Player Matchup

Izanami
Izanami
M_A-_-D
Izanami
Level 28
God Stats
12W - 2L
1,681 SR
Queue Stats
91W - 67L
1,430 Elo+
Party 1
Ravana
Ravana
Ryuzaki 7394
Ravana
Level 103
God Stats
18W - 22L
1,463 SR
Queue Stats
203W - 216L
1,333 Elo+
Solo
Atlas
Atlas
Xx_VIPER___
Atlas
Level 64
God Stats
18W - 18L
1,414 SR
Queue Stats
94W - 109L
1,252 Elo+
Party 1
Neith
Neith
deathblossom777
Neith
Level 94
God Stats
25W - 29L
1,376 SR
Queue Stats
32W - 35L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
nicknan100
Gilgamesh
Level 79
God Stats
15W - 19L
1,455 SR
Queue Stats
173W - 193L
1,455 Elo+
Solo
Team Averages
Level 74
1,478 SR
1,362 Elo+

VS

Team Averages
Level 103
1,449 SR
1,367 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DalexandroSS
Ymir
Level 148
God Stats
5W - 10L
1,390 SR
Queue Stats
252W - 282L
1,361 Elo+
Solo
Guan Yu
Guan Yu
ItsArmandiuxz
Guan Yu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,298 Elo+
Solo
Tiamat
Tiamat
Lucifer6665283
Tiamat
Level 67
God Stats
14W - 24L
1,356 SR
Queue Stats
103W - 139L
1,332 Elo+
Solo
Arachne
Arachne
kingbob1976
Arachne
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M_A-_-D
Izanami
10
1 / 1 / 1
5,734
478
3,246
4,330
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
10
4 / 1 / 4
6,745
562
5,963
5,323
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
6,181
515
4,231
5,017
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 4
6,409
534
3,384
5,105
1,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
nicknan100
Gilgamesh
12
6 / 0 / 1
7,232
603
6,801
6,099
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
5,061
422
5,185
5,198
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,288
441
1,658
10,396
3,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
12
0 / 2 / 0
6,345
529
2,239
6,629
3,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 1
7,032
586
4,593
8,734
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
kingbob1976
Arachne
9
1 / 4 / 1
5,745
479
1,953
9,265
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
1
1
0
1
L
Guan Yu
0
2
0
0
L
4
4
1
1.13
W
Izanami
M_A-_-D
Izanami
1
1
1
1.5
W
Ravana
4
1
4
6
W
1
0
1
1.5
W
0
4
4
0.5
L
Arachne
kingbob1976
Arachne
1
4
1
0.38
W
Gilgamesh
nicknan100
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
15,628
25,874
Taken
40,222
10,933
Mitigated
15,460
6,552
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,185
1,499
0
1,098
5,198
1,296
0
1,664
3,534
0
26,696
L
1,658
267
0
3,512
10,396
3,945
0
2,724
7,672
20,523
0
L
Guan Yu
2,239
248
0
1,888
6,629
3,657
477
0
6,629
0
33,779
L
4,593
688
66
3,337
8,734
3,748
208
172
8,562
30,958
0
W
Izanami
M_A-_-D
Izanami
3,246
1,851
0
895
4,330
915
1,002
557
3,773
0
35,632
W
Ravana
5,963
2,128
0
1,644
5,323
1,472
637
138
5,153
0
26,853
W
4,231
1,056
76
1,626
5,017
3,121
0
1,101
3,916
18,168
0
W
3,384
1,153
0
601
5,105
1,352
359
2,941
1,822
0
30,061
L
Arachne
kingbob1976
Arachne
1,953
1,558
0
2,970
9,265
2,814
11
270
8,995
0
23,323
W
Gilgamesh
nicknan100
Gilgamesh
6,801
1,574
0
1,710
6,099
4,073
396
1,107
4,959
1,034
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
29,471
299
Minions Killed
304
0
Camps Cleared
0
1,123,158
Distance Traveled
1,069,832
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,061
422
56
5
0
211,026
3
L
Ymir
5,288
441
30
3
0
191,215
0
L
Guan Yu
6,345
529
76
6
0
221,186
1
L
Tiamat
7,032
586
73
6
0
214,878
2
W
Izanami
5,734
478
72
6
0
212,651
1
W
Ravana
6,745
562
53
4
0
272,780
0
W
Atlas
6,181
515
33
3
0
233,541
3
W
Neith
6,409
534
63
5
0
179,429
0
L
Arachne
5,745
479
69
6
0
231,527
0
W
Gilgamesh
7,232
603
78
7
0
224,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role