Player Matchup

Chaac
Chaac
IEatD00D00
Chaac
Level 48
God Stats
15W - 6L
1,671 SR
Queue Stats
124W - 87L
1,634 Elo+
Party 3
Zhong Kui
Zhong Kui
JoeLUL
Zhong Kui
Level 74
God Stats
3W - 2L
1,716 SR
Queue Stats
347W - 291L
1,593 Elo+
Party 3
Chronos
Chronos
LokStrider
Chronos
Level 27
God Stats
3W - 1L
1,826 SR
Queue Stats
32W - 20L
1,639 Elo+
Party 3
Susano
Susano
Victor13dvd
Susano
Level 107
God Stats
23W - 23L
1,570 SR
Queue Stats
862W - 844L
1,620 Elo+
Party 2
Ymir
Ymir
isacto
Ymir
Level 8
God Stats
6W - 5L
1,858 SR
Queue Stats
11W - 16L
1,674 Elo+
Party 2
Team Averages
Level 53
1,728 SR
1,632 Elo+

VS

Team Averages
Level 46
1,587 SR
1,649 Elo+
Bacchus
Bacchus
AlphaPreacher
Bacchus
Level 36
God Stats
31W - 41L
1,776 SR
Queue Stats
172W - 220L
1,402 Elo+
Solo
Thor
Thor
ArizonaState
Thor
Level 41
God Stats
2W - 2L
1,282 SR
Queue Stats
75W - 53L
1,631 Elo+
Solo
Xbalanque
Xbalanque
BlindScout101
Xbalanque
Level 102
God Stats
4W - 2L
1,555 SR
Queue Stats
208W - 177L
1,570 Elo+
Party 1
Nike
Nike
CrypticHail
Nike
Level 35
God Stats
2W - 1L
1,825 SR
Queue Stats
200W - 95L
1,726 Elo+
Solo
Tiamat
Tiamat
GreasySweatyGuy
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 3 / 2
7,686
591
5,964
12,002
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
JoeLUL
Zhong Kui
12
0 / 3 / 2
6,999
538
4,220
11,369
7,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
LokStrider
Chronos
9
0 / 6 / 1
5,508
424
5,096
7,925
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
12
4 / 4 / 2
7,606
585
7,175
9,832
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
isacto
Ymir
7
0 / 4 / 0
4,981
383
307
9,654
3,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 0 / 9
7,364
566
5,114
7,681
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 2 / 0
7,958
612
7,455
9,031
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
BlindScout101
Xbalanque
13
7 / 1 / 4
7,938
611
10,499
6,841
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
6,549
504
5,796
9,032
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 1 / 4
7,154
550
6,236
4,716
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
20
20
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
9
8.5
W
9
2
0
4.5
W
Xbalanque
BlindScout101
Xbalanque
7
1
4
9
W
0
4
2
0.25
W
0
1
4
2
L
Chaac
4
3
2
1.67
L
Zhong Kui
JoeLUL
Zhong Kui
0
3
2
0.33
L
Chronos
LokStrider
Chronos
0
6
1
0.08
L
Susano
4
4
2
1.25
L
Ymir
isacto
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
35,100
50,782
Taken
37,301
22,985
Mitigated
22,773
14,648
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,114
1,065
0
2,855
7,681
7,621
366
2,436
5,032
22,471
0
W
7,455
2,443
0
3,172
9,031
2,741
0
1,499
7,485
0
44,004
W
Xbalanque
BlindScout101
Xbalanque
10,499
6,025
0
2,574
6,841
2,102
802
2,958
3,717
0
54,105
W
5,796
824
0
1,800
9,032
7,791
121
602
7,787
0
34,141
W
6,236
682
0
1,434
4,716
2,518
54
2,034
2,682
48,259
0
L
Chaac
5,964
952
0
4,335
12,002
7,698
0
0
11,347
1,569
39,097
L
Zhong Kui
JoeLUL
Zhong Kui
4,220
927
0
5,314
11,369
7,118
0
6,408
4,961
50,079
0
L
Chronos
LokStrider
Chronos
5,096
2,589
0
577
7,925
1,606
0
1,088
6,837
25,254
0
L
Susano
7,175
2,037
0
3,392
9,832
2,637
0
2,064
7,704
0
39,122
L
Ymir
isacto
Ymir
307
43
0
1,030
9,654
3,926
0
2,063
7,591
16,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,780
Gold Earned
36,963
348
Minions Killed
367
0
Camps Cleared
0
1,164,679
Distance Traveled
1,319,962
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,364
566
35
3
0
279,172
8
W
Thor
7,958
612
82
6
0
271,191
1
W
Xbalanque
7,938
611
83
6
0
252,447
1
W
Nike
6,549
504
75
6
0
253,855
4
W
Tiamat
7,154
550
92
7
0
263,297
3
L
Chaac
7,686
591
77
6
0
241,707
1
L
Zhong Kui
6,999
538
109
8
0
219,590
3
L
Chronos
5,508
424
45
3
0
241,802
0
L
Susano
7,606
585
81
6
0
254,172
2
L
Ymir
4,981
383
36
3
0
207,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role