Player Matchup

Artio
Artio
All022ah23
Artio
Level 114
God Stats
7W - 4L
1,346 SR
Queue Stats
383W - 401L
1,432 Elo+
Party 2
Medusa
Medusa
BROadwayBRODWN
Medusa
Level 109
God Stats
26W - 21L
1,530 SR
Queue Stats
298W - 326L
1,415 Elo+
Party 2
Ra
Ra
LouisXgames
Ra
Level 118
God Stats
17W - 17L
1,327 SR
Queue Stats
213W - 210L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Mdawg226
Sun Wukong
Level 84
God Stats
67W - 64L
1,504 SR
Queue Stats
289W - 311L
1,411 Elo+
Party 2
Cliodhna
Cliodhna
durablespy
Cliodhna
Level 88
God Stats
21W - 22L
1,498 SR
Queue Stats
341W - 388L
1,394 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,418 Elo+

VS

Team Averages
Level 73
1,405 SR
1,410 Elo+
Osiris
Osiris
DaddieDrac
Osiris
Level 19
God Stats
0W - 2L
1,185 SR
Queue Stats
4W - 4L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
Kryiptor
Cthulhu
Level 108
God Stats
10W - 15L
1,532 SR
Queue Stats
85W - 127L
1,430 Elo+
Party 3
Loki
Loki
Kuromaki1
Loki
Level 66
God Stats
28W - 16L
1,490 SR
Queue Stats
332W - 310L
1,437 Elo+
Solo
Rama
Rama
TheRealStiv
Rama
Level 87
God Stats
1W - 5L
1,300 SR
Queue Stats
343W - 380L
1,447 Elo+
Party 4
Merlin
Merlin
joeybawlls
Merlin
Level 85
God Stats
58W - 57L
1,520 SR
Queue Stats
171W - 197L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
3 / 2 / 1
6,094
508
2,592
11,058
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 2
6,495
541
3,668
4,214
1,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 3
6,791
566
3,305
5,147
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mdawg226
Sun Wukong
12
0 / 0 / 0
6,369
531
2,126
8,089
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cliodhna
durablespy
Cliodhna
11
6 / 0 / 4
6,988
582
5,901
4,760
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DaddieDrac
Osiris
8
0 / 3 / 1
4,766
397
1,797
5,406
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kryiptor
Cthulhu
11
0 / 1 / 0
6,538
545
3,611
4,969
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
9
0 / 3 / 0
5,381
448
2,670
6,639
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
6,088
507
3,546
5,824
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
joeybawlls
Merlin
11
0 / 4 / 0
5,928
494
4,779
7,548
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
3
2
1
1.75
W
0
0
2
1
L
Osiris
DaddieDrac
Osiris
0
3
1
0.17
L
Cthulhu
Kryiptor
Cthulhu
0
1
0
0
L
Loki
0
3
0
0
W
3
0
3
4.5
W
Sun Wukong
Mdawg226
Sun Wukong
0
0
0
0
L
2
1
0
2
W
Cliodhna
durablespy
Cliodhna
6
0
4
8
L
Merlin
joeybawlls
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
16,403
33,268
Taken
30,386
18,512
Mitigated
10,346
14,965
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
2,592
204
719
4,201
11,058
8,781
0
1,168
9,754
9,661
0
W
3,668
1,061
44
1,382
4,214
1,197
1,334
329
3,883
0
48,071
L
Osiris
DaddieDrac
Osiris
1,797
644
0
554
5,406
2,342
0
2,338
2,984
0
9,703
L
Cthulhu
Kryiptor
Cthulhu
3,611
206
0
1,965
4,969
3,016
0
0
4,627
36,925
0
L
Loki
2,670
568
0
2,373
6,639
1,638
0
1,337
5,211
0
27,044
W
3,305
651
271
2,823
5,147
1,792
0
1,766
3,247
41,683
0
W
Sun Wukong
Mdawg226
Sun Wukong
2,126
429
0
2,384
8,089
4,985
1,120
3,080
4,478
0
30,242
L
3,546
2,933
0
2,493
5,824
1,469
0
1,080
4,744
0
34,418
W
Cliodhna
durablespy
Cliodhna
5,901
285
0
3,141
4,760
1,757
0
1,052
3,516
0
27,869
L
Merlin
joeybawlls
Merlin
4,779
77
0
2,679
7,548
1,881
0
895
6,581
37,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
28,701
319
Minions Killed
321
0
Camps Cleared
0
1,162,415
Distance Traveled
1,133,453
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,094
508
14
1
0
246,092
7
W
Medusa
6,495
541
87
7
0
222,093
3
L
Osiris
4,766
397
13
1
0
233,597
0
L
Cthulhu
6,538
545
96
8
0
224,927
7
L
Loki
5,381
448
62
5
0
252,439
1
W
Ra
6,791
566
94
8
0
239,111
2
W
Sun Wukong
6,369
531
71
6
0
200,260
6
L
Rama
6,088
507
71
6
0
200,002
2
W
Cliodhna
6,988
582
53
4
0
254,859
3
L
Merlin
5,928
494
79
7
0
222,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role