Player Matchup

Thoth
Thoth
Cosmic Haiku
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,416 Elo+
Solo
Ah Puch
Ah Puch
KYJellyOnToast
Ah Puch
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 51L
1,417 Elo+
Solo
Bellona
Bellona
KoaLa DReaMz
Bellona
Level 123
God Stats
3W - 1L
1,446 SR
Queue Stats
36W - 34L
1,225 Elo+
Party 1
Tiamat
Tiamat
TSM TSWIFTY
Tiamat
Level 85
God Stats
4W - 3L
1,632 SR
Queue Stats
331W - 332L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
Xx Inpu xX
Kuzenbo
Level 69
God Stats
2W - 0L
1,554 SR
Queue Stats
37W - 34L
1,372 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,375 Elo+

VS

Team Averages
Level 60
1,379 SR
1,351 Elo+
Mercury
Mercury
FlixGhost
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 2
Tyr
Tyr
KingFurbulor
Tyr
Level 111
God Stats
1W - 2L
1,355 SR
Queue Stats
57W - 87L
1,338 Elo+
Party 2
Chronos
Chronos
MeDy_FxCk
Chronos
Level 122
God Stats
0W - 2L
1,525 SR
Queue Stats
21W - 16L
1,522 Elo+
Solo
Sol
Sol
Nomansfallout
Sol
Level 21
God Stats
0W - 1L
1,274 SR
Queue Stats
55W - 75L
1,277 Elo+
Party 2
Ganesha
Ganesha
RetroPeek
Ganesha
Level 29
God Stats
0W - 3L
1,242 SR
Queue Stats
84W - 94L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 14
9,131
830
7,709
9,190
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 3 / 13
9,829
894
16,601
10,266
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KoaLa DReaMz
Bellona
18
13 / 1 / 11
10,896
991
12,004
17,396
15,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
15
1 / 2 / 15
8,823
802
9,409
8,823
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Xx Inpu xX
Kuzenbo
16
5 / 1 / 17
10,118
920
6,101
15,640
25,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlixGhost
Mercury
14
2 / 7 / 4
7,692
699
7,002
11,640
4,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 5 / 5
9,250
841
9,071
12,621
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chronos
MeDy_FxCk
Chronos
16
5 / 5 / 6
10,254
932
12,339
9,519
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 8 / 6
8,063
733
7,863
10,514
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
RetroPeek
Ganesha
13
0 / 6 / 5
7,456
678
5,337
13,205
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
31
Kills
12
12
Deaths
31
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
Mercury
FlixGhost
Mercury
2
7
4
0.57
W
8
3
13
4.83
L
4
5
5
1.3
W
Bellona
KoaLa DReaMz
Bellona
13
1
11
18.5
L
Chronos
MeDy_FxCk
Chronos
5
5
6
1.6
L
1
8
6
0.5
L
Ganesha
RetroPeek
Ganesha
0
6
5
0.42
W
Tiamat
1
2
15
4.25
W
Kuzenbo
Xx Inpu xX
Kuzenbo
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,824
Damage
41,612
61,315
Taken
57,499
56,957
Mitigated
45,375
29,292
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,709
915
782
1,835
9,190
4,283
1,262
4,770
4,420
15,376
0
L
Mercury
FlixGhost
Mercury
7,002
2,296
55
1,088
11,640
4,978
0
7,285
4,169
0
14,336
W
16,601
815
856
3,302
10,266
4,969
1,004
4,397
5,869
31,305
0
L
9,071
1,681
1,052
4,081
12,621
16,274
0
8,934
3,337
0
19,463
W
Bellona
KoaLa DReaMz
Bellona
12,004
2,446
2,345
8,939
17,396
15,503
929
7,330
10,066
0
21,827
L
Chronos
MeDy_FxCk
Chronos
12,339
1,807
0
826
9,519
3,795
0
5,263
4,162
25,166
0
L
7,863
1,636
278
1,344
10,514
4,373
0
7,281
3,011
14,404
875
L
Ganesha
RetroPeek
Ganesha
5,337
437
0
1,083
13,205
15,955
0
9,869
3,000
10,773
0
W
Tiamat
9,409
677
1,597
2,887
8,823
6,374
1,631
3,378
5,445
19,815
0
W
Kuzenbo
Xx Inpu xX
Kuzenbo
6,101
2,037
1,271
5,478
15,640
25,828
859
5,236
10,404
9,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
42,715
93
Minions Killed
112
0
Camps Cleared
0
1,087,212
Distance Traveled
966,681
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,131
830
19
2
0
192,120
0
L
Mercury
7,692
699
23
2
0
205,801
5
W
Ah Puch
9,829
894
23
2
0
204,570
0
L
Tyr
9,250
841
23
2
0
210,282
0
W
Bellona
10,896
991
16
1
0
243,844
0
L
Chronos
10,254
932
47
4
0
196,408
0
L
Sol
8,063
733
19
2
0
164,287
0
L
Ganesha
7,456
678
0
0
0
189,903
0
W
Tiamat
8,823
802
19
2
0
210,800
0
W
Kuzenbo
10,118
920
16
1
0
235,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role