Player Matchup

Cthulhu
Cthulhu
BabyFace_KillaV3
Cthulhu
Level 89
God Stats
38W - 30L
1,607 SR
Queue Stats
313W - 327L
1,637 Elo+
Party 1
Hercules
Hercules
BigDaddyZxddy
Hercules
Level 119
God Stats
11W - 17L
1,437 SR
Queue Stats
343W - 287L
1,580 Elo+
Party 1
Artemis
Artemis
MRTIMT
Artemis
Level 68
God Stats
12W - 14L
1,519 SR
Queue Stats
195W - 214L
1,444 Elo+
Party 1
Thanatos
Thanatos
Sgtanderson61
Thanatos
Level 23
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Discordia
Discordia
Zambonite259
Discordia
Level 27
God Stats
4W - 1L
1,750 SR
Queue Stats
115W - 114L
1,509 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,515 Elo+

VS

Team Averages
Level 56
1,423 SR
1,402 Elo+
Thanatos
Thanatos
AlexThePerson123
Thanatos
Level 62
God Stats
3W - 6L
1,515 SR
Queue Stats
122W - 141L
1,432 Elo+
Party 2
Izanami
Izanami
Harry_Balsacc
Izanami
Level 54
God Stats
26W - 21L
1,497 SR
Queue Stats
64W - 86L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chocolate_ddgg
Morgan Le Fay
Level 72
God Stats
5W - 8L
1,484 SR
Queue Stats
86W - 92L
1,406 Elo+
Solo
Geb
Geb
dankdada
Geb
Level 13
God Stats
3W - 6L
1,152 SR
Queue Stats
4W - 10L
1,317 Elo+
Party 2
Gilgamesh
Gilgamesh
nicknan100
Gilgamesh
Level 79
God Stats
15W - 19L
1,469 SR
Queue Stats
173W - 193L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
7,493
500
11,329
12,848
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
BigDaddyZxddy
Hercules
17
8 / 0 / 2
10,129
675
7,252
6,932
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MRTIMT
Artemis
14
6 / 1 / 9
8,301
553
11,808
9,296
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Sgtanderson61
Thanatos
12
4 / 3 / 7
7,770
518
4,404
11,142
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Zambonite259
Discordia
12
3 / 4 / 10
7,679
512
9,157
8,092
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,242
549
7,018
12,357
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
12
4 / 5 / 1
7,811
521
4,549
11,449
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
chocolate_ddgg
Morgan Le Fay
10
0 / 7 / 3
6,441
429
7,213
10,153
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 2
5,857
390
2,299
14,193
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
nicknan100
Gilgamesh
10
2 / 4 / 2
6,481
432
5,361
10,256
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
25
Kills
11
11
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
4
3
8
2.67
W
Hercules
BigDaddyZxddy
Hercules
8
0
2
9
L
Izanami
4
5
1
0.9
W
Artemis
MRTIMT
Artemis
6
1
9
10.5
W
Thanatos
Sgtanderson61
Thanatos
4
3
7
2.5
W
Discordia
Zambonite259
Discordia
3
4
10
2
L
Morgan Le Fay
chocolate_ddgg
Morgan Le Fay
0
7
3
0.21
L
0
7
2
0.14
L
Gilgamesh
nicknan100
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
26,440
48,310
Taken
58,408
25,394
Mitigated
22,769
20,174
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,018
1,453
0
9,373
12,357
4,019
0
1,926
9,964
0
51,059
W
11,329
1,228
281
3,747
12,848
11,077
676
3,482
9,122
35,577
0
W
Hercules
BigDaddyZxddy
Hercules
7,252
2,190
0
3,584
6,932
5,749
0
726
6,128
0
62,113
L
Izanami
4,549
3,476
0
2,600
11,449
2,403
56
2,659
8,425
0
38,695
W
Artemis
MRTIMT
Artemis
11,808
5,399
0
3,678
9,296
2,898
1,324
1,245
7,939
0
49,362
W
Thanatos
Sgtanderson61
Thanatos
4,404
489
0
7,638
11,142
3,460
323
888
10,220
0
31,842
W
Discordia
Zambonite259
Discordia
9,157
658
73
1,173
8,092
2,210
611
2,443
5,389
36,514
0
L
Morgan Le Fay
chocolate_ddgg
Morgan Le Fay
7,213
1,457
263
2,544
10,153
3,282
730
4,372
5,171
29,310
0
L
2,299
608
0
666
14,193
7,816
115
6,464
7,010
11,018
0
L
Gilgamesh
nicknan100
Gilgamesh
5,361
903
0
2,737
10,256
5,249
0
2,923
6,739
0
22,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
34,832
436
Minions Killed
283
0
Camps Cleared
0
1,472,831
Distance Traveled
1,387,020
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,242
549
90
6
0
292,654
4
W
Cthulhu
7,493
500
56
4
0
299,139
2
W
Hercules
10,129
675
156
10
0
304,884
0
L
Izanami
7,811
521
86
6
0
253,259
1
W
Artemis
8,301
553
80
5
0
262,574
5
W
Thanatos
7,770
518
67
4
0
330,996
0
W
Discordia
7,679
512
77
5
0
275,238
1
L
Morgan Le Fay
6,441
429
49
3
0
221,730
1
L
Geb
5,857
390
13
1
0
305,968
0
L
Gilgamesh
6,481
432
45
3
0
313,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role