Player Matchup

Amaterasu
Amaterasu
Bryanc3000
Amaterasu
Level 63
God Stats
2W - 1L
1,571 SR
Queue Stats
211W - 291L
1,349 Elo+
Party 3
Olorun
Olorun
DishwasherXx
Olorun
Level 23
God Stats
2W - 2L
1,498 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 1
Yemoja
Yemoja
Medicalbison
Yemoja
Level 159
God Stats
3W - 1L
1,539 SR
Queue Stats
107W - 115L
1,506 Elo+
Solo
Ullr
Ullr
Uncredited
Ullr
Level 77
God Stats
2W - 3L
1,230 SR
Queue Stats
53W - 63L
1,442 Elo+
Party 1
Hera
Hera
rragingrhino
Hera
Level 68
God Stats
11W - 18L
1,292 SR
Queue Stats
168W - 272L
1,318 Elo+
Party 3
Team Averages
Level 78
1,426 SR
1,405 Elo+

VS

Team Averages
Level 47
1,487 SR
1,425 Elo+
Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Domo123
Tsukuyomi
Level 62
God Stats
2W - 4L
1,418 SR
Queue Stats
26W - 32L
1,366 Elo+
Party 4
Sol
Sol
RAVEN_6_27_1976
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,356 Elo+
Party 4
Merlin
Merlin
Xtarkz
Merlin
Level 24
God Stats
4W - 3L
1,526 SR
Queue Stats
49W - 62L
1,413 Elo+
Party 2
King Arthur
King Arthur
Ztryfe
King Arthur
Level 37
God Stats
4W - 4L
1,490 SR
Queue Stats
95W - 93L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bryanc3000
Amaterasu
17
8 / 0 / 10
11,231
1,123
16,462
15,546
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
16
0 / 2 / 13
9,172
917
11,311
11,899
6,443
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
0 / 0 / 12
9,867
987
3,293
4,304
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 8
11,340
1,134
12,210
7,455
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 10
9,948
995
12,505
5,650
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 2 / 1
8,632
863
6,015
10,980
11,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Domo123
Tsukuyomi
15
3 / 7 / 0
9,468
947
13,159
14,286
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 2
9,058
906
7,219
13,535
4,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Xtarkz
Merlin
14
0 / 3 / 0
8,230
823
7,464
5,375
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Ztryfe
King Arthur
15
0 / 5 / 2
8,733
873
5,727
16,208
14,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
19
Kills
3
3
Deaths
19
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
W
Amaterasu
Bryanc3000
Amaterasu
8
0
10
13
W
Olorun
0
2
13
3.25
L
Tsukuyomi
Domo123
Tsukuyomi
3
7
0
0.43
W
Yemoja
0
0
12
6
L
0
2
2
0.5
W
8
0
8
12
L
Merlin
Xtarkz
Merlin
0
3
0
0
L
King Arthur
Ztryfe
King Arthur
0
5
2
0.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,781
Damage
39,584
44,854
Taken
60,384
28,001
Mitigated
38,329
16,818
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,015
226
0
2,050
10,980
11,030
0
5,935
4,663
9,835
0
W
Amaterasu
Bryanc3000
Amaterasu
16,462
7,984
0
3,669
15,546
12,473
0
7,569
7,731
736
27,311
W
Olorun
11,311
4,328
1,698
4,099
11,899
6,443
0
4,828
6,778
22,033
0
L
Tsukuyomi
Domo123
Tsukuyomi
13,159
3,108
375
679
14,286
6,229
0
6,234
7,669
0
35,466
W
Yemoja
3,293
1,175
5,935
1,344
4,304
3,097
0
2,219
2,003
14,591
0
L
7,219
1,669
0
3,587
13,535
4,539
0
6,475
6,993
26,437
0
W
12,210
4,121
0
53
7,455
3,478
0
3,044
4,343
0
35,270
L
Merlin
Xtarkz
Merlin
7,464
510
0
176
5,375
1,839
0
1,131
4,156
15,513
0
L
King Arthur
Ztryfe
King Arthur
5,727
771
20
1,872
16,208
14,692
0
7,472
8,347
0
17,975
W
12,505
5,093
0
20
5,650
2,510
0
2,283
3,301
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
44,121
179
Minions Killed
125
8
Camps Cleared
4
1,016,816
Distance Traveled
781,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,632
863
4
0
0
123,176
0
W
Amaterasu
11,231
1,123
21
2
4
241,584
0
W
Olorun
9,172
917
27
3
1
176,929
0
L
Tsukuyomi
9,468
947
38
4
0
198,166
0
W
Yemoja
9,867
987
36
4
0
214,252
0
L
Sol
9,058
906
38
4
4
176,961
1
W
Ullr
11,340
1,134
49
5
0
214,120
0
L
Merlin
8,230
823
21
2
0
121,476
0
L
King Arthur
8,733
873
24
2
0
161,865
2
W
Hera
9,948
995
46
5
3
169,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role