Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GeorgeLucas20
Loki
Level 87
God Stats
1W - 0L
1,473 SR
Queue Stats
22W - 27L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ivywind
Kumbhakarna
Level 49
God Stats
21W - 16L
1,542 SR
Queue Stats
27W - 31L
1,533 Elo+
Party 2
Team Averages
Level 83
1,505 SR
1,504 Elo+

VS

Team Averages
Level 112
1,407 SR
1,413 Elo+
Neith
Neith
ItsNikki
Neith
Level 123
God Stats
2W - 2L
1,353 SR
Queue Stats
10W - 20L
1,258 Elo+
Solo
Yemoja
Yemoja
Racòón
Yemoja
Level 150
God Stats
12W - 17L
1,452 SR
Queue Stats
419W - 507L
1,539 Elo+
Party 1
Janus
Janus
shadowchaser271
Janus
Level 64
God Stats
13W - 18L
1,415 SR
Queue Stats
334W - 456L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
9 / 1 / 12
11,604
774
15,233
15,373
6,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 1 / 9
12,093
806
12,373
9,262
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Ivywind
Kumbhakarna
13
1 / 1 / 18
10,850
723
6,101
16,198
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsNikki
Neith
12
1 / 3 / 2
9,142
609
3,805
7,558
2,035
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Racòón
Yemoja
12
1 / 8 / 2
9,572
638
6,594
18,238
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 11 / 2
8,372
558
8,663
11,890
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
2
3
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
12
15
W
12
1
9
16.5
L
Neith
ItsNikki
Neith
1
3
2
0.67
W
Kumbhakarna
Ivywind
Kumbhakarna
1
1
18
10
L
Yemoja
Racòón
Yemoja
1
8
2
0.25
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
19,062
40,833
Taken
37,686
28,970
Mitigated
15,831
14,991
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,233
3,119
0
7,616
15,373
6,205
46
5,690
9,683
38,916
0
W
12,373
3,735
0
2,839
9,262
4,853
2,127
3,901
5,361
0
57,940
L
Neith
ItsNikki
Neith
3,805
1,753
0
541
7,558
2,035
0
4,435
2,865
0
12,698
W
Kumbhakarna
Ivywind
Kumbhakarna
6,101
673
0
4,536
16,198
17,912
952
6,536
9,662
20,366
0
L
Yemoja
Racòón
Yemoja
6,594
1,326
997
2,575
18,238
10,671
0
11,214
6,465
16,926
0
L
8,663
1,300
0
165
11,890
3,125
0
5,802
5,852
39,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
27,086
147
Minions Killed
111
10
Camps Cleared
2
824,209
Distance Traveled
569,544
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,604
774
40
3
5
295,760
0
W
Loki
12,093
806
89
6
5
278,392
2
L
Neith
9,142
609
30
2
0
137,597
2
W
Kumbhakarna
10,850
723
18
1
0
250,057
0
L
Yemoja
9,572
638
19
1
1
207,888
2
L
Janus
8,372
558
62
4
1
224,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role