Player Matchup

Artio
Artio
GubLin13
Artio
Level 105
God Stats
2W - 2L
1,534 SR
Queue Stats
10W - 6L
1,578 Elo+
Party 1
Bakasura
Bakasura
JumpLex
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 1
Hercules
Hercules
anarchmushroom
Hercules
Level 68
God Stats
18W - 7L
1,821 SR
Queue Stats
189W - 161L
1,521 Elo+
Solo
Rama
Rama
iZapGod
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,466 Elo+
Solo
Anubis
Anubis
mirdi130
Anubis
Level 68
God Stats
6W - 5L
1,491 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 1
Team Averages
Level 73
1,569 SR
1,508 Elo+

VS

Team Averages
Level 88
1,481 SR
1,412 Elo+
Bacchus
Bacchus
SHERKO_SY
Bacchus
Level 101
God Stats
27W - 26L
1,454 SR
Queue Stats
460W - 698L
1,356 Elo+
Party 2
Anubis
Anubis
goonziii09
Anubis
Level 69
God Stats
18W - 17L
1,518 SR
Queue Stats
27W - 37L
1,397 Elo+
Solo
Bastet
Bastet
iTzAppleZz
Bastet
Level 100
God Stats
36W - 35L
1,578 SR
Queue Stats
364W - 346L
1,585 Elo+
Solo
Arachne
Arachne
loay-sy963
Arachne
Level 107
God Stats
149W - 177L
1,434 SR
Queue Stats
540W - 806L
1,357 Elo+
Party 2
Artemis
Artemis
mohamadbraa
Artemis
Level 63
God Stats
30W - 71L
1,422 SR
Queue Stats
159W - 293L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GubLin13
Artio
9
0 / 4 / 1
6,301
394
3,707
16,834
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
JumpLex
Bakasura
12
2 / 5 / 3
7,470
467
6,840
13,344
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
2 / 4 / 3
8,183
511
8,491
17,753
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
iZapGod
Rama
11
1 / 5 / 0
6,918
432
5,711
12,717
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
mirdi130
Anubis
13
5 / 9 / 2
8,474
530
10,682
14,147
5,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SHERKO_SY
Bacchus
13
5 / 1 / 6
8,564
535
9,129
11,758
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
goonziii09
Anubis
14
3 / 4 / 7
8,794
550
9,102
13,767
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
iTzAppleZz
Bastet
17
7 / 3 / 1
9,885
618
17,094
14,282
12,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
loay-sy963
Arachne
14
7 / 3 / 7
8,593
537
10,781
11,491
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
mohamadbraa
Artemis
14
5 / 0 / 7
8,207
513
14,274
8,023
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
27
27
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
GubLin13
Artio
0
4
1
0.13
L
Bakasura
JumpLex
Bakasura
2
5
3
0.7
W
Bacchus
SHERKO_SY
Bacchus
5
1
6
8
L
Hercules
2
4
3
0.88
W
Anubis
goonziii09
Anubis
3
4
7
1.63
W
Bastet
iTzAppleZz
Bastet
7
3
1
2.5
L
Rama
iZapGod
Rama
1
5
0
0.2
W
Arachne
loay-sy963
Arachne
7
3
7
3.5
L
Anubis
mirdi130
Anubis
5
9
2
0.67
W
Artemis
mohamadbraa
Artemis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
60,380
74,795
Taken
59,321
39,356
Mitigated
38,222
22,950
Healing
29,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
GubLin13
Artio
3,707
278
689
3,410
16,834
11,597
384
6,340
10,494
13,052
0
L
Bakasura
JumpLex
Bakasura
6,840
4,493
0
3,101
13,344
5,313
0
2,682
10,481
0
36,004
W
Bacchus
SHERKO_SY
Bacchus
9,129
1,121
0
4,329
11,758
12,566
243
2,604
9,154
32,617
0
L
Hercules
8,491
3,140
0
8,518
17,753
13,359
0
0
16,653
0
43,625
W
Anubis
goonziii09
Anubis
9,102
1,100
0
8,504
13,767
4,840
1,457
6,390
7,081
55,970
0
W
Bastet
iTzAppleZz
Bastet
17,094
4,157
0
6,685
14,282
12,831
77
1,255
11,787
0
67,861
L
Rama
iZapGod
Rama
5,711
4,532
0
2,793
12,717
3,748
922
3,764
8,953
0
40,461
W
Arachne
loay-sy963
Arachne
10,781
7,676
386
6,202
11,491
5,141
177
1,671
9,335
0
47,518
L
Anubis
mirdi130
Anubis
10,682
1,663
26
4,413
14,147
5,339
392
5,445
8,572
36,441
0
W
Artemis
mohamadbraa
Artemis
14,274
7,956
277
3,506
8,023
2,844
863
2,469
5,474
0
49,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
44,043
322
Minions Killed
444
0
Camps Cleared
0
1,429,454
Distance Traveled
1,485,557
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,301
394
11
1
0
299,746
6
L
Bakasura
7,470
467
78
5
0
299,213
1
W
Bacchus
8,564
535
26
2
0
337,613
0
L
Hercules
8,183
511
96
6
0
306,812
6
W
Anubis
8,794
550
114
7
0
216,835
0
W
Bastet
9,885
618
143
9
0
304,089
2
L
Rama
6,918
432
85
5
0
258,269
5
W
Arachne
8,593
537
77
5
0
327,242
4
L
Anubis
8,474
530
52
3
0
265,414
1
W
Artemis
8,207
513
84
5
0
299,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role