Player Matchup

Hercules
Hercules
Wonkyleg26
Hercules
Level 104
God Stats
0W - 3L
1,353 SR
Queue Stats
224W - 265L
1,360 Elo+
Party 1
Sol
Sol
ellebee266
Sol
Level 110
God Stats
7W - 4L
1,639 SR
Queue Stats
257W - 288L
1,396 Elo+
Party 1
Awilix
Awilix
the_hermitnator
Awilix
Level 103
God Stats
0W - 4L
1,383 SR
Queue Stats
159W - 162L
1,432 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,396 Elo+

VS

Team Averages
Level 75
1,525 SR
1,361 Elo+
Ymir
Ymir
NuttyCarny
Ymir
Level 62
God Stats
7W - 6L
1,515 SR
Queue Stats
66W - 97L
1,339 Elo+
Party 2
Bellona
Bellona
Terpodactyl
Bellona
Level 46
God Stats
12W - 14L
1,494 SR
Queue Stats
44W - 76L
1,312 Elo+
Party 2
Raijin
Raijin
Tycraniumm
Raijin
Level 117
God Stats
3W - 1L
1,565 SR
Queue Stats
25W - 27L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Wonkyleg26
Hercules
12
2 / 5 / 5
9,885
581
5,935
16,648
20,178
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 2
11,250
662
17,727
13,590
4,500
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 7 / 6
9,492
558
8,417
13,965
4,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
11,847
697
7,935
18,838
22,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Terpodactyl
Bellona
15
7 / 2 / 8
11,872
698
12,112
17,049
12,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Tycraniumm
Raijin
15
7 / 3 / 7
11,843
697
15,414
10,752
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
16
16
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Bellona
Terpodactyl
Bellona
7
2
8
5.5
W
Raijin
Tycraniumm
Raijin
7
3
7
3.5
L
Hercules
Wonkyleg26
Hercules
2
5
5
0.9
L
4
4
2
1.25
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
35,461
44,203
Taken
46,639
29,355
Mitigated
38,382
9,107
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,935
1,561
0
5,294
18,838
22,567
433
8,383
10,455
33,626
0
W
Bellona
Terpodactyl
Bellona
12,112
5,827
621
6,973
17,049
12,203
1,630
6,444
10,605
0
42,531
W
Raijin
Tycraniumm
Raijin
15,414
1,448
129
2,855
10,752
3,612
607
3,996
6,756
53,074
0
L
Hercules
Wonkyleg26
Hercules
5,935
894
0
3,854
16,648
20,178
0
7,830
8,818
462
12,589
L
17,727
5,121
331
4,564
13,590
4,500
0
8,155
5,435
58,192
0
L
8,417
3,110
0
358
13,965
4,677
0
8,034
5,931
0
24,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
35,562
111
Minions Killed
179
4
Camps Cleared
9
890,836
Distance Traveled
917,660
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,847
697
48
3
2
298,579
4
W
Bellona
11,872
698
41
2
5
349,783
3
W
Raijin
11,843
697
90
5
2
269,298
0
L
Hercules
9,885
581
11
1
0
302,304
0
L
Sol
11,250
662
64
4
2
300,733
4
L
Awilix
9,492
558
36
2
2
287,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role