Player Matchup

Heimdallr
Heimdallr
JoyPlaysCliodhna
Heimdallr
Level 66
God Stats
6W - 8L
1,504 SR
Queue Stats
137W - 129L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MainNeutral
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,592 SR
Queue Stats
405W - 376L
1,575 Elo+
Party 1
Ares
Ares
ToastyBerger
Ares
Level 95
God Stats
0W - 1L
1,590 SR
Queue Stats
132W - 115L
1,577 Elo+
Party 1
Hercules
Hercules
VeryRedMan
Hercules
Level 144
God Stats
16W - 9L
1,664 SR
Queue Stats
452W - 385L
1,603 Elo+
Party 1
Fenrir
Fenrir
drimax2010
Fenrir
Level 79
God Stats
14W - 13L
1,580 SR
Queue Stats
446W - 443L
1,547 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,578 Elo+

VS

Team Averages
Level 142
1,535 SR
1,583 Elo+
Thoth
Thoth
Grobes23
Thoth
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 233L
1,576 Elo+
Party 3
Bastet
Bastet
IZ_BEASTMODE_IZ
Bastet
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 86L
1,591 Elo+
Party 2
Cabrakan
Cabrakan
Nickster97
Cabrakan
Level 129
God Stats
14W - 13L
1,550 SR
Queue Stats
242W - 222L
1,577 Elo+
Party 3
Heimdallr
Heimdallr
TheJager92
Heimdallr
Level 156
God Stats
13W - 10L
1,519 SR
Queue Stats
495W - 464L
1,617 Elo+
Party 2
Nike
Nike
moneyman9221
Nike
Level 145
God Stats
6W - 2L
1,605 SR
Queue Stats
251W - 227L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
2 / 6 / 0
6,988
499
6,280
8,542
2,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MainNeutral
Morgan Le Fay
12
1 / 6 / 4
7,204
515
5,986
8,817
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 1
5,813
415
1,911
13,419
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
VeryRedMan
Hercules
15
2 / 1 / 0
8,067
576
6,220
12,589
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
drimax2010
Fenrir
11
5 / 5 / 2
7,221
516
8,170
12,910
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Grobes23
Thoth
14
6 / 4 / 5
8,570
612
6,101
6,637
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 6
8,215
587
8,334
10,917
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Nickster97
Cabrakan
12
7 / 2 / 11
8,091
578
7,969
10,100
10,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TheJager92
Heimdallr
13
5 / 1 / 9
8,042
574
9,867
9,242
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 1
8,326
595
9,277
11,256
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
25
25
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thoth
Grobes23
Thoth
6
4
5
2.13
W
5
2
6
4
L
Heimdallr
2
6
0
0.33
L
Morgan Le Fay
MainNeutral
Morgan Le Fay
1
6
4
0.5
W
Cabrakan
Nickster97
Cabrakan
7
2
11
6.25
W
Heimdallr
TheJager92
Heimdallr
5
1
9
9.5
L
0
7
1
0.07
L
Hercules
VeryRedMan
Hercules
2
1
0
2
L
Fenrir
drimax2010
Fenrir
5
5
2
1.2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
41,548
56,277
Taken
48,152
27,773
Mitigated
26,945
11,575
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Grobes23
Thoth
6,101
430
0
703
6,637
1,965
0
2,170
4,252
47,616
0
W
8,334
2,727
0
5,844
10,917
3,776
0
2,182
8,625
0
52,296
L
Heimdallr
6,280
3,545
0
961
8,542
2,430
0
2,323
6,219
0
39,638
L
Morgan Le Fay
MainNeutral
Morgan Le Fay
5,986
959
0
1,167
8,817
2,816
0
4,101
4,670
42,356
0
W
Cabrakan
Nickster97
Cabrakan
7,969
1,086
375
2,345
10,100
10,194
548
2,587
7,373
19,358
0
W
Heimdallr
TheJager92
Heimdallr
9,867
4,827
0
3,625
9,242
3,193
1,232
1,022
8,172
0
51,944
L
1,911
70
0
1,056
13,419
10,291
0
4,087
9,332
8,189
0
L
Hercules
VeryRedMan
Hercules
6,220
1,021
0
6,052
12,589
8,006
0
1,978
9,795
3,061
51,237
L
Fenrir
drimax2010
Fenrir
8,170
1,600
0
2,339
12,910
4,230
0
3,007
9,814
0
36,809
W
9,277
1,728
0
1,446
11,256
7,817
0
298
10,407
5,732
54,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
41,244
367
Minions Killed
433
0
Camps Cleared
0
1,460,566
Distance Traveled
1,426,572
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,570
612
104
7
0
257,155
1
W
Bastet
8,215
587
86
6
0
301,904
5
L
Heimdallr
6,988
499
74
5
0
258,405
1
L
Morgan Le Fay
7,204
515
92
7
0
254,101
3
W
Cabrakan
8,091
578
24
2
0
328,932
2
W
Heimdallr
8,042
574
82
6
0
278,638
1
L
Ares
5,813
415
15
1
0
289,204
2
L
Hercules
8,067
576
125
9
0
282,136
4
L
Fenrir
7,221
516
61
4
0
376,720
3
W
Nike
8,326
595
137
10
0
259,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role