Player Matchup

Heimdallr
Heimdallr
Agamorian
Heimdallr
Level 120
God Stats
13W - 8L
1,853 SR
Queue Stats
388W - 224L
1,715 Elo+
Party 2
Cliodhna
Cliodhna
FillisKillus
Cliodhna
Level 63
God Stats
2W - 4L
1,686 SR
Queue Stats
226W - 92L
1,778 Elo+
Party 2
Baron Samedi
Baron Samedi
Platinumgoldfish
Baron Samedi
Level 66
God Stats
53W - 47L
1,560 SR
Queue Stats
284W - 272L
1,662 Elo+
Party 2
Team Averages
Level 83
1,700 SR
1,718 Elo+

VS

Team Averages
Level 141
1,764 SR
1,704 Elo+
Heimdallr
Heimdallr
LoneProdigy
Heimdallr
Level 147
God Stats
2W - 0L
1,799 SR
Queue Stats
41W - 27L
1,705 Elo+
Party 1
Olorun
Olorun
NeonEffects
Olorun
Level 121
God Stats
2W - 2L
1,666 SR
Queue Stats
38W - 21L
1,704 Elo+
Party 1
Odin
Odin
Thrafter
Odin
Level 156
God Stats
3W - 0L
1,828 SR
Queue Stats
45W - 30L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agamorian
Heimdallr
14
5 / 7 / 5
10,971
686
15,577
16,522
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
FillisKillus
Cliodhna
13
2 / 7 / 5
9,994
625
10,997
15,375
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Platinumgoldfish
Baron Samedi
14
3 / 6 / 6
10,315
645
15,095
14,428
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LoneProdigy
Heimdallr
15
8 / 5 / 11
11,891
743
18,205
16,096
7,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
16
10 / 3 / 8
12,397
775
12,532
14,930
7,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
14
2 / 2 / 16
10,679
667
9,874
17,969
23,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
10
Kills
20
20
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Agamorian
Heimdallr
5
7
5
1.07
L
Cliodhna
FillisKillus
Cliodhna
2
7
5
0.64
W
Heimdallr
LoneProdigy
Heimdallr
8
5
11
2.7
W
Olorun
10
3
8
4.67
L
Baron Samedi
Platinumgoldfish
Baron Samedi
3
6
6
1
W
Odin
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,669
Damage
40,611
46,325
Taken
48,995
20,583
Mitigated
37,467
8,881
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Agamorian
Heimdallr
15,577
8,268
0
1,527
16,522
5,414
726
3,429
13,093
0
37,614
L
Cliodhna
FillisKillus
Cliodhna
10,997
455
0
1,944
15,375
9,022
433
4,588
10,787
0
35,316
W
Heimdallr
LoneProdigy
Heimdallr
18,205
8,958
0
3,818
16,096
7,066
1,468
4,510
11,024
0
46,840
W
Olorun
12,532
7,231
1,907
7,485
14,930
7,254
1,412
5,495
8,892
40,242
3,412
L
Baron Samedi
Platinumgoldfish
Baron Samedi
15,095
1,051
1,405
4,005
14,428
6,147
310
3,859
10,569
39,809
0
W
Odin
9,874
2,106
0
1,161
17,969
23,147
228
4,812
12,561
0
21,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
34,967
164
Minions Killed
163
6
Camps Cleared
7
885,507
Distance Traveled
1,012,105
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,971
686
54
3
2
265,317
5
L
Cliodhna
9,994
625
53
3
3
327,647
3
W
Heimdallr
11,891
743
62
4
1
296,855
4
W
Olorun
12,397
775
83
5
5
285,481
3
L
Baron Samedi
10,315
645
57
4
1
292,543
2
W
Odin
10,679
667
18
1
1
429,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role