Player Matchup

Chronos
Chronos
CozierLizard528
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Artio
Artio
CutSolid15
Artio
Level 107
God Stats
2W - 0L
1,729 SR
Queue Stats
71W - 87L
1,497 Elo+
Party 2
Chaac
Chaac
FooPosted69
Chaac
Level 49
God Stats
3W - 0L
1,424 SR
Queue Stats
28W - 31L
1,464 Elo+
Party 2
He Bo
He Bo
PIONEERGAMER
He Bo
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
22W - 36L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
TheHabbitRabbit
Sun Wukong
Level 66
God Stats
1W - 0L
1,395 SR
Queue Stats
17W - 22L
1,396 Elo+
Party 1
Team Averages
Level 53
1,549 SR
1,400 Elo+

VS

Team Averages
Level 33
1,429 SR
1,407 Elo+
Cerberus
Cerberus
Green_Bean567
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
MigrantCard700
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3
Camazotz
Camazotz
PrettyPinkTwink
Camazotz
Level 58
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Hercules
Hercules
TsR_titanboi
Hercules
Level 21
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
thekidjpg
Nemesis
Level 25
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
9,633
741
8,378
8,644
3,226
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
19
7 / 2 / 21
11,303
869
9,628
19,290
26,713
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 4 / 15
10,522
809
21,070
15,755
11,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 13
9,118
701
7,787
6,905
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheHabbitRabbit
Sun Wukong
20
13 / 1 / 16
12,347
950
23,233
18,044
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Green_Bean567
Cerberus
15
1 / 4 / 6
9,057
697
4,344
19,770
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 6 / 3
10,013
770
15,884
12,335
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
16
6 / 6 / 4
9,109
701
14,038
18,316
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
TsR_titanboi
Hercules
13
1 / 7 / 6
7,979
614
8,161
17,605
16,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
thekidjpg
Nemesis
14
2 / 8 / 4
8,452
650
9,688
12,987
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
31
Kills
15
15
Deaths
31
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
W
Artio
7
2
21
8.75
W
5
4
15
3.13
L
Cerberus
Green_Bean567
Cerberus
1
4
6
1
L
5
6
3
1.08
W
2
4
13
2.13
L
Camazotz
6
6
4
1.33
W
Sun Wukong
TheHabbitRabbit
Sun Wukong
13
1
16
21
L
Hercules
TsR_titanboi
Hercules
1
7
6
0.57
L
Nemesis
thekidjpg
Nemesis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,096
Damage
52,115
68,638
Taken
81,013
59,814
Mitigated
56,482
34,065
Healing
27,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,378
2,797
37
180
8,644
3,226
892
421
8,007
13,982
0
W
Artio
9,628
1,497
4,305
9,071
19,290
26,713
15
1,466
17,315
17,377
0
W
21,070
2,690
1,559
4,915
15,755
11,894
1,623
1,008
14,364
0
34,495
L
Cerberus
Green_Bean567
Cerberus
4,344
739
0
8,228
19,770
17,929
44
6,222
12,904
13,824
0
L
15,884
5,596
0
3,131
12,335
4,837
132
4,884
7,083
0
29,628
W
7,787
935
2,756
469
6,905
1,775
1,388
462
6,362
14,654
0
L
Camazotz
14,038
2,917
1,534
7,838
18,316
12,069
0
5,111
12,675
0
23,279
W
Sun Wukong
TheHabbitRabbit
Sun Wukong
23,233
5,925
1,843
8,930
18,044
16,206
529
987
16,800
0
44,835
L
Hercules
TsR_titanboi
Hercules
8,161
1,651
0
4,095
17,605
16,741
11
4,973
12,241
0
15,687
L
Nemesis
thekidjpg
Nemesis
9,688
2,017
438
1,867
12,987
4,906
0
3,953
8,711
0
16,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
44,610
105
Minions Killed
107
0
Camps Cleared
0
1,293,916
Distance Traveled
1,147,487
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,633
741
8
1
0
219,557
0
W
Artio
11,303
869
9
1
0
306,680
4
W
Chaac
10,522
809
26
2
0
281,407
1
L
Cerberus
9,057
697
31
2
0
238,341
0
L
Neith
10,013
770
31
2
0
206,896
0
W
He Bo
9,118
701
13
1
0
196,198
0
L
Camazotz
9,109
701
10
1
0
216,416
0
W
Sun Wukong
12,347
950
49
4
0
290,074
0
L
Hercules
7,979
614
21
2
0
250,555
0
L
Nemesis
8,452
650
14
1
0
235,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role