Player Matchup

Nox
Nox
Demon Dylan10Th
Nox
Level 137
God Stats
1W - 3L
1,586 SR
Queue Stats
36W - 45L
1,547 Elo+
Party 1
Nemesis
Nemesis
Oikawatooru4424
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 154L
1,333 Elo+
Party 1
Jing Wei
Jing Wei
Rylvndz
Jing Wei
Level 86
God Stats
5W - 16L
1,352 SR
Queue Stats
399W - 467L
1,340 Elo+
Party 1
Bacchus
Bacchus
lil gtg
Bacchus
Level 156
God Stats
1W - 2L
1,396 SR
Queue Stats
368W - 465L
1,486 Elo+
Party 1
Nike
Nike
xSumTheBossx
Nike
Level 126
God Stats
0W - 1L
1,841 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 1
Team Averages
Level 106
1,535 SR
1,466 Elo+

VS

Team Averages
Level 102
1,634 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BIGBARRY205
Ravana
Level 122
God Stats
10W - 8L
1,608 SR
Queue Stats
605W - 519L
1,538 Elo+
Solo
Camazotz
Camazotz
BigFatHeavyNuts
Camazotz
Level 87
God Stats
4W - 1L
1,725 SR
Queue Stats
279W - 265L
1,512 Elo+
Party 2
Athena
Athena
SpareShadow
Athena
Level 85
God Stats
11W - 8L
1,757 SR
Queue Stats
214W - 223L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
UR_MERKED23
Danzaburou
Level 123
God Stats
11W - 7L
1,581 SR
Queue Stats
488W - 428L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,575
458
2,983
5,364
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 7 / 0
4,501
450
1,591
8,143
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Rylvndz
Jing Wei
7
0 / 4 / 0
4,200
420
3,568
5,807
1,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
lil gtg
Bacchus
6
0 / 6 / 0
4,117
412
3,237
8,385
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 0
6,023
602
5,469
6,039
4,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 3
5,995
600
3,581
6,155
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
9 / 1 / 0
6,596
660
3,448
4,118
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
11
1 / 1 / 2
5,709
571
3,349
7,613
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
9
4 / 0 / 9
6,269
627
3,501
6,430
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
UR_MERKED23
Danzaburou
10
9 / 0 / 4
6,876
688
9,679
6,263
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
23
23
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
W
Ravana
9
1
0
9
W
Camazotz
1
1
2
2
L
0
3
0
0
L
0
7
0
0
L
Jing Wei
Rylvndz
Jing Wei
0
4
0
0
W
Athena
4
0
9
8.5
W
Danzaburou
UR_MERKED23
Danzaburou
9
0
4
11
L
Bacchus
lil gtg
Bacchus
0
6
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
23,558
33,738
Taken
30,579
14,440
Mitigated
12,449
5,022
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,581
706
100
2,357
6,155
2,018
766
2,773
3,382
36,361
0
W
Ravana
3,448
795
0
1,274
4,118
1,612
0
210
3,908
0
26,467
W
Camazotz
3,349
813
0
4,521
7,613
2,212
0
0
7,613
0
25,338
L
2,983
183
0
405
5,364
1,580
0
2,551
2,707
22,181
0
L
1,591
500
0
1,852
8,143
1,847
0
1,738
6,301
0
19,975
L
Jing Wei
Rylvndz
Jing Wei
3,568
2,007
0
825
5,807
1,090
0
1,208
4,599
0
17,593
W
Athena
3,501
1,264
409
2,264
6,430
4,343
611
1,469
4,961
7,918
0
W
Danzaburou
UR_MERKED23
Danzaburou
9,679
6,055
0
2,625
6,263
2,264
2,122
1,768
4,495
0
39,392
L
Bacchus
lil gtg
Bacchus
3,237
390
202
988
8,385
5,534
0
1,375
7,010
11,925
0
L
5,469
1,038
0
750
6,039
4,389
66
0
6,039
0
29,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
31,445
188
Minions Killed
271
0
Camps Cleared
0
986,463
Distance Traveled
954,489
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,995
600
82
8
0
183,967
6
W
Ravana
6,596
660
60
6
0
225,106
1
W
Camazotz
5,709
571
50
5
0
186,864
1
L
Nox
4,575
458
44
4
0
191,357
0
L
Nemesis
4,501
450
39
4
0
218,656
0
L
Jing Wei
4,200
420
27
3
0
201,533
0
W
Athena
6,269
627
13
1
0
202,743
2
W
Danzaburou
6,876
688
66
7
0
155,809
2
L
Bacchus
4,117
412
18
2
0
201,450
1
L
Nike
6,023
602
60
6
0
173,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role