Player Matchup

Ao Kuang
Ao Kuang
Jaffa-Cake-Baby
Ao Kuang
Level 149
God Stats
1W - 2L
1,587 SR
Queue Stats
236W - 88L
1,871 Elo+
Party 2
Chiron
Chiron
StraightSShooter
Chiron
Level 155
God Stats
0W - 2L
1,441 SR
Queue Stats
133W - 76L
1,597 Elo+
Party 2
Bellona
Bellona
TVDAnchor
Bellona
Level 20
God Stats
3W - 4L
1,448 SR
Queue Stats
36W - 23L
1,535 Elo+
Party 2
Team Averages
Level 108
1,492 SR
1,668 Elo+

VS

Team Averages
Level 84
1,628 SR
1,560 Elo+
Agni
Agni
Kokoyamu
Agni
Level 37
God Stats
6W - 1L
1,944 SR
Queue Stats
58W - 49L
1,554 Elo+
Solo
Medusa
Medusa
SiLaH_66
Medusa
Level 89
God Stats
3W - 3L
1,366 SR
Queue Stats
47W - 39L
1,556 Elo+
Party 1
Mulan
Mulan
UggiSan
Mulan
Level 126
God Stats
6W - 4L
1,573 SR
Queue Stats
190W - 185L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
1 / 7 / 5
11,602
580
16,312
31,452
36,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 11 / 1
12,319
616
18,624
26,021
10,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
TVDAnchor
Bellona
15
2 / 6 / 5
11,654
583
8,995
25,467
31,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
5 / 4 / 13
13,328
666
19,399
16,967
6,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SiLaH_66
Medusa
18
8 / 1 / 9
13,750
688
20,949
18,314
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
UggiSan
Mulan
19
11 / 2 / 11
14,537
727
30,986
23,687
29,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
24
24
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
7
5
0.5
W
Agni
5
4
13
2.88
W
Medusa
SiLaH_66
Medusa
8
1
9
12.5
L
4
11
1
0.41
L
Bellona
TVDAnchor
Bellona
2
6
5
0.75
W
Mulan
UggiSan
Mulan
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,931
Damage
71,334
82,940
Taken
58,968
79,222
Mitigated
44,142
19,858
Healing
23,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
16,312
4,402
0
7,937
31,452
36,877
0
10,267
20,089
39,350
5,462
W
Agni
19,399
1,421
0
4,723
16,967
6,537
350
5,080
11,686
51,642
0
W
Medusa
SiLaH_66
Medusa
20,949
11,374
0
7,623
18,314
8,442
1,820
5,441
12,665
0
83,074
L
18,624
2,801
890
4,274
26,021
10,958
0
7,975
17,395
0
59,474
L
Bellona
TVDAnchor
Bellona
8,995
2,057
503
6,254
25,467
31,387
22
5,306
19,707
0
27,076
W
Mulan
UggiSan
Mulan
30,986
3,328
976
10,181
23,687
29,163
607
5,587
17,353
8,136
48,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
41,615
190
Minions Killed
250
7
Camps Cleared
11
952,441
Distance Traveled
1,125,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,602
580
52
3
7
334,446
4
W
Agni
13,328
666
69
3
5
347,629
2
W
Medusa
13,750
688
124
6
6
388,983
3
L
Chiron
12,319
616
108
5
0
311,063
1
L
Bellona
11,654
583
30
2
0
306,932
0
W
Mulan
14,537
727
57
3
0
389,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role