Player Matchup

Ymir
Ymir
Jaimz432
Ymir
Level 24
God Stats
2W - 0L
1,818 SR
Queue Stats
5W - 2L
1,598 Elo+
Party 1
Olorun
Olorun
Slowdance32
Olorun
Level 157
God Stats
1W - 1L
1,230 SR
Queue Stats
92W - 99L
1,503 Elo+
Party 1
Bastet
Bastet
Stormrage1989
Bastet
Level 122
God Stats
4W - 4L
1,573 SR
Queue Stats
10W - 12L
1,514 Elo+
Party 1
Medusa
Medusa
XMOONSHINEX69
Medusa
Level 129
God Stats
2W - 3L
1,522 SR
Queue Stats
49W - 65L
1,489 Elo+
Party 1
Bellona
Bellona
unashamed1436
Bellona
Level 89
God Stats
7W - 7L
1,491 SR
Queue Stats
78W - 95L
1,475 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,516 Elo+

VS

Team Averages
Level 89
1,447 SR
1,574 Elo+
Guan Yu
Guan Yu
DABBINxASSASSIN
Guan Yu
Level 36
God Stats
0W - 2L
1,142 SR
Queue Stats
84W - 114L
1,378 Elo+
Solo
Loki
Loki
Just_Chocola
Loki
Level 115
God Stats
9W - 6L
1,694 SR
Queue Stats
301W - 299L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
Just_Gyro
Hou Yi
Level 142
God Stats
3W - 3L
1,625 SR
Queue Stats
302W - 283L
1,551 Elo+
Party 2
Bacchus
Bacchus
Just_NyteWolf
Bacchus
Level 136
God Stats
0W - 3L
1,275 SR
Queue Stats
619W - 543L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
XenoShimaga
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 9
5,961
596
2,805
7,863
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
11
9 / 1 / 4
7,082
708
9,192
8,555
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 4
6,560
656
2,274
4,620
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
6,156
616
3,435
2,923
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
10
1 / 1 / 0
6,192
619
4,908
6,278
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,951
495
1,714
7,886
3,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
5,525
553
3,340
7,518
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Just_Gyro
Hou Yi
10
2 / 2 / 1
6,244
624
3,424
5,891
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
8
0 / 3 / 2
5,034
503
3,707
7,040
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
XenoShimaga
Baron Samedi
9
2 / 7 / 1
5,161
516
4,191
7,452
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
5
5
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ymir
1
3
9
1.83
L
1
3
0
0.33
L
Hou Yi
Just_Gyro
Hou Yi
2
2
1
1.25
L
Bacchus
0
3
2
0.33
W
Olorun
9
1
4
11
W
3
0
4
5
W
2
0
2
3
L
Baron Samedi
XenoShimaga
Baron Samedi
2
7
1
0.36
W
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
16,376
30,239
Taken
35,787
14,814
Mitigated
16,690
15,054
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,714
225
75
2,349
7,886
3,998
151
531
6,808
0
20,952
W
Ymir
2,805
719
0
869
7,863
5,333
0
2,923
4,893
9,192
0
L
3,340
1,035
0
3,446
7,518
2,155
0
2,445
5,005
0
30,044
L
Hou Yi
Just_Gyro
Hou Yi
3,424
1,583
0
1,948
5,891
1,771
0
1,707
4,184
0
38,104
L
Bacchus
3,707
635
0
1,426
7,040
5,937
0
3,141
3,899
12,587
0
W
Olorun
9,192
4,567
808
5,996
8,555
2,619
190
2,467
6,016
43,021
0
W
2,274
621
0
3,258
4,620
1,375
0
217
4,403
0
29,570
W
3,435
853
0
1,527
2,923
691
0
634
2,289
0
33,312
L
Baron Samedi
XenoShimaga
Baron Samedi
4,191
398
99
1,050
7,452
2,829
19
4,916
2,511
21,058
0
W
Bellona
4,908
1,254
0
2,596
6,278
4,796
0
1,414
4,740
4,823
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
26,915
304
Minions Killed
263
0
Camps Cleared
0
1,072,802
Distance Traveled
947,978
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,951
495
42
4
0
197,261
1
W
Ymir
5,961
596
12
1
0
206,261
2
L
Loki
5,525
553
66
7
0
212,856
4
L
Hou Yi
6,244
624
98
10
0
189,876
4
L
Bacchus
5,034
503
14
1
0
191,861
5
W
Olorun
7,082
708
69
7
0
196,955
0
W
Bastet
6,560
656
70
7
0
229,688
2
W
Medusa
6,156
616
65
7
0
215,886
1
L
Baron Samedi
5,161
516
43
4
0
156,124
2
W
Bellona
6,192
619
88
9
0
224,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role