Player Matchup

Persephone
Persephone
BeardedNord
Persephone
Level 121
God Stats
6W - 8L
1,570 SR
Queue Stats
154W - 161L
1,534 Elo+
Party 2
Medusa
Medusa
H8er Tots4764
Medusa
Level 66
God Stats
3W - 3L
1,696 SR
Queue Stats
160W - 161L
1,558 Elo+
Solo
Khepri
Khepri
MesserT11
Khepri
Level 94
God Stats
7W - 3L
1,522 SR
Queue Stats
10W - 5L
1,749 Elo+
Party 2
Chaac
Chaac
Shojikina_Tsuki
Chaac
Level 158
God Stats
2W - 4L
1,578 SR
Queue Stats
454W - 502L
1,513 Elo+
Party 3
Kali
Kali
hawkeye132450
Kali
Level 107
God Stats
9W - 11L
1,524 SR
Queue Stats
266W - 296L
1,527 Elo+
Party 3
Team Averages
Level 109
1,578 SR
1,576 Elo+

VS

Team Averages
Level 115
1,549 SR
1,530 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pach_DARK
Nu Wa
Level 120
God Stats
12W - 12L
1,531 SR
Queue Stats
990W - 842L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
Level 121
God Stats
33W - 20L
1,715 SR
Queue Stats
885W - 756L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeardedNord
Persephone
14
3 / 3 / 4
9,646
536
9,527
10,670
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,238
402
10,702
14,718
4,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
MesserT11
Khepri
11
0 / 4 / 1
7,113
395
3,032
15,119
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 0
10,115
562
12,547
13,577
11,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
5 / 5 / 3
9,425
524
8,313
16,903
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 4 / 5
10,013
556
9,050
13,910
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
 
Gilgamesh
16
1 / 2 / 3
9,142
508
3,807
12,316
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
 
Atlas
14
1 / 1 / 10
8,013
445
7,984
18,760
18,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Pach_DARK
Nu Wa
17
8 / 2 / 7
10,698
594
16,782
8,225
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
16
4 / 2 / 5
9,620
534
13,301
12,193
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
19
20
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
4
5
1.88
W
Gilgamesh
 
Gilgamesh
1
2
3
1.25
W
Atlas
 
Atlas
1
1
10
6
L
Persephone
BeardedNord
Persephone
3
3
4
1.67
L
0
6
1
0.08
L
Khepri
MesserT11
Khepri
0
4
1
0.13
W
Nu Wa
Pach_DARK
Nu Wa
8
2
7
5.75
W
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
4
2
5
3.25
L
3
2
0
1.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
50,924
70,987
Taken
65,404
39,337
Mitigated
38,911
16,446
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,050
2,178
0
4,161
13,910
5,506
0
2,702
10,954
0
67,531
W
Gilgamesh
 
Gilgamesh
3,807
870
27
3,215
12,316
7,868
912
897
10,847
4,553
51,797
W
Atlas
 
Atlas
7,984
2,930
699
6,061
18,760
18,132
0
4,610
13,940
26,254
0
L
Persephone
BeardedNord
Persephone
9,527
173
0
2,138
10,670
3,706
0
4,538
5,807
58,286
0
L
10,702
3,901
0
1,155
14,718
4,464
0
6,046
8,388
0
57,950
L
Khepri
MesserT11
Khepri
3,032
408
584
2,848
15,119
12,536
0
4,751
10,115
21,968
0
W
Nu Wa
Pach_DARK
Nu Wa
16,782
2,671
81
2,602
8,225
3,085
405
2,891
5,094
79,281
0
W
Ah Muzen Cab
Pach_Rro
Ah Muzen Cab
13,301
6,462
0
4,536
12,193
4,320
2,407
979
11,125
0
88,101
L
12,547
1,383
0
6,616
13,577
11,418
486
3,179
9,793
0
78,015
L
8,313
4,140
0
3,105
16,903
7,213
0
5,445
11,176
0
58,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
47,486
515
Minions Killed
588
0
Camps Cleared
0
1,701,289
Distance Traveled
1,732,732
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,013
556
125
7
0
389,498
1
W
Gilgamesh
9,142
508
133
7
0
343,055
6
W
Atlas
8,013
445
41
2
0
345,137
9
L
Persephone
9,646
536
107
6
0
326,283
1
L
Medusa
7,238
402
117
7
0
308,451
8
L
Khepri
7,113
395
30
2
0
341,485
4
W
Nu Wa
10,698
594
138
8
0
322,977
1
W
Ah Muzen Cab
9,620
534
151
8
0
332,065
4
L
Chaac
10,115
562
156
9
0
355,784
1
L
Kali
9,425
524
105
6
0
369,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role