Player Matchup

Merlin
Merlin
RiSeMercury
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
oO-Adelaide-Oo
Aphrodite
Level 108
God Stats
0W - 2L
1,504 SR
Queue Stats
9W - 14L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
vSleepyBear
Sun Wukong
Level 6
God Stats
2W - 2L
1,741 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 1
Team Averages
Level 40
1,582 SR
1,525 Elo+

VS

Team Averages
Level 77
1,712 SR
1,621 Elo+
Geb
Geb
Bullegula
Geb
Level 116
God Stats
2W - 1L
1,547 SR
Queue Stats
632W - 530L
1,580 Elo+
Party 2
Osiris
Osiris
EL-ABUELO-FLAPPY
Osiris
Level 98
God Stats
33W - 11L
1,811 SR
Queue Stats
436W - 338L
1,574 Elo+
Party 2
Hercules
Hercules
sargento-lucio4
Hercules
Level 16
God Stats
17W - 6L
1,778 SR
Queue Stats
28W - 14L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 8 / 3
8,183
585
5,634
11,454
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
oO-Adelaide-Oo
Aphrodite
13
3 / 6 / 2
9,048
646
11,029
12,847
10,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
vSleepyBear
Sun Wukong
11
1 / 8 / 2
8,085
578
5,266
14,467
8,566
Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 13
10,100
721
10,182
10,301
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
11 / 2 / 10
11,152
797
11,559
11,824
10,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
5 / 2 / 15
9,744
696
11,873
15,044
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
22
22
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
11
2
10
8
L
Merlin
1
8
3
0.31
L
Aphrodite
oO-Adelaide-Oo
Aphrodite
3
6
2
0.67
W
Hercules
5
2
15
6.25
L
Sun Wukong
vSleepyBear
Sun Wukong
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,929
Damage
33,614
38,768
Taken
37,169
22,874
Mitigated
29,861
9,966
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,182
764
0
3,972
10,301
8,143
558
5,224
5,077
31,609
0
W
11,559
4,769
0
3,629
11,824
10,443
1,638
5,439
6,385
0
40,199
L
Merlin
5,634
1,891
0
345
11,454
3,726
0
2,534
8,531
13,321
0
L
Aphrodite
oO-Adelaide-Oo
Aphrodite
11,029
1,299
3,585
5,642
12,847
10,582
0
3,095
8,936
32,696
0
W
Hercules
11,873
3,140
360
6,164
15,044
11,275
176
6,919
8,125
0
28,606
L
Sun Wukong
vSleepyBear
Sun Wukong
5,266
1,278
0
394
14,467
8,566
0
3,599
10,119
0
18,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
30,996
94
Minions Killed
135
1
Camps Cleared
11
615,088
Distance Traveled
772,411
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,100
721
41
3
2
259,095
3
W
Osiris
11,152
797
67
5
5
271,324
1
L
Merlin
8,183
585
15
1
0
168,999
0
L
Aphrodite
9,048
646
50
4
1
211,763
2
W
Hercules
9,744
696
27
2
4
241,992
2
L
Sun Wukong
8,085
578
29
2
0
234,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role