Player Matchup

Hercules
Hercules
Dipski Gooner
Hercules
Level 113
God Stats
5W - 0L
1,423 SR
Queue Stats
93W - 82L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
LETHAL xKiNGx
Xbalanque
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 24L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
Trogla
Jormungandr
Level 139
God Stats
2W - 1L
1,424 SR
Queue Stats
100W - 86L
1,520 Elo+
Party 1
Scylla
Scylla
VulcansSister
Scylla
Level 126
God Stats
2W - 2L
1,639 SR
Queue Stats
182W - 145L
1,625 Elo+
Party 1
Sylvanus
Sylvanus
xSchmidt
Sylvanus
Level 160
God Stats
5W - 3L
1,650 SR
Queue Stats
157W - 140L
1,565 Elo+
Party 1
Team Averages
Level 133
1,527 SR
1,567 Elo+

VS

Team Averages
Level 130
1,626 SR
1,555 Elo+
Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LostFolivora
Camazotz
Level 138
God Stats
3W - 2L
1,858 SR
Queue Stats
129W - 136L
1,590 Elo+
Party 2
Merlin
Merlin
PecHoRuLo_9
Merlin
Level 142
God Stats
7W - 8L
1,595 SR
Queue Stats
754W - 745L
1,516 Elo+
Solo
Tiamat
Tiamat
Weisy
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Freya
Freya
vPasty
Freya
Level 148
God Stats
1W - 1L
1,676 SR
Queue Stats
23W - 27L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dipski Gooner
Hercules
17
3 / 3 / 21
10,478
748
18,334
23,375
22,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
LETHAL xKiNGx
Xbalanque
18
5 / 4 / 19
11,015
787
24,304
14,502
7,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Trogla
Jormungandr
20
12 / 2 / 19
13,074
934
17,283
19,371
26,273
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 1 / 18
12,497
893
19,331
9,424
5,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
xSchmidt
Sylvanus
17
1 / 3 / 24
11,162
797
11,456
18,434
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 7 / 9
9,586
685
5,298
21,645
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
LostFolivora
Camazotz
18
6 / 5 / 5
10,800
771
20,849
32,366
25,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
3 / 6 / 5
9,658
690
11,821
11,566
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Weisy
Tiamat
17
1 / 6 / 4
9,227
659
7,880
16,098
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
vPasty
Freya
15
2 / 8 / 3
8,407
601
15,507
18,571
5,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
32
Kills
13
13
Deaths
32
101
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
7
9
0.79
W
Hercules
Dipski Gooner
Hercules
3
3
21
4.5
W
Xbalanque
LETHAL xKiNGx
Xbalanque
5
4
19
3.63
L
Camazotz
LostFolivora
Camazotz
6
5
5
1.7
L
Merlin
3
6
5
0.92
W
Jormungandr
Trogla
Jormungandr
12
2
19
10.75
W
11
1
18
20
L
Tiamat
Weisy
Tiamat
1
6
4
0.5
L
Freya
vPasty
Freya
2
8
3
0.44
W
Sylvanus
xSchmidt
Sylvanus
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,708
Damage
61,355
85,106
Taken
100,246
85,685
Mitigated
67,807
46,442
Healing
48,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,298
526
7,637
8,268
21,645
24,653
0
11,706
9,532
7,374
0
W
Hercules
Dipski Gooner
Hercules
18,334
4,926
1,971
8,641
23,375
22,947
82
9,072
13,324
2,220
23,915
W
Xbalanque
LETHAL xKiNGx
Xbalanque
24,304
8,028
1,404
2,520
14,502
7,805
3,789
7,753
6,357
0
43,602
L
Camazotz
LostFolivora
Camazotz
20,849
5,009
1,263
18,268
32,366
25,746
315
14,408
17,399
0
30,740
L
Merlin
11,821
698
88
1,724
11,566
3,700
312
6,005
5,382
31,786
0
W
Jormungandr
Trogla
Jormungandr
17,283
2,818
1,756
3,444
19,371
26,273
557
9,709
9,181
38,655
0
W
19,331
1,352
1,383
1,587
9,424
5,462
899
4,345
4,782
47,205
0
L
Tiamat
Weisy
Tiamat
7,880
667
454
3,631
16,098
7,757
360
7,864
8,188
19,651
0
L
Freya
vPasty
Freya
15,507
4,858
1,330
6,032
18,571
5,951
287
9,202
9,059
25,155
0
W
Sylvanus
xSchmidt
Sylvanus
11,456
2,576
15,753
7,983
18,434
23,198
1,098
8,616
9,050
16,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
47,678
170
Minions Killed
120
0
Camps Cleared
0
1,313,435
Distance Traveled
1,156,407
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,586
685
6
0
0
220,882
0
W
Hercules
10,478
748
26
2
0
281,102
0
W
Xbalanque
11,015
787
43
3
0
257,288
0
L
Camazotz
10,800
771
23
2
0
282,452
1
L
Merlin
9,658
690
35
3
0
215,835
0
W
Jormungandr
13,074
934
35
3
0
260,253
1
W
Scylla
12,497
893
54
4
0
275,422
1
L
Tiamat
9,227
659
40
3
0
230,377
0
L
Freya
8,407
601
16
1
0
206,861
0
W
Sylvanus
11,162
797
12
1
0
239,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role