Player Matchup

Medusa
Medusa
AStealthyPerson
Medusa
Level 87
God Stats
0W - 1L
1,729 SR
Queue Stats
33W - 40L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
DONTKNOWHWATTODO
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 1
Discordia
Discordia
FreakilyCasual
Discordia
Level 107
God Stats
0W - 1L
1,417 SR
Queue Stats
128W - 131L
1,493 Elo+
Party 2
Ares
Ares
GingerBearXP
Ares
Level 24
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnicornEmojy
Tsukuyomi
Level 42
God Stats
0W - 1L
1,365 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 1
Team Averages
Level 54
1,521 SR
1,559 Elo+

VS

Team Averages
Level 55
1,464 SR
1,416 Elo+
Nox
Nox
HANZOSUX123
Nox
Level 63
God Stats
8W - 7L
1,445 SR
Queue Stats
79W - 83L
1,477 Elo+
Party 3
Amaterasu
Amaterasu
MeepTheWarlord
Amaterasu
Level 28
God Stats
2W - 2L
1,205 SR
Queue Stats
4W - 2L
1,112 Elo+
Party 3
Fenrir
Fenrir
RoxieReign
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,490 Elo+
Party 3
Geb
Geb
Skadipotpie
Geb
Level 68
God Stats
11W - 4L
1,724 SR
Queue Stats
136W - 140L
1,519 Elo+
Party 3
Anhur
Anhur
carleck19
Anhur
Level 89
God Stats
5W - 5L
1,445 SR
Queue Stats
183W - 208L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
7,865
358
4,312
16,660
3,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 1
8,318
378
8,594
19,235
12,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
FreakilyCasual
Discordia
14
1 / 4 / 0
9,200
418
10,485
10,882
4,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 0
7,675
349
3,364
18,022
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
UnicornEmojy
Tsukuyomi
12
3 / 11 / 0
8,672
394
8,665
20,769
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
12,665
576
5,625
10,293
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
MeepTheWarlord
Amaterasu
19
3 / 2 / 9
13,014
592
9,482
16,014
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
RoxieReign
Fenrir
20
15 / 1 / 9
13,355
607
21,988
20,917
10,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 0 / 15
12,053
548
7,378
23,479
36,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
carleck19
Anhur
19
9 / 0 / 9
13,352
607
15,575
11,458
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
84
4
Kills
36
36
Deaths
4
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
0
6
1
0.08
L
Discordia
FreakilyCasual
Discordia
1
4
0
0.25
L
0
6
0
0
W
5
1
6
8
W
Amaterasu
MeepTheWarlord
Amaterasu
3
2
9
3.75
W
Fenrir
RoxieReign
Fenrir
15
1
9
19.5
W
4
0
15
11.5
L
Tsukuyomi
UnicornEmojy
Tsukuyomi
3
11
0
0.27
W
Anhur
carleck19
Anhur
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
60,048
85,568
Taken
82,161
40,765
Mitigated
67,130
16,806
Healing
32,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,312
1,721
0
2,461
16,660
3,988
0
1,706
14,790
0
49,982
L
8,594
881
218
4,711
19,235
12,718
0
2,555
15,993
0
39,289
L
Discordia
FreakilyCasual
Discordia
10,485
316
391
3,436
10,882
4,346
233
2,773
8,043
67,559
0
L
3,364
217
0
3,117
18,022
13,614
0
2,440
15,487
23,746
0
W
5,625
460
0
1,833
10,293
4,868
797
4,421
5,872
82,145
0
W
Amaterasu
MeepTheWarlord
Amaterasu
9,482
4,456
0
8,171
16,014
11,176
3,264
2,458
13,556
0
70,246
W
Fenrir
RoxieReign
Fenrir
21,988
5,300
0
8,022
20,917
10,333
149
5,919
14,998
0
105,413
W
7,378
1,191
921
7,853
23,479
36,054
282
3,840
19,639
40,294
0
L
Tsukuyomi
UnicornEmojy
Tsukuyomi
8,665
2,360
0
2,472
20,769
6,099
0
3,412
17,163
0
47,882
W
Anhur
carleck19
Anhur
15,575
10,054
0
5,720
11,458
4,699
8,867
2,684
8,774
0
107,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
64,439
376
Minions Killed
659
0
Camps Cleared
0
1,953,708
Distance Traveled
2,212,750
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,865
358
87
4
0
356,326
0
L
Guan Yu
8,318
378
80
4
0
365,285
3
L
Discordia
9,200
418
129
6
0
392,323
5
L
Ares
7,675
349
27
1
0
431,997
10
W
Nox
12,665
576
164
7
0
437,566
6
W
Amaterasu
13,014
592
139
6
0
457,727
0
W
Fenrir
13,355
607
140
6
0
473,112
10
W
Geb
12,053
548
34
2
0
441,723
4
L
Tsukuyomi
8,672
394
53
2
0
407,777
0
W
Anhur
13,352
607
182
8
0
402,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role