Player Matchup

Kuzenbo
Kuzenbo
ChiefyGrande
Kuzenbo
Level 129
God Stats
14W - 7L
1,625 SR
Queue Stats
623W - 332L
1,762 Elo+
Party 2
Baron Samedi
Baron Samedi
Zagchic
Baron Samedi
Level 33
God Stats
6W - 1L
1,779 SR
Queue Stats
201W - 69L
1,758 Elo+
Party 2
Loki
Loki
makmizi
Loki
Level 136
God Stats
2W - 0L
1,770 SR
Queue Stats
64W - 24L
1,774 Elo+
Party 2
Team Averages
Level 99
1,725 SR
1,765 Elo+

VS

Team Averages
Level 59
1,536 SR
1,454 Elo+
Vamana
Vamana
FEAR THIS 4
Vamana
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 4L
1,258 Elo+
Solo
Discordia
Discordia
PersonaSasuke
Discordia
Level 40
God Stats
2W - 1L
1,818 SR
Queue Stats
20W - 17L
1,632 Elo+
Party 1
Medusa
Medusa
SupremeSellOut98
Medusa
Level 69
God Stats
1W - 2L
1,518 SR
Queue Stats
151W - 150L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChiefyGrande
Kuzenbo
16
7 / 0 / 13
12,620
789
11,717
21,009
37,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Zagchic
Baron Samedi
15
6 / 2 / 11
11,371
711
14,945
17,609
9,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
makmizi
Loki
17
11 / 5 / 9
12,434
777
17,294
14,784
6,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 9 / 4
9,856
616
10,067
22,220
13,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
PersonaSasuke
Discordia
15
4 / 7 / 3
11,199
700
21,318
13,075
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 6
9,867
617
9,778
13,776
4,344
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
24
Kills
7
7
Deaths
24
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChiefyGrande
Kuzenbo
7
0
13
13.5
L
Vamana
2
9
4
0.44
L
Discordia
PersonaSasuke
Discordia
4
7
3
0.79
L
1
8
6
0.5
W
Baron Samedi
Zagchic
Baron Samedi
6
2
11
5.75
W
Loki
makmizi
Loki
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
41,163
53,402
Taken
49,071
54,627
Mitigated
21,440
17,255
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChiefyGrande
Kuzenbo
11,717
3,645
0
5,128
21,009
37,826
968
8,096
12,913
25,853
0
L
Vamana
10,067
5,197
0
5,110
22,220
13,269
0
14,907
7,313
0
25,613
L
Discordia
PersonaSasuke
Discordia
21,318
1,149
0
220
13,075
3,827
0
5,504
7,571
59,587
0
L
9,778
5,404
0
905
13,776
4,344
0
6,784
6,992
0
30,253
W
Baron Samedi
Zagchic
Baron Samedi
14,945
1,472
3,212
8,247
17,609
9,822
522
7,198
10,411
46,776
0
W
Loki
makmizi
Loki
17,294
3,639
0
668
14,784
6,979
695
6,778
8,006
0
54,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
30,922
162
Minions Killed
167
10
Camps Cleared
4
919,105
Distance Traveled
806,602
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,620
789
23
1
2
327,294
5
L
Vamana
9,856
616
43
3
2
276,431
0
L
Discordia
11,199
700
70
4
2
270,898
5
L
Medusa
9,867
617
54
3
0
259,273
2
W
Baron Samedi
11,371
711
60
4
3
295,909
2
W
Loki
12,434
777
79
5
5
295,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role