Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Victorock
Ymir
Level 15
God Stats
0W - 2L
1,413 SR
Queue Stats
3W - 9L
1,286 Elo+
Party 3
Zhong Kui
Zhong Kui
YagoFodão
Zhong Kui
Level 66
God Stats
0W - 2L
1,276 SR
Queue Stats
238W - 276L
1,422 Elo+
Party 1
King Arthur
King Arthur
lolzinEmelhor
King Arthur
Level 49
God Stats
3W - 8L
1,327 SR
Queue Stats
147W - 153L
1,445 Elo+
Party 1
Team Averages
Level 52
1,403 SR
1,431 Elo+

VS

Team Averages
Level 57
1,580 SR
1,467 Elo+
Gilgamesh
Gilgamesh
Moineta
Gilgamesh
Level 35
God Stats
2W - 2L
1,700 SR
Queue Stats
94W - 145L
1,383 Elo+
Solo
Thanatos
Thanatos
Spwnnnn
Thanatos
Level 81
God Stats
23W - 20L
1,550 SR
Queue Stats
40W - 32L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tekinosh
Ah Muzen Cab
Level 89
God Stats
13W - 14L
1,572 SR
Queue Stats
35W - 40L
1,439 Elo+
Party 2
Poseidon
Poseidon
fNNXXX
Poseidon
Level 29
God Stats
6W - 4L
1,624 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 2
Ares
Ares
jaapakawagoe
Ares
Level 49
God Stats
7W - 6L
1,454 SR
Queue Stats
44W - 50L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
7 / 6 / 4
10,719
510
11,162
16,317
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
 
Heimdallr
13
1 / 13 / 8
8,684
414
7,234
18,211
5,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 12 / 7
7,863
374
5,250
18,608
16,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
YagoFodão
Zhong Kui
15
4 / 7 / 5
9,763
465
17,213
20,445
11,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
lolzinEmelhor
King Arthur
16
7 / 9 / 4
10,780
513
15,314
19,148
19,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Moineta
Gilgamesh
15
4 / 4 / 14
9,746
464
11,261
17,411
13,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Spwnnnn
Thanatos
18
17 / 4 / 16
11,850
564
19,749
20,402
9,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Tekinosh
Ah Muzen Cab
15
6 / 6 / 24
10,072
480
20,338
17,825
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
fNNXXX
Poseidon
17
10 / 4 / 14
10,852
517
12,678
12,145
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 3 / 18
11,026
525
11,496
15,275
16,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
132
19
Kills
46
47
Deaths
21
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
7
6
4
1.5
L
Heimdallr
 
Heimdallr
1
13
8
0.38
W
Gilgamesh
Moineta
Gilgamesh
4
4
14
2.75
W
Thanatos
Spwnnnn
Thanatos
17
4
16
6.25
W
Ah Muzen Cab
Tekinosh
Ah Muzen Cab
6
6
24
3
L
Ymir
0
12
7
0.29
L
Zhong Kui
YagoFodão
Zhong Kui
4
7
5
0.93
W
Poseidon
fNNXXX
Poseidon
10
4
14
4.25
W
9
3
18
6
L
King Arthur
lolzinEmelhor
King Arthur
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,173
Damage
75,522
92,729
Taken
83,058
56,529
Mitigated
51,077
16,203
Healing
34,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,162
382
0
4,441
16,317
4,216
0
3,845
12,472
0
63,534
L
Heimdallr
 
Heimdallr
7,234
2,864
0
1,350
18,211
5,061
582
3,170
15,041
0
37,920
W
Gilgamesh
Moineta
Gilgamesh
11,261
2,420
0
2,604
17,411
13,807
954
4,452
12,959
1,636
41,426
W
Thanatos
Spwnnnn
Thanatos
19,749
5,199
0
17,523
20,402
9,149
672
6,680
13,722
0
66,891
W
Ah Muzen Cab
Tekinosh
Ah Muzen Cab
20,338
10,902
0
7,825
17,825
6,552
1,956
6,359
11,463
0
57,030
L
Ymir
5,250
382
0
317
18,608
16,433
0
6,732
11,876
10,853
0
L
Zhong Kui
YagoFodão
Zhong Kui
17,213
1,431
56
9,789
20,445
11,719
292
3,499
16,946
72,142
0
W
Poseidon
fNNXXX
Poseidon
12,678
1,860
0
2,145
12,145
5,321
958
3,468
8,677
63,935
0
W
11,496
1,009
353
3,639
15,275
16,248
882
4,875
10,400
43,933
0
L
King Arthur
lolzinEmelhor
King Arthur
15,314
1,308
0
250
19,148
19,100
276
7,258
11,890
10,399
44,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,809
Gold Earned
53,546
416
Minions Killed
391
0
Camps Cleared
0
1,778,045
Distance Traveled
2,085,631
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,719
510
98
5
0
407,777
1
L
Heimdallr
8,684
414
87
4
0
327,083
0
W
Gilgamesh
9,746
464
73
3
0
450,750
2
W
Thanatos
11,850
564
80
4
0
445,893
1
W
Ah Muzen Cab
10,072
480
83
4
0
383,520
0
L
Ymir
7,863
374
20
1
0
332,008
5
L
Zhong Kui
9,763
465
109
5
0
382,843
2
W
Poseidon
10,852
517
94
4
0
426,781
1
W
Ares
11,026
525
61
3
0
378,687
1
L
King Arthur
10,780
513
102
5
0
328,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role