Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Hube5509
Ganesha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,434 Elo+
Solo
Discordia
Discordia
kingofblackops11
Discordia
Level 29
God Stats
3W - 0L
1,740 SR
Queue Stats
143W - 101L
1,578 Elo+
Party 1
Geb
Geb
zVanQz
Geb
Level 28
God Stats
5W - 1L
1,791 SR
Queue Stats
106W - 78L
1,607 Elo+
Party 1
Team Averages
Level 48
1,606 SR
1,524 Elo+

VS

Team Averages
Level 90
1,455 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Doomvur
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 63L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GoreKy
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,494 Elo+
Solo
Nox
Nox
Qtiket
Nox
Level 155
God Stats
0W - 2L
1,276 SR
Queue Stats
54W - 60L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
labunyana
Ah Muzen Cab
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 144L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
11 / 3 / 8
12,037
860
20,027
10,143
4,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
18
8 / 4 / 16
11,712
837
14,912
16,804
13,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Hube5509
Ganesha
17
0 / 7 / 19
9,985
713
7,834
13,647
6,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
20
8 / 3 / 9
11,996
857
15,864
9,697
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
zVanQz
Geb
17
4 / 4 / 13
11,263
805
7,722
16,919
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 6 / 5
11,161
797
17,122
10,506
4,194
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
17
6 / 8 / 5
10,173
727
9,960
18,820
12,976
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
GoreKy
Kumbhakarna
16
1 / 5 / 11
9,831
702
1,933
17,751
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nox
Qtiket
Nox
16
0 / 4 / 11
9,231
659
8,637
8,244
3,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
labunyana
Ah Muzen Cab
18
4 / 8 / 5
10,177
727
10,952
15,423
6,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
31
Kills
19
21
Deaths
31
65
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
3
8
5
W
Sun Wukong
 
Sun Wukong
8
4
16
4
L
Discordia
 
Discordia
8
6
5
1.75
L
Tyr
6
8
5
1.06
L
Kumbhakarna
GoreKy
Kumbhakarna
1
5
11
1.3
W
Ganesha
Hube5509
Ganesha
0
7
19
1.36
L
Nox
Qtiket
Nox
0
4
11
1.38
W
Discordia
8
3
9
4.17
L
Ah Muzen Cab
labunyana
Ah Muzen Cab
4
8
5
0.81
W
Geb
zVanQz
Geb
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,359
Damage
48,604
67,210
Taken
70,744
44,422
Mitigated
42,470
20,777
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,027
5,799
1,527
2,776
10,143
4,591
3,187
5,046
5,097
0
40,071
W
Sun Wukong
 
Sun Wukong
14,912
2,527
1,600
3,595
16,804
13,888
348
6,484
10,320
0
25,875
L
Discordia
 
Discordia
17,122
552
897
1,345
10,506
4,194
0
5,148
5,358
25,609
0
L
Tyr
9,960
1,411
493
3,091
18,820
12,976
0
9,009
9,811
0
15,808
L
Kumbhakarna
GoreKy
Kumbhakarna
1,933
49
1,067
3,225
17,751
15,850
0
5,721
12,030
13,106
0
W
Ganesha
Hube5509
Ganesha
7,834
487
1,106
1,192
13,647
6,844
1,021
5,632
8,015
25,376
0
L
Nox
Qtiket
Nox
8,637
398
2,109
929
8,244
3,202
201
4,742
3,502
25,929
0
W
Discordia
15,864
675
621
2,906
9,697
4,234
1,073
6,037
3,660
45,659
0
L
Ah Muzen Cab
labunyana
Ah Muzen Cab
10,952
1,349
342
3,142
15,423
6,248
252
6,800
8,623
0
30,211
W
Geb
zVanQz
Geb
7,722
678
446
5,008
16,919
14,865
39
4,493
12,426
11,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
50,573
178
Minions Killed
139
0
Camps Cleared
0
1,284,106
Distance Traveled
1,217,315
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,037
860
69
5
0
227,531
3
W
Sun Wukong
11,712
837
25
2
0
286,549
0
L
Discordia
11,161
797
13
1
0
246,912
2
L
Tyr
10,173
727
14
1
0
231,702
0
L
Kumbhakarna
9,831
702
21
2
0
229,491
0
W
Ganesha
9,985
713
2
0
0
237,717
1
L
Nox
9,231
659
41
3
0
273,982
0
W
Discordia
11,996
857
70
5
0
262,053
1
L
Ah Muzen Cab
10,177
727
50
4
0
235,228
0
W
Geb
11,263
805
12
1
0
270,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role