Player Matchup

Achilles
Achilles
Akelds
Achilles
Level 139
God Stats
1W - 1L
1,594 SR
Queue Stats
91W - 83L
1,471 Elo+
Party 1
Thoth
Thoth
GuineaBallz420
Thoth
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 134L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
GuineaBee420
Ao Kuang
Level 159
God Stats
5W - 8L
1,516 SR
Queue Stats
159W - 158L
1,568 Elo+
Party 1
Discordia
Discordia
Spamachek
Discordia
Level 78
God Stats
8W - 7L
1,555 SR
Queue Stats
551W - 578L
1,425 Elo+
Solo
Ne Zha
Ne Zha
ride247365
Ne Zha
Level 153
God Stats
30W - 44L
1,399 SR
Queue Stats
1,173W - 1,300L
1,452 Elo+
Solo
Team Averages
Level 135
1,513 SR
1,488 Elo+

VS

Team Averages
Level 107
1,502 SR
1,493 Elo+
Gilgamesh
Gilgamesh
HalluciNinja93
Gilgamesh
Level 94
God Stats
9W - 5L
1,488 SR
Queue Stats
359W - 354L
1,429 Elo+
Party 2
Tiamat
Tiamat
I-Mr_Mu5hRo0m-I
Tiamat
Level 108
God Stats
2W - 1L
1,394 SR
Queue Stats
83W - 85L
1,461 Elo+
Solo
Vamana
Vamana
Its Mei again
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,459 Elo+
Solo
Khepri
Khepri
insanity_Jamez
Khepri
Level 71
God Stats
3W - 1L
1,572 SR
Queue Stats
190W - 188L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXcool-kidsXx719
Morgan Le Fay
Level 154
God Stats
2W - 1L
1,556 SR
Queue Stats
219W - 154L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akelds
Achilles
19
5 / 7 / 11
10,728
631
11,518
23,673
33,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 5 / 11
11,660
686
17,256
12,920
4,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GuineaBee420
Ao Kuang
19
9 / 8 / 10
11,839
696
19,628
24,270
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Spamachek
Discordia
20
6 / 5 / 13
12,578
740
24,406
14,376
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
ride247365
Ne Zha
18
3 / 7 / 11
10,616
624
15,597
14,680
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HalluciNinja93
Gilgamesh
17
1 / 8 / 13
10,624
625
13,701
16,505
14,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 5 / 19
12,047
709
11,614
19,156
9,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 9 / 14
11,494
676
15,390
30,130
20,318
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 5 / 16
12,013
707
8,449
18,888
25,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
xXcool-kidsXx719
Morgan Le Fay
20
20 / 3 / 4
15,440
908
30,293
22,426
10,070
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
98
29
Kills
32
32
Deaths
30
56
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akelds
Achilles
5
7
11
1.5
L
6
5
11
2.3
L
Ao Kuang
GuineaBee420
Ao Kuang
9
8
10
1.75
W
Gilgamesh
HalluciNinja93
Gilgamesh
1
8
13
0.94
W
3
5
19
2.5
W
5
9
14
1.33
L
Discordia
Spamachek
Discordia
6
5
13
2.5
W
3
5
16
2.2
L
Ne Zha
ride247365
Ne Zha
3
7
11
1.21
W
Morgan Le Fay
xXcool-kidsXx719
Morgan Le Fay
20
3
4
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,405
Damage
79,447
89,919
Taken
107,105
58,006
Mitigated
79,792
28,108
Healing
38,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akelds
Achilles
11,518
1,919
760
3,326
23,673
33,227
0
11,784
11,450
0
21,679
L
17,256
1,395
446
2,619
12,920
4,881
0
6,779
6,054
31,102
0
L
Ao Kuang
GuineaBee420
Ao Kuang
19,628
1,886
3,725
8,590
24,270
8,937
318
16,005
8,214
24,204
0
W
Gilgamesh
HalluciNinja93
Gilgamesh
13,701
2,824
1,391
1,952
16,505
14,112
555
9,162
7,343
0
22,718
W
11,614
408
1,799
6,842
19,156
9,758
1,443
11,163
7,993
26,557
0
W
15,390
7,866
1,819
9,058
30,130
20,318
826
14,401
15,729
0
25,702
L
Discordia
Spamachek
Discordia
24,406
405
2,304
3,682
14,376
5,168
0
8,450
5,887
46,851
0
W
8,449
231
718
2,429
18,888
25,534
543
11,809
7,079
21,577
0
L
Ne Zha
ride247365
Ne Zha
15,597
1,021
765
1,891
14,680
5,793
0
7,338
7,084
0
35,781
W
Morgan Le Fay
xXcool-kidsXx719
Morgan Le Fay
30,293
2,547
3,322
9,628
22,426
10,070
1,869
14,755
7,671
65,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,421
Gold Earned
61,618
147
Minions Killed
153
0
Camps Cleared
0
1,423,676
Distance Traveled
1,519,296
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,728
631
16
1
0
279,041
3
L
Thoth
11,660
686
35
2
0
285,782
0
L
Ao Kuang
11,839
696
19
1
0
275,490
0
W
Gilgamesh
10,624
625
24
1
0
276,686
0
W
Tiamat
12,047
709
31
2
0
329,701
1
W
Vamana
11,494
676
8
0
0
299,258
0
L
Discordia
12,578
740
53
3
0
288,067
1
W
Khepri
12,013
707
27
2
0
297,818
0
L
Ne Zha
10,616
624
24
1
0
295,296
0
W
Morgan Le Fay
15,440
908
63
4
0
315,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role