Player Matchup

Hou Yi
Hou Yi
Gold V
K1ingJ
Hou Yi
Gold V
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
26W - 18L
1,531 MMR
Party 2
Geb
Geb
Platinum III
lanhams11
Geb
Platinum III
Level 123
God Stats
1W - 2L
1,528 SR
Queue Stats
113W - 90L
1,691 MMR
Party 2
Chang'e
Chang'e
Gold I
le jared
Chang'e
Gold I
Level 126
God Stats
3W - 3L
1,649 SR
Queue Stats
101W - 85L
1,484 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,571 SR
1,569 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,583 SR
1,450 MMR
Zeus
Zeus
Gold IV
FroZen Fl4Mes
Zeus
Gold IV
Level 117
God Stats
2W - 1L
1,744 SR
Queue Stats
20W - 20L
1,649 MMR
Party 1
Bacchus
Bacchus
Silver II
Frozen Games972
Bacchus
Silver II
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 39L
1,489 MMR
Party 1
Awilix
Awilix
Silver I
UltraBicycle680
Awilix
Silver I
Level 125
God Stats
1W - 0L
1,504 SR
Queue Stats
94W - 109L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
K1ingJ
Hou Yi
10
2 / 5 / 1
6,707
671
4,863
8,383
2,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 3
6,443
644
2,708
11,012
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
le jared
Chang'e
10
1 / 6 / 2
6,322
632
8,670
8,200
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChironGilgameshSolMulanHel

VS

Bans
HeraOdinScyllaChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
8,417
842
10,043
4,062
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 14
8,192
819
5,785
10,372
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 3 / 10
7,423
742
8,128
8,417
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
2
0
14
9
L
Hou Yi
K1ingJ
Hou Yi
2
5
1
0.5
W
4
3
10
3
L
0
5
3
0.3
L
Chang'e
le jared
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,241
Damage
23,956
27,595
Taken
22,851
13,487
Mitigated
16,655
4,324
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,043
1,989
0
250
4,062
1,441
946
1,902
2,092
34,149
0
W
5,785
829
322
3,726
10,372
11,279
281
4,160
5,836
13,355
0
L
Hou Yi
K1ingJ
Hou Yi
4,863
2,092
0
250
8,383
2,727
0
5,203
3,000
0
21,210
W
8,128
1,999
0
1,906
8,417
3,935
173
4,789
3,356
0
21,938
L
2,708
463
0
1,544
11,012
8,049
0
6,472
4,321
9,251
0
L
Chang'e
le jared
Chang'e
8,670
319
864
1,666
8,200
2,711
0
4,317
3,658
19,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
24,032
87
Minions Killed
112
2
Camps Cleared
6
474,964
Distance Traveled
565,097
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,417
842
66
7
3
181,599
0
W
Bacchus
8,192
819
19
2
2
196,997
1
L
Hou Yi
6,707
671
33
3
0
162,457
1
W
Awilix
7,423
742
27
3
1
186,501
2
L
Geb
6,443
644
16
2
1
146,334
1
L
Chang'e
6,322
632
38
4
1
166,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role