908
493
10,552
13,518
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
9
1 / 3 / 1
5,816
415
5,003
5,871
723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
vTuzrs
Susano
12
3 / 8 / 2
7,837
560
6,976
12,329
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 2 / 4
9,315
665
9,718
12,460
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 0
8,382
599
8,707
10,053
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Twaynepain
Zhong Kui
15
6 / 0 / 9
9,447
675
11,321
9,159
9,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
chelox52
Nu Wa
13
2 / 2 / 2
8,232
588
4,414
5,187
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
oJezz
Khepri
11
3 / 0 / 6
7,596
543
3,825
8,897
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
27
27
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
4
6
L
0
6
0
0
L
Ymir
0
2
1
0.25
L
Anubis
2
8
2
0.38
L
Hou Yi
1
3
1
0.5
W
6
2
0
3
W
Zhong Kui
Twaynepain
Zhong Kui
6
0
9
10.5
W
Nu Wa
chelox52
Nu Wa
2
2
2
1.5
W
Khepri
oJezz
Khepri
3
0
6
6
L
Susano
vTuzrs
Susano
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,206
Damage
37,985
51,154
Taken
45,756
20,306
Mitigated
27,604
9,870
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,718
6,801
0
5,338
12,460
5,014
320
4,257
8,203
0
66,557
L
2,422
1,170
16
1,062
10,736
7,658
0
5,735
4,451
0
19,497
L
Ymir
1,253
370
194
1,092
8,700
2,919
0
1,195
7,400
6,373
0
L
Anubis
10,552
902
0
4,436
13,518
5,542
0
5,865
7,277
38,912
0
L
Hou Yi
5,003
2,793
309
419
5,871
723
0
1,557
4,250
0
25,311
W
8,707
3,777
0
2,471
10,053
3,221
492
774
9,279
0
47,422
W
Zhong Kui
Twaynepain
Zhong Kui
11,321
1,614
111
4,628
9,159
9,217
806
2,135
7,024
53,029
0
W
Nu Wa
chelox52
Nu Wa
4,414
715
0
1,920
5,187
1,301
177
2,565
2,622
44,854
0
W
Khepri
oJezz
Khepri
3,825
464
166
1,547
8,897
8,851
74
2,137
6,760
18,720
0
L
Susano
vTuzrs
Susano
6,976
683
0
2,342
12,329
3,464
0
3,869
8,216
0
29,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
42,972
208
Minions Killed
409
0
Camps Cleared
0
1,149,484
Distance Traveled
1,379,611
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,315
665
88
6
0
278,955
2
L
Bellona
5,307
379
42
3
0
256,254
0
L
Ymir
5,414
387
15
1
0
173,639
0
L
Anubis
6,908
493
56
4
0
199,929
1
L
Hou Yi
5,816
415
40
3
0
250,372
4
W
Anhur
8,382
599
82
6
0
261,515
1
W
Zhong Kui
9,447
675
109
8
0
267,061
1
W
Nu Wa
8,232
588
105
8
0
261,515
2
W
Khepri
7,596
543
25
2
0
310,565
0
L
Susano
7,837
560
55
4
0
269,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role