Player Matchup

Chang'e
Chang'e
MeddlingDaphne
Chang'e
Level 23
God Stats
4W - 9L
1,318 SR
Queue Stats
16W - 29L
1,375 Elo+
Party 2
Neith
Neith
MoonCoveness
Neith
Level 129
God Stats
4W - 6L
1,446 SR
Queue Stats
172W - 197L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
That_Guy_Joe99
Cabrakan
Level 37
God Stats
17W - 15L
1,539 SR
Queue Stats
175W - 176L
1,462 Elo+
Solo
Xing Tian
Xing Tian
chancechace11
Xing Tian
Level 82
God Stats
1W - 7L
1,453 SR
Queue Stats
15W - 32L
1,327 Elo+
Party 2
Chronos
Chronos
copperridge20
Chronos
Level 104
God Stats
1W - 2L
1,535 SR
Queue Stats
93W - 72L
1,556 Elo+
Party 2
Team Averages
Level 75
1,458 SR
1,443 Elo+

VS

Team Averages
Level 70
1,616 SR
1,569 Elo+
Poseidon
Poseidon
Akstrike55
Poseidon
Level 54
God Stats
12W - 8L
1,522 SR
Queue Stats
61W - 44L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
Foxryder906
Jormungandr
Level 88
God Stats
44W - 39L
1,546 SR
Queue Stats
134W - 122L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LbotomzdMky0
Ah Muzen Cab
Level 25
God Stats
3W - 0L
1,757 SR
Queue Stats
32W - 12L
1,703 Elo+
Party 1
Da Ji
Da Ji
Moveablesplash
Da Ji
Level 135
God Stats
18W - 3L
1,789 SR
Queue Stats
175W - 145L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
SirSP00G
Baron Samedi
Level 46
God Stats
56W - 51L
1,468 SR
Queue Stats
115W - 117L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,499
875
6,867
17,219
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 3
10,910
909
14,665
11,279
5,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
17
0 / 2 / 5
10,258
855
6,297
17,058
25,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
chancechace11
Xing Tian
17
1 / 2 / 5
11,485
957
6,965
15,668
21,129
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
17
1 / 5 / 4
10,429
869
5,463
9,399
4,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

148

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akstrike55
Poseidon
18
3 / 4 / 9
11,429
952
14,060
8,854
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Foxryder906
Jormungandr
19
1 / 0 / 12
12,332
1,028
13,514
15,114
21,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
LbotomzdMky0
Ah Muzen Cab
18
5 / 0 / 11
12,052
1,004
19,311
8,587
8,223
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 0 / 7
13,166
1,097
12,675
5,518
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SirSP00G
Baron Samedi
18
1 / 3 / 10
10,835
903
7,423
6,372
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
7
Kills
17
17
Deaths
7
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Akstrike55
Poseidon
3
4
9
1.88
W
Jormungandr
Foxryder906
Jormungandr
1
0
12
7
W
Ah Muzen Cab
LbotomzdMky0
Ah Muzen Cab
5
0
11
10.5
L
2
6
3
0.58
L
3
2
3
2.25
W
7
0
7
10.5
W
Baron Samedi
SirSP00G
Baron Samedi
1
3
10
2
L
Cabrakan
0
2
5
1.25
L
Xing Tian
chancechace11
Xing Tian
1
2
5
1.75
L
Chronos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
66,983
70,623
Taken
44,445
64,303
Mitigated
40,958
15,418
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Akstrike55
Poseidon
14,060
1,455
0
65
8,854
4,008
0
2,941
5,913
27,711
0
W
Jormungandr
Foxryder906
Jormungandr
13,514
1,910
0
1,159
15,114
21,529
0
10,328
4,463
41,095
0
W
Ah Muzen Cab
LbotomzdMky0
Ah Muzen Cab
19,311
8,886
0
2,396
8,587
8,223
0
5,095
3,372
0
45,326
L
6,867
297
5,091
3,679
17,219
7,887
0
8,661
8,279
33,051
0
L
14,665
3,436
0
1,942
11,279
5,130
0
5,628
5,530
0
37,435
W
12,675
4,288
0
694
5,518
3,014
0
2,916
2,505
0
38,737
W
Baron Samedi
SirSP00G
Baron Samedi
7,423
383
2,812
1,001
6,372
4,184
0
3,730
2,600
16,132
671
L
Cabrakan
6,297
476
0
424
17,058
25,959
0
9,039
7,668
17,934
0
L
Xing Tian
chancechace11
Xing Tian
6,965
180
329
2,285
15,668
21,129
0
7,662
7,659
16,175
0
L
Chronos
5,463
2,337
425
1,243
9,399
4,198
0
2,661
6,646
28,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
59,814
247
Minions Killed
242
3
Camps Cleared
16
1,123,136
Distance Traveled
1,226,847
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,429
952
39
3
0
240,142
0
W
Jormungandr
12,332
1,028
62
5
0
231,492
0
W
Ah Muzen Cab
12,052
1,004
74
6
0
263,007
0
L
Chang'e
10,499
875
66
6
3
244,946
3
L
Neith
10,910
909
62
5
0
200,418
0
W
Da Ji
13,166
1,097
47
4
15
258,104
2
W
Baron Samedi
10,835
903
20
2
1
234,102
2
L
Cabrakan
10,258
855
37
3
0
226,562
3
L
Xing Tian
11,485
957
18
2
0
232,569
0
L
Chronos
10,429
869
64
5
0
218,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role