Player Matchup

Chaac
Chaac
Platinum IV
CallMePaks
Chaac
Platinum IV
Level 64
God Stats
2W - 0L
1,800 SR
Queue Stats
20W - 5L
2,021 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Pxkstep
Ah Muzen Cab
Platinum IV
Level 159
God Stats
24W - 9L
1,753 SR
Queue Stats
46W - 30L
1,931 MMR
Party 1
Scylla
Scylla
Gold V
Redland11
Scylla
Gold V
Level 121
God Stats
4W - 0L
1,540 SR
Queue Stats
18W - 13L
1,497 MMR
Solo
Cerberus
Cerberus
Gold II
iPoupee
Cerberus
Gold II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,649 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
zBxbba
Erlang Shen
Gold II
Level 145
God Stats
1W - 0L
1,905 SR
Queue Stats
73W - 56L
1,738 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,700 SR
1,767 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,580 SR
1,727 MMR
Zeus
Zeus
Gold V
ElCaM1N0-
Zeus
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,618 MMR
Party 2
Ravana
Ravana
Masters
Jirwin2003
Ravana
Masters
Level 125
God Stats
2W - 3L
1,625 SR
Queue Stats
492W - 476L
1,862 MMR
Solo
Achilles
Achilles
Platinum IV
MiniGoDzZ
Achilles
Platinum IV
Level 114
God Stats
2W - 2L
1,598 SR
Queue Stats
41W - 34L
1,927 MMR
Solo
Neith
Neith
Gold III
TheRealShahab167
Neith
Gold III
Level 122
God Stats
0W - 1L
1,582 SR
Queue Stats
39W - 36L
1,506 MMR
Solo
Yemoja
Yemoja
Gold IV
lorelei4747
Yemoja
Gold IV
Level 81
God Stats
1W - 1L
1,594 SR
Queue Stats
31W - 17L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 3 / 5
14,430
656
16,831
23,795
17,812
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Pxkstep
Ah Muzen Cab
20
8 / 3 / 7
13,477
613
22,633
23,848
10,238
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Redland11
Scylla
18
6 / 6 / 3
11,930
542
13,083
14,621
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
iPoupee
Cerberus
18
4 / 5 / 9
12,270
558
12,716
21,512
21,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
zBxbba
Erlang Shen
20
7 / 7 / 5
13,324
606
10,035
18,319
11,727
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaGebCliodhnaBastet

VS

Bans
TiamatIzanamiArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
12 / 6 / 6
11,770
535
19,820
14,463
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Jirwin2003
Ravana
18
3 / 9 / 14
11,389
518
17,679
17,935
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MiniGoDzZ
Achilles
18
5 / 7 / 3
10,885
495
18,037
22,297
23,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 9 / 6
9,126
415
8,241
18,722
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
15
3 / 2 / 14
10,389
472
5,694
17,984
17,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
33
Kills
24
24
Deaths
33
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
3
5
3.5
L
Zeus
12
6
6
2.5
L
Ravana
Jirwin2003
Ravana
3
9
14
1.11
L
Achilles
MiniGoDzZ
Achilles
5
7
3
0.93
W
Ah Muzen Cab
Pxkstep
Ah Muzen Cab
8
3
7
3.83
W
Scylla
Redland11
Scylla
6
6
3
1.25
L
1
9
6
0.44
W
Cerberus
iPoupee
Cerberus
4
5
9
1.7
L
Yemoja
3
2
14
5
W
Erlang Shen
zBxbba
Erlang Shen
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,298
Damage
69,471
102,095
Taken
91,401
66,099
Mitigated
57,190
43,752
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,831
5,745
0
14,381
23,795
17,812
234
3,729
18,887
0
96,947
L
Zeus
19,820
3,062
193
1,788
14,463
5,697
0
5,891
8,350
72,790
0
L
Ravana
Jirwin2003
Ravana
17,679
7,722
0
3,849
17,935
7,078
813
3,761
13,872
0
81,720
L
Achilles
MiniGoDzZ
Achilles
18,037
5,572
0
5,799
22,297
23,291
0
1,908
19,323
8
70,595
W
Ah Muzen Cab
Pxkstep
Ah Muzen Cab
22,633
9,470
0
13,455
23,848
10,238
6,986
2,295
21,345
0
134,724
W
Scylla
Redland11
Scylla
13,083
1,006
0
3,541
14,621
4,796
0
5,219
9,084
66,614
0
L
8,241
4,647
0
4,317
18,722
3,851
285
3,674
14,983
0
56,728
W
Cerberus
iPoupee
Cerberus
12,716
836
0
6,608
21,512
21,526
45
8,803
12,257
54,946
0
L
Yemoja
5,694
1,739
4,120
4,125
17,984
17,273
0
9,845
7,719
25,046
0
W
Erlang Shen
zBxbba
Erlang Shen
10,035
4,435
0
5,767
18,319
11,727
171
4,929
13,056
0
111,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,431
Gold Earned
53,559
730
Minions Killed
540
0
Camps Cleared
0
2,213,024
Distance Traveled
1,909,269
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,430
656
181
8
0
471,766
2
L
Zeus
11,770
535
134
6
0
354,192
5
L
Ravana
11,389
518
140
6
0
402,471
3
L
Achilles
10,885
495
112
5
0
436,747
4
W
Ah Muzen Cab
13,477
613
168
8
0
419,727
3
W
Scylla
11,930
542
113
5
0
419,189
4
L
Neith
9,126
415
113
5
0
339,388
1
W
Cerberus
12,270
558
134
6
0
448,453
5
L
Yemoja
10,389
472
41
2
0
376,471
5
W
Erlang Shen
13,324
606
134
6
0
453,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role