Player Matchup

Sun Wukong
Sun Wukong
DaWizaarD
Sun Wukong
Level 40
God Stats
1W - 4L
1,472 SR
Queue Stats
24W - 21L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrShadoww453
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,897 SR
Queue Stats
158W - 159L
1,523 Elo+
Party 2
Scylla
Scylla
VergilOfDMCFame
Scylla
Level 85
God Stats
7W - 4L
1,624 SR
Queue Stats
261W - 272L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
WizardBaker
Ne Zha
Level 102
God Stats
1W - 2L
1,637 SR
Queue Stats
57W - 56L
1,535 Elo+
Party 2
Terra
Terra
Wizlion214
Terra
Level 66
God Stats
24W - 21L
1,620 SR
Queue Stats
59W - 66L
1,494 Elo+
Party 2
Team Averages
Level 76
1,650 SR
1,531 Elo+

VS

Team Averages
Level 86
1,543 SR
1,553 Elo+
Izanami
Izanami
Frost0203
Izanami
Level 107
God Stats
6W - 3L
1,813 SR
Queue Stats
64W - 59L
1,570 Elo+
Party 1
Fenrir
Fenrir
MrSagee
Fenrir
Level 105
God Stats
8W - 6L
1,617 SR
Queue Stats
124W - 130L
1,539 Elo+
Party 1
Camazotz
Camazotz
PERCYdanze
Camazotz
Level 129
God Stats
2W - 3L
1,174 SR
Queue Stats
233W - 241L
1,616 Elo+
Party 1
Yemoja
Yemoja
RigByGoD
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
YourUmbroShoe
Nu Wa
Level 82
God Stats
20W - 13L
1,613 SR
Queue Stats
55W - 57L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaWizaarD
Sun Wukong
10
1 / 4 / 1
5,747
522
5,234
9,503
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
MrShadoww453
Ah Muzen Cab
9
0 / 2 / 0
5,156
469
353
3,932
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
2 / 2 / 0
6,370
579
5,628
6,544
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
7
2 / 4 / 1
5,257
478
4,786
6,922
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
8
0 / 3 / 1
4,568
415
1,289
7,455
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frost0203
Izanami
14
7 / 0 / 2
8,291
754
6,308
7,760
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
MrSagee
Fenrir
12
4 / 1 / 4
6,940
631
4,804
8,611
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
PERCYdanze
Camazotz
12
3 / 2 / 3
7,150
650
4,418
8,548
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
RigByGoD
Yemoja
9
0 / 0 / 3
5,904
537
1,150
4,604
2,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 5
5,723
520
5,732
5,724
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaWizaarD
Sun Wukong
1
4
1
0.38
W
Izanami
Frost0203
Izanami
7
0
2
8
W
Fenrir
MrSagee
Fenrir
4
1
4
6
L
Ah Muzen Cab
MrShadoww453
Ah Muzen Cab
0
2
0
0
W
Camazotz
PERCYdanze
Camazotz
3
2
3
2.25
W
Yemoja
RigByGoD
Yemoja
0
0
3
1.5
L
2
2
0
1
L
Ne Zha
2
4
1
0.63
L
Terra
0
3
1
0.17
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
22,412
34,356
Taken
35,247
13,037
Mitigated
14,422
7,635
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaWizaarD
Sun Wukong
5,234
886
0
2,571
9,503
4,620
0
772
8,183
0
26,200
W
Izanami
Frost0203
Izanami
6,308
4,546
0
4,812
7,760
2,556
1,481
2,223
5,497
0
66,327
W
Fenrir
MrSagee
Fenrir
4,804
1,455
0
3,250
8,611
3,075
0
947
7,549
0
40,402
L
Ah Muzen Cab
MrShadoww453
Ah Muzen Cab
353
0
0
1,341
3,932
843
0
181
3,711
0
23,759
W
Camazotz
PERCYdanze
Camazotz
4,418
1,215
0
5,118
8,548
4,512
0
1,172
6,970
0
38,034
W
Yemoja
RigByGoD
Yemoja
1,150
164
2,457
1,416
4,604
2,915
118
741
3,824
12,804
0
L
5,628
540
0
1,062
6,544
1,553
0
2,483
3,766
36,597
0
L
Ne Zha
4,786
1,204
0
1,596
6,922
1,818
0
833
6,017
0
20,373
L
Terra
1,289
218
164
901
7,455
4,203
0
2,059
5,166
10,245
0
W
5,732
754
0
404
5,724
1,364
406
1,894
3,794
31,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
34,008
218
Minions Killed
398
0
Camps Cleared
0
945,482
Distance Traveled
1,101,962
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,747
522
54
5
0
217,135
4
W
Izanami
8,291
754
148
13
0
206,913
3
W
Fenrir
6,940
631
83
8
0
258,623
2
L
Ah Muzen Cab
5,156
469
48
4
0
145,626
1
W
Camazotz
7,150
650
93
8
0
232,221
1
W
Yemoja
5,904
537
29
3
0
207,442
1
L
Scylla
6,370
579
72
7
0
199,154
5
L
Ne Zha
5,257
478
35
3
0
186,641
2
L
Terra
4,568
415
9
1
0
196,926
0
W
Nu Wa
5,723
520
45
4
0
196,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role